Hi,
Ive dabled in the toolset here and there for years, but Im having trouble creating dragons, or in this case a dragon like NPC that fights in a way that, at least, makes some sense.
Sepcifically, I am trying to tool up a wyvern drake with a breath weapon. A tail swipe would be very intereting, but Im not at all experienced in scripting.
First, I dont know how default breath weapons area handled. I cannot find the script or field that tells the game that this NPC should have a breath weapon and which type (cold, fire, lightining, etc). How does the game know this dragon is a red, blue..etc?
Can I use this function to make a dragon "cousin" like a wyvern drake?
lastly, does anyone know of a good NPC builder tutorial that might dig into some of these types of things? Im even willing to try some scripting, if I can put in a tail sweep, but really Im just looking for the easiest way to make an NPC that makes some sense when it fights.
Thank you





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