The one with the tail coat thing, that you get switched into after the Inquisition is formerly begun in Haven. It's animations are really off. When I jump the tail coat swings to the left instead of swinging out, when I run it constantly goes to the left instead of going in both directions based on which leg is hitting it like you would expect, and when I walk it's really weird because it tries to go to the left again like for the other actions but messes up so badly that the animation resets (like it will start to swing to the left but then in the span of a frame it will reset to its default position before trying to swing to the left and then resetting again, on and on for every step). It's really irritating, and I need to make sure that it's not just my game. I think it might be because I actually noticed the "Inquisition Scout Armor" also does it. Also because at the beginning of my game when you first get control of your character, my character was stretched out in a weird shape with their legs and feet being a good 3 feet to the left of the rest of my character and their model stretching to connect the 2 (and it just so happens that anything to do with legs goes to the left... Coincidence?).
Anyway, it looks bad enough that I think I'll need to wear something else. Does Jaws of Hakkon have any nice rogue armor schematics that have unique armor appearances? I think I'll go with the long coat that is glitched on male humans to where the coat doesn't go past the belt line, at least it still looks decent.





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