Aller au contenu

Photo

Let me Hear your Ultimate Nightmare Party Composition for Ultimate Pwnage :)


  • Veuillez vous connecter pour répondre
21 réponses à ce sujet

#1
Paragon78

Paragon78
  • Members
  • 67 messages

My all time favorite is Myself as Rogue DW, and Sera and Cole as Rogue DW. with Solas for CC/Debuff. 

 

Honestly with this you can go afk in just about any fight on nightmare and let them kill stuff lol.

 

I was thinking like 3 Mages with Dispel and  Cassandra for Spell purge could be fun to destroy rifts without ever having to kill a demon. 

 

What do you guys got?



#2
Bigdawg13

Bigdawg13
  • Members
  • 1 202 messages

Was one thread not enough?

 

http://forum.bioware.../#entry19564987



#3
Paragon78

Paragon78
  • Members
  • 67 messages

Was one thread not enough?

 

http://forum.bioware.../#entry19564987

No , would like to keep at least one topic on point without people like you trolling. That thread was completely off topic after few posts. I think was pretty much a full discussion on why Friendly fire is good or not. I am pretty sure not one person even posted anything about a party composition they liked. 

 

People just chimed it to say something stupid like, "Phew.  They die when I zone in." talking about dragons.



#4
Cydh

Cydh
  • Members
  • 225 messages

I'm currently trying a four-mages party, with a very heavy focus on Frost. I'm a bit past Skyhold (level 8 currently). Everyone is a copycat of Inky, so funny. Blizzards, Blizzards everywhere. It's reasonably powerful, stuff dies pretty fast to the blue number spam. Denam at level 7 in particular was a joke, he tried to reach us and gave up halfway when the freeze-lock began.

 

I'm not sure it's going to scale so well though.



#5
Paragon78

Paragon78
  • Members
  • 67 messages

I'm currently trying a four-mages party, with a very heavy focus on Frost. I'm a bit past Skyhold (level 8 currently). Everyone is a copycat of Inky, so funny. Blizzards, Blizzards everywhere. It's reasonably powerful, stuff dies pretty fast to the blue number spam. Denam at level 7 in particular was a joke, he tried to reach us and gave up halfway when the freeze-lock began.

 

I'm not sure it's going to scale so well though.

Cool, is this on NIghtmare?

 

Did you all take dispell for instant rift clears?



#6
Cydh

Cydh
  • Members
  • 225 messages

Cool, is this on NIghtmare?

 

Did you all take dispell for instant rift clears?

It's on Nightmare, but I don't have enough skill points yet for the dispells. I'm torn between those and working my way to 4x firewalls :)



#7
Paragon78

Paragon78
  • Members
  • 67 messages

It's on Nightmare, but I don't have enough skill points yet for the dispells. I'm torn between those and working my way to 4x firewalls :)

Lightning Cage would be cool too. You could manually cast one after another, keep whole groups stuck from getting close to you. Then just toss in a confusion grenade or antivan fire grenade :)



#8
RiverHillBlue1

RiverHillBlue1
  • Members
  • 67 messages

Qunari Necromancer or Elven Assassin Archer (Inquisitor)

Blackwall (S&S Tank)

Varric

Dorian

 

Blackwall is un-killable.  Varric provides party support and boss killing while bringing survivability.  Dorian brings walls of flame and virulent walking bombs, and temporarily gets better when he dies.  Either of my Inquisitors focus on showing the opposition nothing but hate.  That's pretty much my A team.



#9
tat2teel

tat2teel
  • Members
  • 53 messages

My ONLY nightmare run consisted of my Inquisitor as a Sword and Board Champion, Archer Sera, Solas as Crowd Control/Combo starter, and I'd switch between Varric and Cassandra depending on what I was doing.s 



#10
actionhero112

actionhero112
  • Members
  • 1 199 messages

Solas and 2h Female Elf Inquisitor.

 

Solas Pull of the Abyss

Solas Static Cage 

Inq Wrath of Heaven

Inq Spell Purge

Inq Whirlwind

 

Everything dead.



#11
Fionna&CakeFan

Fionna&CakeFan
  • Members
  • 61 messages

I generally play around until I find a group I like, but the best one I had so far was Cassandra as S+S/Templar Tank, Dorian as Spirit/Necromancer Support, Cole as Archer/Assassin DPS, and my Human Male Inquisitor as a 2h/Templar DPS. Currently running Cassandra Tank, Sera and Varric Archers, and my Elf Female Inquisitor as a DW/Stealth DPS Rogue. Next will be a nearly ,or possibly, all warrior group designed around self-preservation and guard generation, with no one specific tank. Instead everyone would be able to off-tank a single target or a couple mobs alone and as they kill their own mobs, move on to aid each other. Bosses will be hella fun, they'll have no idea who to attack. :P



#12
Paragon78

Paragon78
  • Members
  • 67 messages

Some interesting combo's. Its cool how so many play so differently.

 

I for one don't like to use any form of tank when playing nightmare just because, well its not needed and I like to kill fast.

 

That said, I can definitely see why a tank would be useful and fun to play if you like that style.



#13
capn233

capn233
  • Members
  • 17 380 messages

What build and tactic setup are you using for the AI controlled DW rogues?



#14
Paragon78

Paragon78
  • Members
  • 67 messages

What build and tactic setup are you using for the AI controlled DW rogues?

Disable caltrops, set Sera to always use Flask of Frost primary. This is up almost every fight, and usually allows her to tank everything for long enough for it to die.

 

Besides that Cole is set only to use Stealth first, since he is assassin and gets 100% to crit from stealth. 

 

At lower levels, I make sure they both have spinning blades, but later I get twin fangs, and death blow, as well as upgraded flank attack. I pick up first blood from archers tree for multiplicative source of damage increase. I go down and get looked like it hurt, then eventually cheap shot later. This gives pretty much unlimited stamina. As hidden blades and spinning blades both give max stamina on hit/proc. And pretty much just stealth on the stealth tree as I have no need for armour pen with so much sunder.

 

Of course I use 5x guard to help vs stagger and knockdown, and then 4x hidden blades and x5 hidden blades. 

 

So you use spinning blades, which hits 9 times, and can usually proc multiple hidden blades. You usually get  like 9-18 hits. Which all generate guard and stamina. Which allows you to dump all your stamina on twin fangs, flank attack, death blow. And it works out where your spinning blades is back up about that time, which fills stamina back up for a rinse and repeat. 

 

Thats the jist of it I think, pretty effective. You set this up correct on nightmare and you can sit back and watch your party kill everything. You don't really need to help at all , very just BEAST mode everything. It may get boring, as you want get much challenge from anything though.



#15
tcun44

tcun44
  • Members
  • 167 messages

Disable caltrops, set Sera to always use Flask of Frost primary. This is up almost every fight, and usually allows her to tank everything for long enough for it to die.

 

Besides that Cole is set only to use Stealth first, since he is assassin and gets 100% to crit from stealth. 

 

At lower levels, I make sure they both have spinning blades, but later I get twin fangs, and death blow, as well as upgraded flank attack. I pick up first blood from archers tree for multiplicative source of damage increase. I go down and get looked like it hurt, then eventually cheap shot later. This gives pretty much unlimited stamina. As hidden blades and spinning blades both give max stamina on hit/proc. And pretty much just stealth on the stealth tree as I have no need for armour pen with so much sunder.

 

Of course I use 5x guard to help vs stagger and knockdown, and then 4x hidden blades and x5 hidden blades. 

 

So you use spinning blades, which hits 9 times, and can usually proc multiple hidden blades. You usually get  like 9-18 hits. Which all generate guard and stamina. Which allows you to dump all your stamina on twin fangs, flank attack, death blow. And it works out where your spinning blades is back up about that time, which fills stamina back up for a rinse and repeat. 

 

Thats the jist of it I think, pretty effective. You set this up correct on nightmare and you can sit back and watch your party kill everything. You don't really need to help at all , very just BEAST mode everything. It may get boring, as you want get much challenge from anything though.

 

Does that strategy (DW Rogues) work in JOH? Those Hakkonite archers are a pain in the arse.



#16
Bigdawg13

Bigdawg13
  • Members
  • 1 202 messages

Does that strategy (DW Rogues) work in JOH? Those Hakkonite archers are a pain in the arse.

 

He kills dragons in 2-3 seconds.  I'm fairly certain he can kill a few archers in less than 5 seconds.  That's not even enough time for them to get a full draw off on you, so I'm sure his strat works fine against pretty much anything. 



#17
WidePaul

WidePaul
  • Members
  • 384 messages
There are a lot of cool ideas here, can't wait to try some of them out. I have just started a nightmare playthrough as a dwarven sword/shield warrior and I'm finding the above mentioned idea of an all warrior party rather appealing, though I don't know how successful I would be as I've never gone out without any sort of ranged before.

#18
Paragon78

Paragon78
  • Members
  • 67 messages

Does that strategy (DW Rogues) work in JOH? Those Hakkonite archers are a pain in the arse.

Yea it works great, you will on occasion have one person get one shot, but that will only happen in the DLC. That being said I was able to clear all the Rifts in Hakkon. Some of the rifts I was 3 levels under, still no problem. But some mobs are harder,  The bolters for example are nasty in Descent, so you may want to make sure you are focus firing on the correct target and kill order. Rogues and Solas (or mage of choice)have lot of ways of controlling a battle, from sleep to weaken and knockdowns. And pre-loading barriers, which at end game are so insanely powerful. 

 

Also keep in mind stats and min/max DPS. For rogues you stack as much Dex and attack % as you can get, specially as assassin. And enough Crit % to proc your passives. Then when you hit your fully upgraded MIghty offense tonic, you will just way waste to whole groups of enemies. Not even considering  you can pop Cole's focus for survival, Solas to and Inquisitor to keep everything locked down and Sera's with Mighty offense to clear whole groups with ease. 

 

 

Here is a nice guide to  understand how to make your characters the most powerful they can be if you want to min/max the stats.

 

http://forum.bioware...afting-testing/

 

Let me know if you have questions, or need advice, help with any builds or setups. I would be more then happy to help.

 

I just finished a run through with my Reaver 2h and Cole(DW) and Sera(DW) and Solas. Was extremely effective as Reavers keep everything panicked, weakened and sundered. Little boring at the end because all you have to do with Reavers is press 1 button with the occasional buff or other ability. But Reavers can rival any other characters DPS.

 

Sword and shield is fun, but don't feel like you need a tank in nightmare. Totally not needed after you hit Skyhold. Before Skyhold, its a good idea though to stick with tank and range. Just to make it easier.



#19
Fionna&CakeFan

Fionna&CakeFan
  • Members
  • 61 messages

There are a lot of cool ideas here, can't wait to try some of them out. I have just started a nightmare playthrough as a dwarven sword/shield warrior and I'm finding the above mentioned idea of an all warrior party rather appealing, though I don't know how successful I would be as I've never gone out without any sort of ranged before.

One of the best things is to grab Turn the Bolt on S+S warriors, and use Lunge and Slash to get to them from a medium distance, or Charging Bull to run them over. If all else fails any non-boss ranged attacker can be pulled over with Grappling Chain, which I would suggest getting on every warrior, as it's one point right at the beginning on a tree. I plan to run Blackwall 2h, since there won't be an official tank, he won't really need Counterstrike, and I love the idea of him causing mass damage and using Walking Fortress to shrug off the hate damage. Cassandra will likely be S+S with a focus on defense in that tree to work with the support aspect of the Templar tree. Bull will easily be 2h with emphasis on Reaver. And I'll likely roll a S+S warrior and focus on offense in that tree and getting War Horn and Horn of Valor. I'll give everyone Challenge so we can aggro single targets, and maybe get War Cry on Cassandra and Blackwall. Curious if the effects of Bodyguard stack about though? Like if Cassandra uses it and transfers 50% of all damage done to others to her, if I use it and take another 50% damage off Iron Bull and Blackwall, will that effectively make them take no damage? What if we all use it? Definitely needs some testing.



#20
Fionna&CakeFan

Fionna&CakeFan
  • Members
  • 61 messages

As a side note, I have an all mage party and we eat through everything. I have Chain Lightning on everyone, Energy Barrage on Solas and Dorian, Barrier on Viv and Dorian, Winter's Grasp on me and Viv, and Immolate on Viv and Dorian. Vivienne is mostly spirit, with touches on damage spells and KE. Solas is RM and has a few side damage spells. Dorian is like me, a little bit of everything, he has various damage spells as well as horror. My quizzy has mostly Aoe spells and will soon be a RM. 4X Chain Lightning + 2 Aoe Winter's Grasp + 2 Immolate + Veilstrike + Stonefist = Everything goes BOOM. I literally do not even control anyone but my PC and we still slaughter everything. Almost too easy. It was a little tough at first, damage was low because I was worried about having barrier. In retrospect, I should have just focused on damage spells, because it's way better to kill things than try to outlive them, oh well :P.



#21
Isgard

Isgard
  • Members
  • 92 messages
I like it to be very easy cause i am not really into reacting very fast :-) so i like totally overpowered groups.

So my strongest group is

casandra sword/shield,
2x Sera bow, <--------- temptest with just flask of lightning as the only skill in use and NOT controlled by you is heavily overpowered.
vivienne focus on barrier

The good thing is there is almost no tactic at all. As a ranged group you can start the fight from a distance so the only real enemys are other archers like in jaws of hakkon. But since you have 2 times flask of lighting at the beginning of the fight most of the enemys are dead after these 7 seconds.

Control Vivienne - Barrier on Group - give the targets with her - thats it !

The first 5 play throughs on nightmare with friendly fire most of the time i had 3 whatever and always Sera. She does easily more damage than the other 3 together.

Try it and have fun.

For the guys who want to have a callange in the game LEAVE IT ALONE

#22
PillarBiter

PillarBiter
  • Members
  • 1 146 messages

My favorite nightmare raiding party was:

- Inq as a reaver for damage and knocking people over

- Varric for lulzdamage

- Dorian for control (fear, ice, firewall, cage) and support (dispel, barrier)

- Solas for more control and constant combo's

 

 

But as Solas... went away. I have replaced him by cassandra. She also has god stun setups and combo possibilities.