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Will blood magic make a return to the series?


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#51
Medhia_Nox

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By the Maker I hope it stays in the background forever. 

 

Dragon Age should not be all about how cutter mages affect Thedas - it's one aspect of the universe and we've already spent too much time on it (magic in general for that matter). 



#52
hellbiter88

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Blood magic is a kind of magic that needs to be integrated into non-combat gameplay in order to be believable, like it did in the scene with Idunna in DA2. As just another combat specialization it's superfluous. You'd need scenes that illustrate what makes blood magic special, like this:

 

You are in a plot-critical situation that could result in a difficult fight. You have the option to use blood magic for better odds, for instance by taking over a number of opponents or making the enemy leader order the retreat. In order to do that, you can either use your own blood and start the fight - if there will still be one - at 20% health (10% on hard or nightmare, 50% on casual), or sacrifice one of your companions. Fitting story consequences for either course of action should be implemented.

 

The problem when implementing such things, however, is that non-bloodmages don't have that option, which means a lot of resources will have to be spent in order to cater to a small minority of players - the subset of mage players who want to use blood magic.

 

So here's what I'd like to see as a solution: if the protagonist is a mage, they know blood magic by default. You have the option to never use it, but you do have the knowledge and it can always figure into any encounters written for you if you're a mage. You could even extend this to other classes: the protagonist is mageborn by default, only if you choose another class, you never learned anything of magic beyond basic control - and the basics of blood magic. This setup would be rather appropriate for a story set in Tevinter.

 

I agree with this absolutely. However, I think that ALL specs should have some option in cutscene (not the same cutscenes, but different ones). For example in one scene some bad guy is holding someone hostage, assassin gets the special option to throw murder knife at face. In another scene, blood mage has the option to hemorrhage everyone.

 

In addition to spec-reactive commentary by companions and NPCs. Everyone always complains "oh but blood magic doesn't have enough reactivity!" Well, that's true.. but is it just blood magic? I saw all of two lines of dialogue when I became knight-enchanter. And only one line of dialogue when I became a necromancer.... Zero lines of dialogue when I became a champion or assassin...

 

This is something that should be implemented for every spec, imo. Saying that "oh it would take too many resources for a minority group" is a cop out. The resources should be spent for all groups, blood mage or not.


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#53
DarkKnightHolmes

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Hopefully we'll go Tevinter next. It would be a nice change to play the game from a perspective where Mages rule and the common man is disliked. It could even link up with Solas story since he is Shartan and rebelled against Tevinter.



#54
TheOgre

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It'll probably depend on the role of the next protagonist. If it's another "Hawke" like role or story, Blood Magic is more than plausible.

 

If it's another "Inquisitor" role, I doubt it. Leading armies/nations as a Blood Mage is just...wrong. It always made sense for developers to scrap Blood Magic from Inquisition (for the Inquisitor's use, at least).

I would have prefered the inquisitor never been a necromancer myself. I think that's wrong! They should have went with a cleric type sorcerer if magic allowed for divine elements (not sure about it myself)



#55
Scofield

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Hopefully it does for those ppl who want it (i never had much use for it tbh), me i want spirit healer back, i be truthful i damn well hate dpsing, no matter the game i hate it, for me it must be the most boring thing to do in a rpg, i prefer support/healing because for me it is more challenging when done properly an even though it no been done properly in DA dont mean i still never enjoyed it a heck of alot more than just constant dpsing no matter what damn character i make.

 

Thats a huge minus from me for DA:I is the fact that no matter what character i make i just know straight away im stuck mashing buttons.

 

GIMME MA SUPPORT/HEALER BACK BIOWAREZZZZZZZZ pretty plz


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#56
The Baconer

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How else am I supposed to get fresh-squeezed Qunari in DA4.



#57
thats1evildude

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Also, blood magic is clearly not fully understood by anyone.

 

One thing I realised after playing Descent: if lyrium is the blood of titans, that makes the use of lyrium by mages (*drum roll*)... blood magic 

 

Uh, no. Mages don't NEED lyrium to cast normal spells. It helps them replenish their mana and cast spells that would normally be beyond their ability, but it's not a requirement.

 

Blood magic requires the spilling of blood as a spell component. You cannot cast magic.


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#58
Ieldra

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This is something that should be implemented for every spec, imo. Saying that "oh it would take too many resources for a minority group" is a cop out. The resources should be spent for all groups, blood mage or not.

In principle I agree with you. However, blood magic is a theme in the DA world. The way magic works, and thus thus the possibility of blood magic, is something integral to the identity of the DA world. There is no way non-mage classes will ever match that thematic relevance, and any special options you give them will always appear generic in comparison. That's why I think this could only implemented in a satisfactory way if the protagonist is mageborn by default, no matter which class you choose for them. I.e separate the question of character class from the link to specific themes.
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#59
Kakistos_

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In my opinion Blood Magic should make a return immediately. As should Keeper Magic. The "excuse" if you want to call it that, for not including Blood Magic in Inquisition was that they didn't have time to add it as a social dynamic with Companions and our role as Inquisitor. My problem with that is that excuse didn't stop them from putting Blood Magic in the first two games. It would be nice to have Blood Magic affect dialog and friendship but I think if we had to choose we would all rather have Blood Magic in the game regardless. In not including Blood Magic and giving an "excuse" all they did was ****** off fans for no reason. I say just bring it back ASAP and lets move forward.



#60
zeypher

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Nearly all magic is blood magic, difference being whose blood.



#61
trevelyan_shep

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Please bring it back! I really want to play an evil mage with evil mage abilities! I've loved that spec since the first game, and would love to see it make a return in future games.


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#62
hellbiter88

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Uh, no. Mages don't NEED lyrium to cast normal spells. It helps them replenish their mana and cast spells that would normally be beyond their ability, but it's not a requirement.

 

Blood magic requires the spilling of blood as a spell component. You cannot cast magic.

 

Wait, what?



#63
TraiHarder

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I miss my blood mage protagonists. I was, and still am, disappointed that blood magic didn't return as a spec for DAI, even though I kind of understand why, given the types of characters we have in this game.

A rumor reached my ear that the next Dragon Age could possibly take place in...

Spoiler


Sounds like the perfect place for a blood mage spec to me.


Make it badass, Bioware!


And this rumor come from whom?

#64
TraiHarder

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In my opinion Blood Magic should make a return immediately. As should Keeper Magic. The "excuse" if you want to call it that, for not including Blood Magic in Inquisition was that they didn't have time to add it as a social dynamic with Companions and our role as Inquisitor. My problem with that is that excuse didn't stop them from putting Blood Magic in the first two games. It would be nice to have Blood Magic affect dialog and friendship but I think if we had to choose we would all rather have Blood Magic in the game regardless. In not including Blood Magic and giving an "excuse" all they did was ****** off fans for no reason. I say just bring it back ASAP and lets move forward.


I mean to be honest to add blood magic in this game would have been very time consuming for sure. The Inquisitor leader of the March for freedom of the world and stopper of the mage-Templar war using blood magic?

Varric,Vivienne, Cassandra, Cullen, Sera, and possibly Solas would have mass controversy with their leader using blood magic. Not to mention extra dialogue from the Chantry , Mages, and Templars on the matter. And who would feel comfortable working with a open blood mage from the list of people that helped the inquisition.

I want it in the next game as well but it makes sense for it not to be here.

#65
hellbiter88

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And this rumor come from whom?

 

Oh yes, let me just run and grab my list of names. Are you serious? It was floating around the forums, like everything else.

 

The rumor--read: not fact--is that Tevinter is a likely bet based on DAIs plot. Considering the Tevinter Imperium has been at the center of the main plot in this game, I'd consider it likely.

 

 

You might notice the sneaky question mark I placed after Tevinter in my little "spoiler" there, however. Indicating that I am not sure myself but rather just throwing it out there as wild speculation.



#66
hellbiter88

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I mean to be honest to add blood magic in this game would have been very time consuming for sure. The Inquisitor leader of the March for freedom of the world and stopper of the mage-Templar war using blood magic?

Varric,Vivienne, Cassandra, Cullen, Sera, and possibly Solas would have mass controversy with their leader using blood magic. Not to mention extra dialogue from the Chantry , Mages, and Templars on the matter. And who would feel comfortable working with a open blood mage from the list of people that helped the inquisition.

I want it in the next game as well but it makes sense for it not to be here.

 

I agree, I understand why they didn't include it in this game. Given that cassandra really would probably have chopped off your head in the beginning of the game or otherwise. :P



#67
TraiHarder

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Oh yes, let me just run and grab my list of names. Are you serious? It was floating around the forums, like everything else.

The rumor--read: not fact--is that Tevinter is a likely bet based on DAIs plot. Considering the Tevinter Imperium has been at the center of the main plot in this game, I'd consider it likely.


You might notice the sneaky question mark I placed after Tevinter in my little "spoiler" there, however. Indicating that I am not sure myself but rather just throwing it out there as wild speculation.


Omfg calm da faq down off that latter and take yo as to sleep because you cranky

#68
TraiHarder

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I agree, I understand why they didn't include it in this game. Given that cassandra really would probably have chopped off your head in the beginning of the game or otherwise. :P


Lmao omg start you off as one person then BOOM YA DEAD DEAD and here comes the new leader of the inquisition SLAYER OF THE DREADED BLOOD INQUISITOR MAGE BASTURD CASSAAAAAANDRAAAAAAAAAAAAAA

DANANANANANANA DUNDUNDUN DANANANANA DUNDUNDUN DANANANANANANA DUNDUNDUN

#69
hellbiter88

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Omfg calm da faq down off that latter and take yo as to sleep because you cranky

 

I'm really not cranky at all, but I apologize, I can see how it reads that way.

 

I have no idea where the rumor started but I assume here on the forums like every other. I also don't know if it has any substance. Hope it does, though, I think Tevinter would be an awesome location for the next game.



#70
TraiHarder

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I'm really not cranky at all, but I apologize, I can see how it reads that way.

I have no idea where the rumor started but I assume here on the forums like every other. I also don't know if it has any substance. Hope it does, though, I think Tevinter would be an awesome location for the next game.



I don't Know I mean it could take place there maybe the location of the next arch demon or something? That could definitely be interesting. Maybe the architect is held up in there hatching plans
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#71
Katebe94

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Uh, no. Mages don't NEED lyrium to cast normal spells. It helps them replenish their mana and cast spells that would normally be beyond their ability, but it's not a requirement.

 

Blood magic requires the spilling of blood as a spell component. You cannot cast magic. 

I'm not sure I catch your meaning here? 

 

My previous comment was probably overly brief - what I meant to say is just as blood mages use human/elf/dwarf/qunari/etc blood to bolster their magic, mages who take lyrium are using titan blood to power their magic. Granted it's not entirely the same thing but it seems to point towards an underlying principle that the writers are hinting at. In the same way as, for example, the constant references to song and singing in regards to the fade/magic/blight



#72
Kakistos_

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I mean to be honest to add blood magic in this game would have been very time consuming for sure. The Inquisitor leader of the March for freedom of the world and stopper of the mage-Templar war using blood magic?

Varric,Vivienne, Cassandra, Cullen, Sera, and possibly Solas would have mass controversy with their leader using blood magic. Not to mention extra dialogue from the Chantry , Mages, and Templars on the matter. And who would feel comfortable working with a open blood mage from the list of people that helped the inquisition.

I want it in the next game as well but it makes sense for it not to be here.

Being a Blood Mage would have been controversial for ANY of our Mage protagonist of EITHER of the previous games BUT Blood Magic was still included anyway. Inquisition should and would have been no different. There is no excuse for Keeper Magic not being included as it was in previous games, especially now since we can play as an actual First(Keeper in training) to a Dalish Keeper.


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#73
DuskWanderer

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I don't mind a Blood Mage companion, but apparently, that takes years, and you have to deal with a demon. It's too much to throw into the background. Not for Protagonist. 



#74
Kakistos_

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I don't mind a Blood Mage companion, but apparently, that takes years, and you have to deal with a demon. It's too much to throw into the background. Not for Protagonist. 

Blood Magic can be taught from Mage to Mage, there doesn't have to be a Demon involved.



#75
Laughing_Man

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Blood Magic can be taught from Mage to Mage, there doesn't have to be a Demon involved.

 

Indeed. Or from a book for that matter.

 

Some aspects of blood-magic have been overly dramatised in order to make it seem more evil,

when in truth despite being a dangerous and volatile branch of magic - blood magic is just another tool.

 

I would take Solas' explanation on blood magic over chantry superstition any day.


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