First Look at BioWare's New IP: E3 2014
Also it was fun to walk around GDC2016 in a t-shirt with our new IP on it and no one batted an eyelid.
Milestone review meeting on our new IP project. Just blown away by the new technology and content on display. This team is amazing.
And, no promises, but the words "space nuns" were uttered.
Game Director:
Jonathon Warner: https://twitter.com/Bio_Warner
Senior Creative Director:
Preston Watamaniuk: https://twitter.com/PWatamaniuk
Producers:
Cameron Lee: https://twitter.com/Cameron__Lee
Scylla Costa: https://twitter.com/scyllacosta
Pat LaBine (former): https://twitter.com/dethmuffin
Writers:
Brianne Battye: https://twitter.com/bbattye
Mary Kirby: https://twitter.com/BioMaryKirby
Jay Watamaniuk: https://twitter.com/JayWatamaniuk
Sam Maggs (assistant): https://twitter.com/SamMaggs
David Gaider (former): https://twitter.com/davidgaider
Design & Art:
Alistair McNally: https://twitter.com/Al_McNally
Production/QA:
Kristen Schanche: https://twitter.com/CSchanche
Alain Baxter: https://twitter.com/AlainBaxter
Nathan Matichuk: https://twitter.com/nematichuk
http://www.eurogamer...emporary-new-ip
- "BioWare want to tell "very contemporary stories" with the game, but in a world "as big as and imaginative" as the studio's previous work in sci-fi and fantasy. It will be a "clean-sheet design" starting from "the most fundamental principles you can have", said BioWare talking heads in the video. "We're trying to build a fictional world that feels real."
Here's a few conceptual screenshots of the new ip...












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