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The Secret IP Twitter & Info Thread


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#501
Arvaarad

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I don't agree. That not only introduces player skill, but also adds a disincentive to be audacious with your lies. An audacious lie is often funnier.

 

IMO, audacious lies are especially funny when I get away with them despite a massive check. If anything, the higher check is more incentive, not less.  :D



#502
Sylvius the Mad

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IMO, audacious lies are especially funny when I get away with them despite a massive check. If anything, the higher check is more incentive, not less. :D

The NPC who failed his roll now has to believe that thing you said. That creates even more amusement.

#503
NRieh

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Too lazy to multi-quote, but I don't see why would anyone put 'stats' vs 'story', as if those are mutually exclusive.

 

Technically, the statement that 'story is not a defining feature of RPG' is 100% true. Not every RPG has a good (or even decent) story same as not every story-driven game is an RPG.   

War-\Starcrafts are RTS with the stories, Space Rangers is a well-written story-based TBS\ galaxy sim. Banner Saga is a TBS.  Unreal or Bioshock1 are FP shooters, with the stories, Skyrim on the other hand is an RPG...and...well, let's just say that its 'story' is sometimes too hard to notice behind the huge amount of anything that is not a 'story'. Also, many 'oldschool' RPGs (PnP and cRPG) are literally endless dungeon-crawlers, and story was never intended to be their strong point, let alone any kind of 'Choices That Matter'™.

 

To be honest, I love charsheets and stats. When it comes to the CRPGs stats, feats and skills are what actually define and describe the character. Those do not take from the experience, rather add to it. Sure, after all those years of BW-gaming there's not a thing I can't fix with my headcanon sledgehammer. But it feels good to actually model my characters the way I like them - smart or dumb, agile or slow, pretty or ugly. When there's a stat\skill to check - it makes the cRP... I dunno...more real? I've started KOTOR1 yesterday night, and it was sooo refreshing to see those tabs again, after the recent overstreamlined and overdumbed SWTOR experience.



#504
Amirit

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"A role-playing game (RPG) is a game in which each participant assumes the role of a character, generally in a fantasy or science fiction setting, that can interact within the game's imaginary world."
http://whatis.techta...laying-game-RPG
 
I'm not really sure how Bioware games don't fit this description Deanna Troy, but hey, what do I know  :rolleyes:


Funny, is not it? Here - the definition, the actual decryption of "RPG" in a few simple words, yet so hard to comprehend by some...
 
 

Anyway, to be on topic, I think a steampunk game would be pretty amazing. I would love another medieval fantasy setting, but since I don't imagine that that's likely, steampunk would be my next choice.


If it is in fact a steampunk, not only it would be very exciting, it might start the new steampunk fashion - after all, CD Project is doing something in this direction already.


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#505
pdusen

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Would steampunk be considered a contemporary setting?


Normally, steampunk is centered in a setting like either Victorian England or the American Old West, so that would not be considered contemporary. However, you could still create a contemporary setting and bring steampunk elements into it, and that would be both steampunk and contemporary, but unusual.

#506
Jagaro

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Well I'm still hoping for a superhero IP.
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#507
SwobyJ

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RPG to me is about playing a game that is primarily about the role I'm playing. As a very close second can be the story and setting I'm experiencing, as that helps a ton in me establishing and growing my role.

 

Use stats, use story, use advancement mechanism, use choices, use customized characters, etc.

 

Not all RPG is D&D (and for the record I play it). Not all Other Genre (see: shooters, puzzlers, etc) has no RPG focus. Genre has crossover and experimentation. I was annoyed at the streamlining or even removing Mass Effect 2's RPG aspects, but it was definitely still a RPG, even as it was also a shooter (though perhaps the primary role flipped a little).

Story may be almost always near paramount in a GOOD or GREAT RPG TO ME, but its not what necessarily makes a RPG a RPG.


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#508
PCThug

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Well I'm still hoping for a superhero IP.

Superhero is my guess for what it's going to be.



#509
Obliviousmiss

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Mindblown.....

 

What if the game is actually called "Secret" and Bioware is just doing their thing. Trolling with the fans.  :P


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#510
DragonKingReborn

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Mindblown.....

 

What if the game is actually called "Secret" and Bioware is just doing their thing. Trolling with the fans.  :P

 

Secret IP....

 

Secret ID....

 

Secret Identity...

 

Superheroes confirmed


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#511
PCThug

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Secret IP....

 

Secret ID....

 

Secret Identity...

 

Superheroes confirmed

giphy.gif


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#512
Karai9

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So question for those that hope for/think it will be a super hero game. Given how bioware normally structures their games, what would be your thoughts or expectations of what a bioware super hero game would be like?

I don't really have anything against the theme if that's what it is, I'm just having a hard time imagining what it might be like  :wacko:



#513
N7M

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So question for those that hope for/think it will be a super hero game. Given how bioware normally structures their games, what would be your thoughts or expectations of what a bioware super hero game would be like?
I don't really have anything against the theme if that's what it is, I'm just having a hard time imagining what it might be like  :wacko:


It would be something along the lines of Someplace to be Flying or American Gods.


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#514
Jagaro

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So question for those that hope for/think it will be a super hero game. Given how bioware normally structures their games, what would be your thoughts or expectations of what a bioware super hero game would be like?
I don't really have anything against the theme if that's what it is, I'm just having a hard time imagining what it might be like :wacko:


I honestly don't know how I would picture it. Very few developers make a good superhero game using Marvel/DC let alone anything original.

I guess mechanically the game would have to use both melee and ranged abilities similar to Dragon Age. A somewhat similar visual style to Mass Effect but not as advanced to keep it in line with being contemporary. And it may be set within an open world setting of a large city.

Meh, what the hell do I know. Still wishful thinking on my part.

#515
Karai9

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It would be something along the lines of Someplace to be Flying or American Gods.

Ok, so more of a 'super human' aspect rather than 'flying men in capes and tights'?

 

I honestly don't know how I would picture it. Very few developers make a good superhero game using Marvel/DC let alone anything original.

I guess mechanically the game would have to use both melee and ranged abilities similar to Dragon Age. A somewhat similar visual style to Mass Effect but not as advanced to keep it in line with being contemporary. And it may be set within an open world setting of a large city.

Meh, what the hell do I know. Still wishful thinking on my part.

Hey, that's fair enough. That's about as much as I could figure out too. With the current Marvel movie craze I find it hard to picture anything else when i see the words 'super hero'



#516
Awkward Octopus

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I'm not a fan of the idea of a superhero themed BioWare game, but if was a setting more along the lines of American Gods I would be all for it.

 

That said, American Gods is not really presented like a superhero story. It's more urban fantasy. But the idea of individuals running around with god-like powers in a modern setting can be a part so many genres. It's all depending on how the story and themes are presented.



#517
CircusDragon

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If it's superhero, I wonder if they would try for everyone to be unique (like Marvel/DC) or would it be that there are a few different powers that humans have been known to be born with? Maybe similar to Sky High... are you strength or tech savvy or super intelligent or can you fly? If they made the class system similar to ME then maybe that could work. Not too keen on the costume idea though haha



#518
UniformGreyColor

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Horizon Zero Dawn meets Fallout.



#519
BioFan (Official)

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I have 0 expectations for it, other than the TINY bit we know currently, so I'm excited to see what they've put together :)



#520
Sylvius the Mad

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"A role-playing game (RPG) is a game in which each participant assumes the role of a character, generally in a fantasy or science fiction setting, that can interact within the game's imaginary world."
http://whatis.techta...laying-game-RPG

I'm not really sure how Bioware games don't fit this description Deanna Troy, but hey, what do I know :rolleyes:

Is it possible to assume the role of a character without knowing that character's mental state? If you've assumed the role of a character, should that character be able to behave in ways you can't predict from moment to moment?

I would say no, and yet that's a hallmark of the entire ME series, and in particular ME2's interrupts and ME3's cinematics.

Or does ME offer only brief moments of roleplaying interspersed with a bunch of other content?

Except thay doesn't work either. In order to choose behaviour for a character, we have to presume motive. If that motive is then contradicted by subsequent non-interactive content, how can we reconcile that character? Or, as I think, is that character now irreparably broken?

#521
CronoDragoon

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Still hoping the trees are implying Fern Gully RPG.

#522
Walter Black

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 A Bioware style Superhero CRPG? HELLZ YESSS!!!! Semi-contemporary setting, customizable costumes, epic power battles...

 

I miss City of Heroes :crying:.

 

Oh well, if nothing else Bioware could give a Superhero IP the in depth personal story touch that CoH could never duplicate, outside of headcannon or machinima. Just hope that unlike in Inquisition, we aren't stuck being Batman and can switch to Doctor Doom :devil:.



#523
PCThug

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Jay Watamaniuk @JayWatamaniuk

Watching Unbreakable. One of my all-time favorites.

 

Coincidence? :ph34r:


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#524
Jagaro

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A Bioware style Superhero CRPG? HELLZ YESSS!!!! Semi-contemporary setting, customizable costumes, epic power battles...

I miss City of Heroes :crying:.

Oh well, if nothing else Bioware could give a Superhero IP the in depth personal story touch that CoH could never duplicate, outside of headcannon or machinima. Just hope that unlike in Inquisition, we aren't stuck being Batman and can switch to Doctor Doom :devil:.


I miss Paragon City too.

#525
Sylvius the Mad

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The system isn't perfect by any means, but it's not going to look that way when you compare these types of games to say, a tabletop or text based game.

That's always what I'm going to do. Tabletop is the standard to which these games should aspire.