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The Secret IP Twitter & Info Thread


1397 Antworten in diesem Thema

#51
Linkenski

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If it turns out to be a real-life setting I don't mind if Mac Walters becomes lead writer for it. That's the kind of stuff he says he loves and he knows how to do it. I can't help but think Breaking Bad might be an influence, if I were to predict something.

 

There's been talk about whether the three-act structure is good enough for long video games, and that instead maybe we should strive to make it more like entire seasons of a TV series into one game, which is an idea I like.

 

Did you know the genophage arc in ME3 by itself was designed with a three-act-structure? That's probably how it should be, and logically ME3 is more of a step towards what the new IP might offer than DA:I or ME:A, since the team that makes the new IP is the same Edmonton team that made the trilogy.



#52
Hrungr

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Also of note, they do mention designing cities for this game. :)


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#53
Hrungr

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If it turns out to be a real-life setting I don't mind if Mac Walters becomes lead writer for it.

 

I'm pretty sure he'll be busy with his Creative Director duties over on ME:A... ;)



#54
Bryan Johnson

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                                                                                               <<<<<<<<<<()>>>>>>>>>>

 

Conceptual Prototype Photos/Pictures

 

Hm... I scanned through them and guess what? What's wong with the pictures? Here is Bio trumpeting the wonderful graphic capabilities of FB3 and they show us washed out water paintings as conceptual real world snapshots? Hell, even DAI graphics are super better than this.

 

OK, maybe I misunderstood Bio's meaning about Real World IP. They certainly been tight lipped about it.

 

Best of luck to the team....then.

The quality of this video is not very good. This one is better still not perfect. (I mean compare Andromeda in this video vs the E3 trailer this year)

 


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#55
Heimdall

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Yeah, it's tough to get a feel from from the short presentation just what kind of genre they're going for. Post-apocalyptic? Something else? All we know is that you'll be able to play outside ;)... and it's set somewhere around modern-times.
 
Though it's interesting to note that not only will they have day/night cycles, but seasons as well. So expect to spend a lot of time in the game...

I'm really hoping its NOT post-apocalyptic. I'm kinda fried with that genre. It also strains that "contemporary stories" bit, so I doubt it's the case.

But yeah, we know nothing :)

Summer/Winter scenes look interesting though.
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#56
Brass_Buckles

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I'm with the "maybe we'll see more at PAX" crowd.  Would love to see the new IP officially announced.



#57
Hrungr

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The quality of this video is not very good. This one is better still not perfect. (I mean compare Andromeda in this video vs the E3 trailer this year)

 

Nice find! :)

 

I'll relink to this video in the OP (and get some better screenshots).



#58
Heimdall

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Also of note, they do mention designing cities for this game. :)

Now, I'm interested :)

Val Royaeux's outdoor mall style or Denerim's piecemeal approach?
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#59
Brass_Buckles

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Well, the tweets Hrungr has given us said something about magic, and a fictional world.

 

So:  It's at least sort of contemporary fantasy (could be horror, could be tech, too?).  It's probably not set on Earth if the world is fictional.  The world might be Earth-like.  Maybe that weird modular/mobile home thing is our PC's house?  Or maybe it's an RV?

 

I think it could be interesting if it were somehow an alternate reality.

 

Hm.  Could they be working with White Wolf by some chance?  Though I think we'd have heard if EA had licensed the World of Darkness RPGs...



#60
dragondreamer

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I think it could be interesting if it were somehow an alternate reality.

 

 

 

Maybe it's the world where Morrigan went to when she left through the eluvian in Witch Hunt. ;)



#61
Brass_Buckles

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Maybe it's the world where Morrigan went to when she left through the eluvian in Witch Hunt. ;)

 

Who knows?  Maybe?

 

I think it could be fun if they did an alternate reality and then did shout-outs to various games that BioWare has made throughout the years.  Mass Effect, Jade Empire, Star Wars, Dragon Age.  Alas, can't include Baldur's Gate so much due to licensing issues.

 

Hm.  Actually, could someone tweet to ask if there will be any new info about the new IP during PAX?  Not necessarily a reveal but just... anything?


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#62
Heimdall

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Who knows?  Maybe?
 
I think it could be fun if they did an alternate reality and then did shout-outs to various games that BioWare has made throughout the years.  Mass Effect, Jade Empire, Star Wars, Dragon Age.  Alas, can't include Baldur's Gate so much due to licensing issues.
 
Hm.  Actually, could someone tweet to ask if there will be any new info about the new IP during PAX?  Not necessarily a reveal but just... anything?

Someone could, but I'm doubtful that we'll get anything before E3 2016

#63
DragonRacer

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Off-topic :P

 

Anyway, am I the only one who is not excited at the idea of a modern-day RPG? I mean, we don't know that's what it will be, but if it is... I don't know how excited I'll be. I'm looking forward to seeing more though.

 

Not alone. I'm not exactly a fan of modern-day RPGs... just can't get into them because I really need something fantastical to get my "escape". Post-apocalyptic, medieval fantasy, science fiction... those all get me where I want to be mentally when gaming. It's funny because other than liking Mass Effect, my husband is the total opposite. He likes Payday and Grand Theft Auto and all those types. I tried GTA 4 once and between not liking the controls, not being into the setting, and really not being into my character, that pretty much confirmed what I already knew about my gaming turn-ons.

 

However, I would not be entirely opposed to a "modern setting" provided it feels... different... enough. For example, I adore the Harry Potter books. That's modern, it's kids growing up in basically a boarding school/university atmosphere and having many of the same issues we all do, but it's got a fantastical setting because of the magic element.

 

I'm keeping an open mind because, so far, Dragon Age and Mass Effect have been some of my absolute favorite/best gaming experiences of all time. If anyone were to tackle a modern setting that has a snowball's chance of blowing my skirt up, it's BioWare.

 

 

Yeah there's like no one left?

I mean who's going to work on DA4, now?

 

Patrick Weekes. I'm guessing he'll be writing the entire thing by himself.  :lol:


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#64
Hrungr

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Well, the tweets Hrungr has given us said something about magic, and a fictional world.

 

Which of the tweets I posted mentioned magic? :huh:



#65
Scofield

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I'd love for this to be some tense/thrilling/supernatural/modern/fantasy rpg with, you got it, super powers, heavily scripted story (forget open world etc), im talking Last of Us type game.

 

to many trying an doing open world, to many doing generic fantasy, i need a good straight forward tense story that makes me care, to many stories now adays in games is just "meh i beat it........NEXT"


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#66
goishen

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My other hope would be a sort of modern day occult style game with witches, vampires, werewolves, fairies, and so forth. Like a dark urban fantasy game. But I'm not sure that's really Bioware's bag, and the concept shots look anything but urban. Maybe something post-apocalyptic?

 

 

Yah, that's my fear.  I hated Borderlands.  I hated Fallout.  I hated Rage.  Well, everybody hated Rage.  But still.  Apocalyptic settings are not for me.   I'll prolly still play it.  But I'm going into it with a very cynical mindset.


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#67
First Enchanter

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Yah, that's my fear.  I hated Borderlands.  I hated Fallout.  I hated Rage.  Well, everybody hated Rage.  But still.  Apocalyptic settings are not for me.   I'll prolly still play it.  But I'm going into it with a very cynical mindset.

 

I don't have much experience with post-apocalyptic settings, but that's because they don't interest me. 

 

But if it was played more as...the world ended and then came back and this is how we rebuilt, I don't think I'd mind. More of a this-is-Earth-but-we-rebuilt-it setting.



#68
Ariella

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At the end of the day, they know they sell and very likely have the stats to back it up. If it didn't help sell, they wouldn't of done it in practically every one of their games. 
 
https://en.wikipedia.org/wiki/BioWare
 
Looking at the list, I think the only one they haven't done romances in may be the Sonic one.


This has been kinda their thing since BG 2. It's what Bioware is known for. NWN and NWN SoU didn't have them, but Hordes did as has everything they've done since, except Sonic.

I'd think dropping it completely would make more trouble than keeping it.

#69
Hrungr

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Now, I'm interested :)

Val Royaeux's outdoor mall style or Denerim's piecemeal approach?

 

Procedurally generated.  ;) 



#70
Brass_Buckles

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Which of the tweets I posted mentioned magic? :huh:

 

I misread.  "Organizational magic."  This is what you get for skimming.

 

My mistake.



#71
Brass_Buckles

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We could probably guess at what the structure is.

 

Could be an RV, or a mobile home.  Might be just a standard such home/RV in the setting.

 

Could be a remote research station.  You'd expect such a thing to look tech-y like it does in the screensots.  If that's the case, what are we researching?



#72
DragonRacer

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We could probably guess at what the structure is.

 

Could be an RV, or a mobile home.  Might be just a standard such home/RV in the setting.

 

Could be a remote research station.  You'd expect such a thing to look tech-y like it does in the screensots.  If that's the case, what are we researching?

 

It definitely has that look and feel. When I first saw the image, I was reminded of those little tin research stations on Eden Prime in ME1.


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#73
BansheeOwnage

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Considering that we were questioned some time back on if we would be okay with a game without romances, I wonder if the new IP will scrap romance in favor of maybe a deeper friendship system with companions?  Assuming that there are companions; maybe there won't be?

It's possible they'll scrap romances, since it's an entirely new series/standalone game(?). I'm always for a deeper friendship system, but I don't think they need to scrap romances to get that. And if there aren't companions, well... that would lower my chances of getting it dramatically (though not to 0).

 

As for whether I want romances or not, well... The pessimistic part of me doesn't care because Bioware has yet to make a romance I really like and can truly relate to (a female Alistair/Cullen basically).

 

The optimistic part of me knows that there is a very very tiny possibility that they might, perhaps, maybe, finally make one I like! Ha. :lol: :unsure:

 

Of course, I would never wish them gone for people who like them =]



#74
Hrungr

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<snip>
Could be a remote research station.  You'd expect such a thing to look tech-y like it does in the screensots.  If that's the case, what are we researching?

 

It definitely has that look and feel. When I first saw the image, I was reminded of those little tin research stations on Eden Prime in ME1.

 

I'm getting a similar vibe, especially now that we have better quality images to work with. It looks like solar panels fixed to the outside of the structure...

 

2015_08_27_16_58_13_Inbox_Unified_Folder


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#75
Alyse

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This has been kinda their thing since BG 2. It's what Bioware is known for. NWN and NWN SoU didn't have them, but Hordes did as has everything they've done since, except Sonic.

I'd think dropping it completely would make more trouble than keeping it.

 

NWN had Aarin Gend for female PCs. It's not a particularly deep or lengthy romance, but I thought it was really nice the first time I played the game.