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BW is there going to be more DAIMP DLC?


194 réponses à ce sujet

#101
BiggyDX

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I wish we could get a Tamer/Archer mix. One tree is devoted to bow abilities, while the other is devoted to tamer abilities (like calling a Druffalo).



#102
HelenCarnate

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1 Map

2 Characters (to make the same number of warrior/mage/rogue)

16 New armors (16 characters currently so makes logical sense)

30 Items? More rings and amulets?

7 new weapons? (1hx2 sword and mace, 2hx2 sword and axe, staff, dagger, bow)


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#103
Zehealingman

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I wish we could get a Tamer/Archer mix. One tree is devoted to bow abilities, while the other is devoted to tamer abilities (like calling a Druffalo).


That's not going to work, not with that AI, Just look at spirit mark ... *shudder*

#104
BiggyDX

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That's not going to work, not with that AI, Just look at spirit mark ... *shudder*

 

I know. Last thing I want is my Mabari getting stuck inside a burned down house.



#105
scene_cachet

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Female Grey Warden Warrior Elf


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#106
darreCZ

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there shouldnt be any. this game had a terrible start, the playerr base is ridiculously small, EA/BW wont get anything from microtrs. (platinum), they should move to another project and we should all pray it ll be better than this one. this game had great potential, but it was wasted:-(



#107
GreySpectre

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1 Map

2 Characters

16 New armor

30 Items

7 nerfs to the SS



#108
Luke Barrett

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2 nerfs to the SS

 

:bandit:


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#109
DragonRacer

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:bandit:

 

Dammit, Luke! :angry:  

 

(Knew that was coming, though)


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#110
Beerfish

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LXxXfuEs04_n.878x0.Z-Z96KYq.jpg

 

now equals....

 

krysae_sniper_rifle.png


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#111
Luke Barrett

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Dammit, Luke! :angry:  

 

(Knew that was coming, though)

 

If it helps, it's only tweaks to her guard on hit and starting HP boost. Everything on the ability tree is stating the same.


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#112
Sulaco_7

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If it helps, it's only tweaks to her guard on hit and starting HP boost. Everything on the ability tree is stating the same.

 

So, basically you are saying we need to perma-slot the savage thorn in her offhand.

 

I can live with that.


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#113
GreySpectre

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Let me try again

 

1 Map

2 Characters

16 New armor

30 Items

2 nerfs to the SS

7 new beard styles for the SS

 

:P



#114
Luke Barrett

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Let me try again

 

1 Map

2 Characters

16 New armor

30 Items

2 nerfs to the SS

7 new beard styles for the SS

 

:P

 

For what it's worth, this has been the closest :)


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#115
Wavebend

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For what it's worth, this has been the closest :)

 

hmm, so no new map? i'm disappoint..



#116
GreySpectre

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For what it's worth, this has been the closest :)

 

Wow, assuming everything except the 7 is correct, that was a really optimistic guess.

Great job :D. Looking forward to it.



#117
Luke Barrett

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I'm not saying many of those were correct, simply you were the most correct I've seen (which basically means >1 at this point)



#118
BiggyDX

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hmm, so no new map? i'm disappoint..

 

You think it might be 1 new faction instead?



#119
Jay P

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Let me try again

 

1 Map

2 Characters

16 New armor

30 Items

2 nerfs to the SS

7 new beard styles for the SS

 

:P

 

We aren't getting 16 or 30 new characters.

 

Nor are we getting 16 or 30, or even 7 new maps.

 

I don't think he would list 16 new armors.

 

So we are probably getting 1 new faction or one new map.

 

2 or 7 new characters, probably only 2.

 

So my guesses:

 

1 new faction

2 new Characters

16 new weapons

30 new Items

7 new somethings


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#120
JAMiAM

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There should be:

 

1 :bandit:

2 :bandit:

16 :bandit:

~30 :bandit:

and something like ~7 :bandit:

1 New enemy faction

2 New characters

16 New challenges

~30 New items

~7 New enemy types


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#121
BansheeOwnage

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Yeah, it'll definitely be 1 new faction, and most like 2 characters. There's no way they'll let the qunari faction go to waste.



#122
Jay P

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1 New enemy faction

2 New characters

16 New challenges

~30 New items

~7 New enemy types

 

I feel like the ~30 new items makes sense.

 

They are not sure how many of the new player created items they can/want to bring in, so that number is still a little up in the air.

 

Not sure what the ~7 is.  I feel like if it was enemy types, it would be locked in.  (Unless the "~" means he doesn't exactly remember, not that they haven't locked in on a number yet.  I feel like his post is the DAIMP version of the Zapruder film.  Back and to the left...)

 

EDIT: The best case scenario is ~7 new characters.

 

Which would make one new faction and 2 new maps.  But I think that's just being unreasonably optimistic.



#123
JAMiAM

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Not sure what the ~7 is.  I feel like if it was enemy types, it would be locked in.  (Unless the "~" means he doesn't exactly remember, not that they haven't locked in on a number yet.  I feel like his post is the DAIMP version of the Zapruder film.  Back and to the left...)

Maybe they're still testing to make sure that the fearsome Qunari pets, the Par Vollen Jackalopes, don't cause a new key drop bug, get stuck in walls, or tend to congregate in corner bushes chasing their tails?

b013d0cc3c6cb64c3752675c37a3f5a5ca5405fc



#124
Drone456

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Gonna throw my guesses in here I guess :)

 

1: New character

2: New objectives

16: New weapons

30: New banners/icons

~7: Balance changes



#125
Wavebend

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let me try again

 

1 new character

2 ss nerfs

16 new items/weapons

30 new items/weapons

7 new abilities

 

how many are correct??