Say a happily married couple, a grotesque, a celibate monk, or a eunuch? The character idea gets shredded?
what if Bioware wanted to write a character that was not romancable?
#1
Posté 28 août 2015 - 08:41
- Learn To Love Yourself aime ceci
#2
Posté 28 août 2015 - 08:57
They can write whatever they want it wouldn't bother me, it is there game IP after all.
- Learn To Love Yourself et Kmaru aiment ceci
#3
Posté 28 août 2015 - 08:58
The celibate monk thing sort of happened with Sebastian in DA2 as his relationship with female Hawke was purely platonic. He was kind of a weak character nevertheless, but this had nothing to do with him not being fully romanceable.
The best non-romancable characther has to be Varric. True, he was not married, disfigured or anything, he just wasn't interesed, but he still turned out to be a great character, simply with his personality and involvement.
Sadly, most of the people here are only interested in romances with the party members, and honestly, I'm kinda getting tired of this. There's so much more in character personalites and their development than just a cheesy romance. When Inquistion was in development, and the party members were getting announced, there were a thounsand times more topics about romances than their involvement in the story or their gameplay-wise aspect (class, specializazion, unique abilites etc.)
- Laughing_Man, Inprea, DeathScepter et 9 autres aiment ceci
#4
Posté 28 août 2015 - 08:59
The celibate monk thing sort of happened with Sebastian in DA2 as his relationship with female Hawke was purely platonic. He was kind of a weak character nevertheless, but this had nothing to do with him not being fully romanceable.
The best non-romancable characther has to be Varric. True, his was not married, disfigured or anything, he just wasn't interesed, but he still turned out to be a great character, simply with his personality and involvement.
Sadly, most of the people here are only interested in romances with the party members, and honestly, I'm kinda getting tired of this. There's so much more in character personalites and their development than just a cheesy romance. When Inquistion was in development, and the party members were getting announced, there were a thounsand times more topics about romances than their involvement in the story or their gameplay-wise aspect (class, specializazion, unique abilites etc.)
Avaline was a fun character, hell a sarcastic Hawk and Isabella can have a field day with her personal quest lines.
#7
Posté 28 août 2015 - 09:03
There are many non romancable characters that are quite loved. Why there should not be others? is not like all companions are LI too.
Kasumi, Wrex, Grunt, Mordin, Varric, Samara, Aveline... all non romancable (for some, sadly) but are quite liked by many players.
If you mean protagonist... well, I think it would go quite against the creation of our own protagonist, and any kind of roleplay. If they give us that kind of character, I would pretend the chance to roleplay someone who rebel to that kind of life.
- Ryzaki, sjsharp2011 et Panda aiment ceci
#8
Posté 28 août 2015 - 09:13
The writers have claimed that they don't go into the writing process with any kind of quota as far as romanceable characters. They write the characters and if they feel the character is appropriate as a romance option, they become one, and if not they don't. The way this has been phrased has implied that if they were to, coincidentally, write nothing but characters who they felt weren't appropriate for romance for whatever reason(happily married, asexual/aromantic, they just aren't into you), then they'd do a game without romance options all together.
Personally I don't entirely buy that. Just from the get-go I'd imagine that they go into this with an upper limit on how many romanceable characters they can have in the game with the word budget they're allowed, so from jump if you had a situation where everyone wanted to write a romance, someone on the writing team is biting the bullet, so that requires some coordination on the subject.
Also I imagine that whether or not the character'll be romanceable is a question that's tackled by the writer fairly early in the development of the character; "is a romance arc something I want to write? Is that the best way to tell this character's story?" are questions I'd ask myself fairly early on in the process, though maybe they tackle it differently than I would.
So I think it's a little less organic and ad-hoc than they make it out to be when dismissing our attempts to guess and analyze their process.
But yeah, getting back on point, if they wanted to write a character and have them not be romanceable, then that character just won't be romanceable. Wouldn't be anything new or groundbreaking for the series or Bioware as a whole.
- Will-o'-wisp, Ryzaki, Shinrai et 6 autres aiment ceci
#10
Posté 28 août 2015 - 09:16
Fun fact:
In ME2, Oriana was originally supposed to be Miranda's daughter that she had given up for adoption when she was a teenager. Hence the 18 year age difference between Miranda and her "sister," and why Miranda was so concerned with protecting her.
Casey forced the writers to change it to sister because he thought Miranda having a child would make her look like "damaged goods" and the players wouldn't want to sexualize her.
So yes, perceptions of romancability absolutely affect character development. Though it's not always the writers who determine these things.
(And before you ask, the source was one of the writers, but it's long since been erased from the forum it was on).
#11
Posté 28 août 2015 - 09:16
Probably as long as its not the main char they can make any character they want. Main characters however need to have certain characteristics in order for us to roleplay them.
#12
Posté 28 août 2015 - 09:23
DA:O - Wynne, Shale, Oghren,, Sten - 4/8 are not romanceable (I'm not counting Loghain, because he joins for a very short time and replaces another character).
DA2 - Aveline, Bethany/Carver, Varric - 3/8 are not romanceable.
DA:I - Cole, Varric, Vivienne - 3/9 are not romanceable.
ME1 - Tali, Garrus, Wrex - 3/6 are not romanceable.
ME2 - Kasumi, Grunt, Legion, Zaeed, Mordin - 5/13 are not romanceable.
ME3 - Javik and EDI - 2/7 are not romanceable.
Mind you, I included characters that have possible romantic involvement, without having full romance, but only party members (so no advisors in Inquisition or characters like Miranda in ME3 were counted, but Sebastian or James were).
It definitely looks like there's a trend to include more and more romanceable party members.
Chronologically, percentage of characters you can romance:
ME1 - 50%
DA:O - 50%
ME2 - 62%
DA2 - 63%
ME3 - 71%
DA:I - 67%
So, there's a visible increase in percentage of romanceable characters in each iteration of both franchises.
What OP claims has some merit.
#14
Posté 28 août 2015 - 09:35
Vivienne?
I don't think she qualifies as sexually active as her lover is a dying old man
- mat_mark et Kmaru aiment ceci
#15
Posté 28 août 2015 - 09:37
...most of the characters BioWare writes aren't romanceable. WTF?
- Kmaru aime ceci
#16
Posté 28 août 2015 - 09:37
How about a supremely gorgeous, sexually-active crew member who wants absolutely nothing to do with the PC?
Mira from KotOR 2?
- Taki17 aime ceci
#17
Posté 28 août 2015 - 09:38
Mira from KotOR 2?
KOTOR 2 was made by Obsidian, not Bioware.
#18
Posté 28 août 2015 - 09:39
I don't think she qualifies as sexually active as her lover is a dying old man
He was her lover though. They may not have been having sex lately what with his medical condition and her traveling with the Inquisition, but one assumes that they were having sex at some point in the not-too distant past.
At anyrate, the impression I got was, her love for Bastien aside, she just wasn't interested in the Inquisitor in that way.
#19
Posté 28 août 2015 - 09:42
I'm confused. Is the OP really not aware of how many characters in these games aren't romance-able?
- daveliam et pdusen aiment ceci
#20
Posté 28 août 2015 - 09:44
I'm confused. Is the OP really not aware of how many characters in these games aren't romance-able?
Two options.
Either the anti-romance crowds claims about about people unfamiliar with the series assuming romance is a much bigger part of the series than it is due to the forum's obsession with it weren't quite as hyperbolic we had thought,or this is a troll post playing off of those claims.
- daveliam, Ryzaki et Lady Artifice aiment ceci
#23
Posté 28 août 2015 - 10:01
You mean like Anderson, Presley, EDI, Joker, Dr Chakwas, Conrad, James, Javik, Allers, (if one night stands count then remove those 3), Udina (sp), The Asari, Turian, and Salarian councilors? Or any of the 100's of characters you came across in ME1-3?
I don't see where this question is coming from in the slightest bit nor why it would even pop into anyone's head.
BioWare, in ME trilogy alone, has written 100's of "non-romanceable" characters...So what's your point or basis for this question?
- Zveroferma, katamuro, Lee80 et 1 autre aiment ceci
#24
Posté 28 août 2015 - 10:07
Still trying to romance Dr Chakwas here.
- Soultaker08 aime ceci
#25
Posté 28 août 2015 - 10:09
DA:O - Wynne, Shale, Oghren,, Sten - 4/8 are not romanceable (I'm not counting Loghain, because he joins for a very short time and replaces another character).
DA2 - Aveline, Bethany/Carver, Varric - 3/8 are not romanceable.
DA:I - Cole, Varric, Vivienne - 3/9 are not romanceable.
ME1 - Tali, Garrus, Wrex - 3/6 are not romanceable.
ME2 - Kasumi, Grunt, Legion, Zaeed, Mordin - 5/13 are not romanceable.
ME3 - Javik and EDI - 2/7 are not romanceable.
Mind you, I included characters that have possible romantic involvement, without having full romance, but only party members (so no advisors in Inquisition or characters like Miranda in ME3 were counted, but Sebastian or James were).
It definitely looks like there's a trend to include more and more romanceable party members.
Chronologically, percentage of characters you can romance:
ME1 - 50%
DA:O - 50%
ME2 - 62%
DA2 - 63%
ME3 - 71%
DA:I - 67%
So, there's a visible increase in percentage of romanceable characters in each iteration of both franchises.
What OP claims has some merit.
The problem I have with your comparison is that the sample size is really too small, you are better off comparing the type of romances. For if Kaiden could be romanced in Mass Effect 1 to give a same sex male romance it would have boosted that up to 66% of the squad that could be romanced. Mass Effect 3 was a bit of an outlier too because it brought so many characters back and these forums would have been burning with the glow of a thousand suns if some character all of a sudden broke off their romance with Shepard.





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