I'm too lazy to setup a group for this.
One of the problems you encounter when dealing with wave 5 is the Demon Commanders as they're immune to most CC. However, they're vulnerable to Slowed, which could be an effective way to deal with them.
The premise is that Snared* (50%), Chilled (25%) and Slow Dancing (20%) stack, netting 95% total speed reduction to all enemies affected. Snared* can be inflicted via Tread Lightly (Caltrops' upgrade). Chilled can be inflicted from multiple sources. Slow Dancing can be inflicted via Battle of the Bands' upgrade.
Possible team composition
- Keeper: Barrier, Fade cloak, Disruption Field, Static Cage
- AW: Fade step (Chilled), PotA, Fade Cloak, Dispel
- Archer: Caltrops (Snared), Explosive shot, Leaping Shot, Mark of Death + Tricks of the Trade
- Virtuoso: Battle of the Bands (Slow Dancing), Cool Beats stacking + Tricks of the Trade
1) Spam Static Cage, Disruption Field, PotA to keep all enemies together and trap Demon Commanders
2) AW should spam Chilled (9.6s duration), Archer should spam Snared (36s duration), Virtuoso should spam Slow Dancing (9.6s duration)
3) Kill everything
Bonus from Drasca: Use Pitch Grenade!





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