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Should MEA have had Playable Aliens?


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#1
AnAccountWithNoName

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Do you think MEA should have had a multiple species option for your main character (maybe 3)?

 

If you do think it should have been implanted, how?

 

When it comes to future of the ME Franchise beyond Andromeda, should Bioware go beyond human only when it comes to campaigns?

 

How would you feel about a future ME game starring an alien instead of a human?



#2
Mcfly616

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Duh.



#3
Youknow

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I don't see why not if the plot calls for it. I don't think it should have anything though. 



#4
Larry-3

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Humans = 3 additional upgrade points at the beginning of the game.

Asari = -10% cool down time on all biotic abilities.

Drell = +15% immunity to illnesses.

#5
Sir Froggie

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What ME:A "should" have is irrelevant. They have already stated that ME:A will be humans only.


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#6
ExoGeniVI

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NO! I like to play as a Human in singleplayer. 


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#7
Xaijin

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I play as a human every goddamn day, I would like to headbutt things. Repeatedly. There's reasons Skyrim sold a krazillion copies, and having latitude to represent all aspects of that universe in person is one of those reasons.
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#8
Ahglock

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No desire to, but as long as humans are a viable option I'm for it. I don't want a section where I play another character who happens to be a alien.  I like playing one character, playing the second character throws me out of roleplaying. Now this is more ME5 as Andromeda is already human confirmed, though I guess they have time to change things.



#9
Hanako Ikezawa

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I would love the ability to have a species selection in Mass Effect. 


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#10
Mercyva

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personally, i dont want to play an alien as a 'main character' but i would like to play as them in missions n' stuff, just like how DAI worked. i can play as cassandra, but i'm *not* cassandra. if that makes sense....



#11
SolNebula

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Do you want the Inquisitor shallow personality in space? I want my origins to matter in the plot so no multiplie playable species. I'm not opposed to an alien only protagonist.
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#12
Guanxii

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We've had playable alien races since 2012 but of course multiplayer doesn't count because this is BSN.


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#13
Panda

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Yes.

 

During character creator give options to choose species, likely from Human, Turian and Asari though I'd have loved Drell as well. There is no need having different origin story since we are in another galaxy and can do similar job there: colony for Milky Way's species. Change some dialogue however on both how our character sees the world and how other character see them.

 

Do you mean should there be aliens only in multiplayer? No.

 

Awesome.


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#14
Halfdan The Menace

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Not a bad idea, I'd like to see a POV-type of gameplay like Aliens vs Predator where you get to play as three main protagonists of the story. (Alien/Predator/Human)

#15
Guanxii

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Yes.

 

During character creator give options to choose species, likely from Human, Turian and Asari though I'd have loved Drell as well. There is no need having different origin story since we are in another galaxy and can do similar job there: colony for Milky Way's species. Change some dialogue however on both how our character sees the world and how other character see them.

 

Do you mean should there be aliens only in multiplayer? No.

 

Awesome.

It could never work outside of multiplayer or possibly assuming control of squadmembers during missions for a number of reasons. Firstly crafting a protagonist is about more than a skin swap and changing 3 lines of dialogue. If the protagonist is such a blank slate that changing their species wouldn't effect the story in any significant way were this were even a remote possibility then that modes rather ominously. One size fits all always equals generic, cookie cutter, bland - it could dilute the story by robbing it of human specific reference points making it less believable and harder for audiences to relate to it. 

 

Secondly were it to be done properly with different voice actors and completely new dialogue but still lacking any significant narrative differentiation it would cost a fortune proportionate to the amount of people who would appreciate such a feature because said feature would only appeal to a minority of existing customers - it's certainly not a feature they could market to new customers so I would object to it on the grounds that that money and time could be better focused elsewhere for the majority of customers.


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#16
Panda

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It could never work outside of multiplayer or possibly assuming control of squadmembers during missions for a number of reasons. Firstly craft wing a protagonist is about more than a skin swap and changing 3 lines of dialogue. If the protagonist is such a blank slate that changing their species wouldn't effect the story in any significant way were this were even a remote possibility then that modes rather ominously.

 

Secondly were it to be done properly with different voice actors and completely new dialogue it would cost a fortune proportionate to the amount of people who would appreciate such a feature because said feature would only appeal to a minority of existing customers - it's certainly not a feature they could market to new customers so I would object to it on the grounds that that money and time could be better focused elsewhere.

 

It works on DA side and it has worked in other games like Skyrim so it could as well work in ME. Just do what Bioware did in DAI with different fantasy races and it will be fine. It didn't affect story in any significant way. There was two choices of voice actors: unless we are going with alien species that have different voice than humans own voice actors for different species is not needed. For example Asari can have same voice actor as human. Of course new customers would be interested in option to play as alien as well as old customers. Just like with DAI. Though maybe even cooler, there is not many games you can play as alien so great selling point.


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#17
Guanxii

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It works on DA side and it has worked in other games like Skyrim so it could as well work in ME. Just do what Bioware did in DAI with different fantasy races and it will be fine. It didn't affect story in any significant way. There was two choices of voice actors: unless we are going with alien species that have different voice than humans own voice actors for different species is not needed. For example Asari can have same voice actor as human. Of course new customers would be interested in option to play as alien as well as old customers. Just like with DAI. Though maybe even cooler, there is not many games you can play as alien so great selling point.

It has NEVER worked in Elder Scrolls even with a silent protagonist because practically nothing changes - the plot still revolves around human conflicts in a human setting and aside from Argonians and Kajit looking like dudes wearing a Halloween masks; even speaking purely aesthetically they are basically all human alternate skins, some with pointy ears, some with light blue skin and the entire setting could basically pass for medieval europe quite easily besides Morrowind of course. A sci fi setting needs a human protagonist to ground it.


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#18
Panda

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It has NEVER worked in Elder Scrolls even with a silent protagonist because practically nothing changes - the plot still revolves around human conflicts in a human setting and aside from Argonians and Kajit looking like some dude wearing a Halloween mask; even speaking purely aesthetically they are basically all human alternate skins, some with pointy ears, some with light blue skin and the entire setting could basically pass for medieval europe besides Morrowind of course.

 

Elves, khajit, argonians and orcs are all fantasy races. There is some human characteristics, but not more than in fantasy in general. Same as many ME species have human characteristics.

 

Bioware would be fine if they just did what DAO and DAI did.



#19
BabyPuncher

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It works on DA side and it has worked in other games like Skyrim so it could as well work in ME. Just do what Bioware did in DAI with different fantasy races and it will be fine.

 

It 'worked' with a very serious drop in the quality of animation. I would put the animations in DA:I below the quality of ME:2 which came out close to five years earlier.


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#20
We'll bang okay

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Elves, khajit, argonians and orcs are all fantasy races. There is some human characteristics, but not more than in fantasy in general. Same as many ME species have human characteristics.

 

Bioware would be fine if they just did what DAO and DAI did.

Dai  should of never had race selection 


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#21
Hanako Ikezawa

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Yes.

 

During character creator give options to choose species, likely from Human, Turian and Asari though I'd have loved Drell as well. There is no need having different origin story since we are in another galaxy and can do similar job there: colony for Milky Way's species. Change some dialogue however on both how our character sees the world and how other character see them.

 

Do you mean should there be aliens only in multiplayer? No.

 

Awesome.

Exactly. Mass Effect: Andromeda is the perfect time to introduce race selection into the Mass Effect games because it is the first time every single race is in the same boat, literally and metaphorically.



#22
Panda

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It 'worked' with a very serious drop in the quality of animation. I would put the animations in DA:I below the quality of ME:2 which came out close to five years earlier.

 

There was some clipping, but animation didn't seem to be any worse than before. Though female running animations were horrible, but I doubt that is races fault..

 

Dai was should of never had race selection 

 

That's just statement of opinion. I have another: "Returning race selection in DA with DAI was best thing in whole game."

 

Exactly. Mass Effect: Andromeda is the perfect time to introduce race selection into the Mass Effect games because it is the first time every single race is in the same boat, literally and metaphorically.

 

Yep, race selection with ME1-3 plot wouldn't have worked without plot being written differently for every race, but for ME:A race/species selection would fit without problems to the plot in terms of what we have heard.


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#23
BabyPuncher

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Yeah, it was. Compared how static the cutscenes are in Inquisition in ME 2 and 3. Look at how few cutscenes there are of characters in combat or in 'active' scenarios where they're moving or running or something of the sort. And the ones that are there aren't great, like the Inquisitor's roll in Wicked Eyes and Hearts or whatever. There's no animation in Inquisition that compares to the fantastic animation in the opening of ME 2 or parts of the suicide mission or LotSB.

 

That doesn't even consider that about 2/3rds of the dialogue wasn't even within cutscenes at all.


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#24
Vegeta 77

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I would like a lot to play a turian thats the only other race i would want to play.

 

But if going multiple race selection means we get quis in space then no.

 

There is also them wasting time and resources on a race like the dwarves a race that not many people pick.

 

If they add say salarians how many people would want to play them is it worth the time and resources to put them in the game or will they be the mass effect dwarves a option most of the players do not want.

 

I would rather the resources and time go to the story and not extra races that have a chance of not many people will pick and just choose human anyway.

 

But if they wanted to do a game with only a turian or a drell thats fine.



#25
9TailsFox

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Multiple species, No. But I wouldn't mind if we play one species only, who is not human.