- All enemies
- are level 30 (level cap, HP capped)
- have +100% base movement and attack speed
- start with full guard
- start with full barrier
- have 200+ armor
- are immune to Sunder and One-Hit Wonders
- have elemental resist to fire, frost, electric, spirit
- are immune to all disabling CC (Paralyzed, Sleep, Frozen, Panicked, Knockdown, Stunned, Disruption Field)
- Friendly fire active





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