even given and passive/active HoK you simply do not have the DPS, inquisition weapoins do not have grips, etc.Not true. To the death + CC. Slow but it'd win eventually.
We need a new (unlikely to happen) difficulty. Useless suggestion thread!
#26
Posté 29 août 2015 - 08:24
#27
Posté 29 août 2015 - 08:24
Wish we were on the same platform -- that sounds like fun to try.
Hah, you could download the free trial for MP, turn down all settings to minimum, and hope it works. Its not like MP is all that pretty to begin with. Higher settings just means more grass and smoke, which are distractions to gameplay more than anything else.
#28
Posté 29 août 2015 - 08:25
I need to figure this out. He is the most survivable character I play, admittedly. I haven't had the . . .will to try heartbreaker yet but really want to.
#29
Posté 29 août 2015 - 08:26
i disagree with inquisition shield and weapons and no HoK, Korbin will not be able to handle the occasional butt demon knockdown, despair demon freeze and be whittled down, go ahead and do it with inquisition gear if your so certain you can do it.At high level + good build, the Lego doesn't need accessories or HoK. He's just invincible all the time. I don't really need to prove it with inquisitor weapons to demonstrate this. Stuff would eventually die.
Having allies with CC just makes it a lot easier.
#30
Posté 29 août 2015 - 08:26
even given and passive/active HoK you simply do not have the DPS, inquisition weapoins do not have grips, etc.
LOL Do you even understand how TTD works? Legos have unlimited damage potential with TTD. It just takes forever to get there. There's an old thread of 'highest critical' with a lego posting doing something like over a million damage because he waited 10 minutes. There is no enemy that has over a million hit points.
#31
Posté 29 août 2015 - 08:29
LOL issue is lasting 10 mins in HB zone 4! With such gear! he is durable but no accessories and no HoK and inquisiton gear changes the equationLOL Do you even understand how TTD works? Legos have unlimited damage potential with TTD. It just takes forever to get there. There's an old thread of 'highest critical' with a lego posting doing something like over a million damage because he waited 10 minutes. There is no enemy that has over a million hit points.
#32
Posté 29 août 2015 - 08:31
i disagree with inquisition shield and weapons and no HoK, Korbin will not be able to handle the occasional butt demon knockdown, despair demon freeze and be whittled down, go ahead and do it with inquisition gear if your so certain you can do it.
WF + Unbowed + Warcry (or counterstrike) + TTD would probably do it. Both WF and UB will pick him back up, UB being a 12s cooldown to begin with AND staggers enemies AoE. DD freeze is easy to deal with. I have MULTIPLE videos showing how to deal with it even without any abilities. DD Ice Beam just feeds more WF. DC can be stair trapped, already demonstrated. DD always goes in a predictable fashion. She eventually settles into a routine of Ice Beam then Ice Mine, without fail. This is SUPER predictable and easy to deal with.
Also no one said this had to be done solo, even though I think it can. Lego is just invincible all the time in the right hands.
#33
Posté 29 août 2015 - 08:33
LOL issue is lasting 10 mins in HB zone 4! With such gear! he is durable but no accessories and no HoK and inquisiton gear changes the equation
It really doesn't. Invincible + unlimited damage potential = it'll be done eventually. I've already played enough lego to know this, and why I yolo'ed recklessly through HB before. I also know exactly where to go to maximize that potential.
It can be done, but it doesn't mean anyone actually wants to do it.
#34
Posté 29 août 2015 - 08:38
Well it isn't about soloing, it is about no accessories and inquisition gear, so we agree to disagree unless you can prove otherwise. It is theory to you and to me randomness of the real game run turns the tide against itWF + Unbowed + Warcry (or counterstrike) + TTD would probably do it. Both WF and UB will pick him back up, UB being a 12s cooldown to begin with AND staggers enemies AoE. DD freeze is easy to deal with. I have MULTIPLE videos showing how to deal with it even without any abilities. DD Ice Beam just feeds more WF. DC can be stair trapped, already demonstrated. DD always goes in a predictable fashion. She eventually settles into a routine of Ice Beam then Ice Mine, without fail. This is SUPER predictable and easy to deal with.
Also no one said this had to be done solo, even though I think it can. Lego is just invincible all the time in the right hands.
#35
Posté 29 août 2015 - 08:40
LOL issue is lasting 10 mins in HB zone 4! With such gear! he is durable but no accessories and no HoK and inquisiton gear changes the equation
Which is essentially my original point for those who are seeking greater challenges. Rather than hope and wish for new difficulty levels, change the variables you are in control of (namely gear and character levels) to adjust the difficulty's "equation". The trick, of course, is getting a group of like-minded people together in which to attempt such endeavors.
Now, that I've done my part in throwing fuel on the fire, it's time to back slowly out of the room and watch from afar...;^)
- ParthianShotX et CremeDelight aiment ceci
#36
Posté 29 août 2015 - 08:42
Well it isn't about soloing, it is about no accessories and inquisition gear, so we agree to disagree unless you can prove otherwise. It is theory to you and to me randomness of the real game run turns the tide against it
LOL There is no randomness. Did you forget I wrote the guide on how Aggro works? There's very little about the game that's random outside of network lag & loot. That's mostly out of our control. Since starting gear is a constant here, its down to just lag and a 5% variance on damage that's negligible.
#37
Posté 29 août 2015 - 08:44
Jam you spew nonsenseWhich is essentially my original point for those who are seeking greater challenges. Rather than hope and wish for new difficulty levels, change the variables you are in control of (namely gear and character levels) to adjust the difficulty's "equation". The trick, of course, is getting a group of like-minded people together in which to attempt such endeavors.
Now, that I've done my part in throwing fuel on the fire, it's time to back slowly out of the room and watch from afar...;^)
#38
Posté 29 août 2015 - 08:44
Which is essentially my original point for those who are seeking greater challenges. Rather than hope and wish for new difficulty levels, change the variables you are in control of (namely gear and character levels) to adjust the difficulty's "equation". The trick, of course, is getting a group of like-minded people together in which to attempt such endeavors.
Now, that I've done my part in throwing fuel on the fire, it's time to back slowly out of the room and watch from afar...;^)
I hmake my own challenges already. I don't need yours. I'm just disproving the unimaginative nay-sayer 'that it can't be done'. Maybe he can't do it, but then again he hasn't even tried.
#39
Posté 29 août 2015 - 08:45
Drasca prove itLOL There is no randomness. Did you forget I wrote the guide on how Aggro works? There's very little about the game that's random outside of network lag & loot. That's mostly out of our control. Since starting gear is a constant here, its down to just lag and a 5% variance on damage that's negligible.
#40
Posté 29 août 2015 - 08:48
Drasca prove it
You first. You're the one that claims it can't be done. Try HB at least once with your Lego.
#41
Posté 29 août 2015 - 08:52
that proves nothing everyone know it can be done. promoted/geared i am certain some already have done this.You first. You're the one that claims it can't be done. Try HB at least once with your Lego.
#42
Posté 29 août 2015 - 08:54
that proves nothing everyone know it can be done. promoted/geared i am certain some already have done this.
Did I say geared? Try it with inquis weapons at least once and demonstrate you actually tried if you're going to claim it can't be done. Don't just try to fail on purpose.
#43
Posté 29 août 2015 - 08:59
LOL your the one who said you could do it, i am not you experimental turkey if you can't do it don't claim itDid I say geared? Try it with inquis weapons at least once and demonstrate you actually tried if you're going to claim it can't be done. Don't just try to fail on purpose.
#44
Posté 29 août 2015 - 09:04
Wave 1 to 4 could be done with inquisition weapons, not sure about wave 5
#45
Posté 29 août 2015 - 09:06
\Wave 1 to 4 could be done with inquisition weapons, not sure about wave 5
not just weapons all gear and no accessories, no HOK
#46
Posté 29 août 2015 - 09:18
\
not just weapons all gear and no accessories, no HOK
I'm confident that Wave 1 to 4 could be done without accessories, without HoK and on inquisition gear only
#47
Posté 29 août 2015 - 09:24
Hey guys, this thing is possible, but im not gonna do anything to back up my meaningless claims because reasons.
Spin, you should know better by now. Drasca doesn't ever back any of his statements up, just belittles people who disagree. The one time he did try and back up something stupid he said, Snakebite embarrassed him magnificently.
- Spin-Orbit aime ceci
#48
Posté 29 août 2015 - 09:27
yea he suggested i do it first? huh? I maybe stupid or dumb but not bothHey guys, this thing is possible, but im not gonna do anything to back up my meaningless claims because reasons.
Spin, you should know better by now. Drasca doesn't ever back any of his statements up, just belittles people who disagree. The one time he did try and back up something stupid he said, Snakebite embarrassed him magnificently.
#49
Posté 29 août 2015 - 09:34
yea he suggested i do it first? huh? I maybe stupid or dumb but not both
If you are claiming its not possible then it doesn't make any sense for you to even try. Maybe I should start offering free games again ![]()
#50
Posté 29 août 2015 - 09:51
Which is essentially my original point for those who are seeking greater challenges. Rather than hope and wish for new difficulty levels, change the variables you are in control of (namely gear and character levels) to adjust the difficulty's "equation". The trick, of course, is getting a group of like-minded people together in which to attempt such endeavors.
Now, that I've done my part in throwing fuel on the fire, it's time to back slowly out of the room and watch from afar...;^)
You delightful instigator, you!
- JAMiAM aime ceci





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