My next playthrough is going to be on next(=current) gen and like I wasn't enough excited about that already!
I think my heart beat a bit faster whilst watching the trailer. Embarrassing maybe but so rewarding feeling.
I'm just stuck on the fact that we're expected to pay for what is essentially the epilogue... paying actual money for the game's ending.......
Epilogue sounds like the most interesting DLC we could get. I wouldn't support turning games into all micropayments or one-chapter-at-a-time cases like a Dickens novel, and the game itself should work as a standalone story, but if there's room for a sequel and it is possible to release one (especially without having to wait for the next game) then please! I'm really enjoying the idea of seeing some long-term writing with the characters and the situation, before (edit: possibly/hopefully) moving again to the new start with new characters and new perspective. I don't mind paying for it, it's cheaper than new whole game, and it's something I'd love to play. Story DLC is much more inspiring to pay than a version of a game you own already. I think it can add to the fun that you have to wait for a bit -I think at least in Inquisition's case this seems like nice pacing.
You don't know whether that line is autodialogue or a choice.
I hope it's a choice... no matter how great a scene is, it feels greater when you think you initiated it. But like you said we'll see.
I wonder if we'll concentrate a lot on talking and puzzles and stuff, since the level cap is there. I wouldn't mind since I'm not the biggest fighter around. Though maybe there'll be the boss battle (or the enemy horde attack...) you were gaining your levels for.
Haha, I was't into respawning enemies, but somehow am enthusiastic thinking they're going to end once I'll finish this DLC.
Modifié par Annos Basin, 30 août 2015 - 08:48 .