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Trespasser DLC trailer


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#176
Scuttlebutt101

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I don't want the Inquisitor to die, but I don't really want to continue with the Inquisition either, it kind of outlived its usefulness after dealing with the breach. Quizzy retiring and laying low would be a perfect ending for me. Or the Inquisition simply keeping it low key - just cleaning up the remaining rifts without playing politics and whatnot.

 

 

I hate him with passion , i actually once did as @Almostfaceman suggested , drove him through a horde let him die and shut off that playthorugh , it made me happy.

He's not even real, calm down.


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#177
KumoriYami

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and seriously whats with always finding former comrades in front of eluvians before some thedas-shatter revelation is revealed lol... (not that im complaining cuz I like solas!)



#178
leaguer of one

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I know, but I'm more interested in how since I don't think the Qunari would have researched the Eluvians since they are magic, but have access to them somehow?

We don't know what they know. And so far what they know surprises us....Like what they know about the first king of Fereldin.


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#179
Fullmetall21

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I'm really excited about this DLC and I really hope Bioware will do it justice. I also believe that the Inquisitor will end up dead in the end, as to me, it seems the only logical conclusion to the story. The Inquisitor at this point of time is hands down the most powerful being in the world who also has a lot of political power, a vast spy network and a huge army.

 

Also, a little bit off topic but is it just me or does the armor the inquisitor is wearing seems an awful lot like the armor the necromancer is wearing in the multiplayer? Could it be that they are finally letting us use the multiplayer armors? Unlikely, I know but a man can hope.


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#180
Yaroub

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He's not even real, calm down.

 

tumblr_mm0dy7UU6f1r8swqdo1_500.gif

 

I am , you see. :D


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#181
Eterna

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Just wanna point out that it appears anyone who killed the Charger's is officially gasping at their horror all over again. I never have, but I'd feel like a big ass if I had for THIS. 

 

Why? The Qunari alliance was a success in terms of aiding in the control of demons and sealing the breach. 

 

It's either you sink a dreadnaught costing you a powerful if temporary Alliance and the Quanari are mad at you, or you form a temporary Alliance that aids your cause and the Qunari end up mad at you.



#182
Aimi

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I'm just happy we get to see the big baldy ball-bag again.
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#183
leaguer of one

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Why? The Qunari alliance was a success in terms of aiding in the control of demons and sealing the breach. 

 

It's either you sink a dreadnaught costing you a powerful if temporary Alliance and the Quanari are mad at you, or you form a temporary Alliance that aids your cause and the Qunari end up mad at you.

The issue is control. The entire point is that the Qunari want to control you.


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#184
Tython

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Awesome. Can't wait!



#185
ThePhoenixKing

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Seriously?  A military organization 'able to rival nations' with no oversight or loyalty to anyone but the individual leading them?

An organization occupying strategic points within their sovereign territory without so much as a 'please and thank you'?  This includes castles, trade routes, and a freaking gold mine.  No sovereign nation would ever be able to overlook something like that.

An individual with vast personal power, both in terms of loyalty and simple raw power, capable of tearing holes in reality like the one the world was just saved from, at whim, and who, in the process of saving the world, pissed in some pretty powerful people's cheerios (hey look, the Qunari took offense.  Shocking).

 

The Qunari situation in the main game alone should have been enough.  Either the Inquisitor makes an alliance with the sworn mortal foe of every nation on mainland Thedas, thus rightly angering said nations, or the Inquisitor sets themselves up to be blamed by every possible detractor for angering the sworn mortal foe of every nation on Southern Thedas, potentially hastening the next war. Which would anger said nations.

 

And I haven't even gone into the whole 'may/not be the Herald of Andraste and a walking blasphemy' angle.

 

The Inquisition is a sucking parasite in the heart of Southern Thedas, and the Inquisitor, as the trailer rightly points out, is a focal point for ever escalating conflicts.  The Inquisition needed to be, at the very least, stripped of its holdings and political/military power, if not outright disbanded.  The Inquisitor themselves should have been thanked with a nice banquet, a few medals, and an all expense paid trip as far away from Orlais and Ferelden as possible while bards all over the region started wispering and singing about implied transgressions, treasons, and terribly unpopular character flaws while downplaying their positive accomplishments.

 

No sovereign and no sovereign nation would ever allow an extranational organization as big as the Inquisition to go unchallenged and without oversight in the heart of their territory.  Nor would they allow an individual enough political and military power to challenge them as equals.  We're lucky this DLC isn't just called "A Murder of Crows: One of Them Will Eventually Succeed".

 

 

Excellent.  I hope they follow through with that.

 

Exactly. At least with the Wardens, their influence is fairly limited, and largely contingent on the support of their host nation. Even the Wardens ruling Amaranthine was ultimately the result of a royal decree from the crown of Ferelden, and considering how much bloody murder everyone starts screaming the instant they start to take an interest in anything other than darkspawn, it doesn't seem realistic that the Inquisition has given itself the authority to tax, enforce laws and demand allegiance from people, often within the boundaries of existing states, without anyone objecting. Now, whether you think those objections are right or wrong is beside the point, they are going to happen.

 

Meh , the whole game was a bitter experience and the bland lackluster soulless inquisitor made it more so.

 

I still have my origins and mighty hof , am happy.

 

Yeah, the Inquisitor and Inquisition were just too dull for my tastes, and I could never really become invested in either. The voice actors did the best with what they could, but you can't make a cathedral on a head of a pin either.

 

I don't want the Inquisitor to die, but I don't really want to continue with the Inquisition either, it kind of outlived its usefulness after dealing with the breach. Quizzy retiring and laying low would be a perfect ending for me. Or the Inquisition simply keeping it low key - just cleaning up the remaining rifts without playing politics and whatnot.

 

That would be cool too, having the Inquisition honourably stand down and retire their proverbial colours until they're needed again.

 

Also, one thing I hope this DLC does is bring back the menace and exotic nature to the Qunari again. In DA2, you got the sense that not only were the Qunari a force to be reckoned with, but they were fundamentally alien from the rest of Thedas in a lot of respects. They weren't just 21st century humans with crazy ox horns on their heads, they were profoundly different from the world around them, and held values that were both dogmatic and terrifying. Inquisition really defanged a lot of the setting and took away the rough edges ,so I'm really hoping the Qunari get their teeth back in this one.


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#186
Deebo305

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Why? The Qunari alliance was a success in terms of aiding in the control of demons and sealing the breach. 

 

It's either you sink a dreadnaught costing you a powerful if temporary Alliance and the Quanari are mad at you, or you form a temporary Alliance that aids your cause and the Qunari end up mad at you.

i say wait for the actual DLC to drop.

 

I killed the Chargers in my 1st(main) playthrough, I did like them but don't regret it, now whether these are TRUE Qunari and not some off-shot group remains to be seen but if Iron Bull betrays me then Bioware will impress me for sticking with their guns


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#187
devSin

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The issue is control. The entire point is that the Qunari want to control you.

That's not an issue. All the factions you interact with desire at least some measure of control over you.

The only issue is believing the "alliance" is something that it's not.

Some people seem to operate under the illusion that they and the Qunari are besties now. This is utterly false, as will be demonstrated in the DLC, and I think those are the people to whom the original post applies.

#188
ElvenTempest

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Why? The Qunari alliance was a success in terms of aiding in the control of demons and sealing the breach. 

 

It's either you sink a dreadnaught costing you a powerful if temporary Alliance and the Quanari are mad at you, or you form a temporary Alliance that aids your cause and the Qunari end up mad at you.

I just don't kill people, whenever possible. I DO get why it's a loss, but I never really wanted them as an alliance. Obviously I don't play to win... 



#189
themageguy

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I so want to be able to give a Tony Stark response. lol

I am wondering just how the Qunari have gotten access TO the eluvian network, now. I have to think Solas is responsible for that (whether THEY know that or not), but that means he's aiding them in going after the Inquisitor....


It does seem.odd considering how he goes on about their savage nature and restrictive philosophies.

But then again, as we know who he is, ge has been known according to legend to be able to play friendly with both sides of the fence.

#190
leaguer of one

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That's not an issue. All the factions you interact with desire at least some measure of control over you.

The only issue is believing the "alliance" is something that it's not.

Some people seem to operate under the illusion that they and the Qunari are besties now. This is utterly false, as will be demonstrated in the DLC, and I think those are the people to whom the original post applies.

But it is. The qunari are a culture that truly want to control the choas of the world around them and  magic that can effect them. That's basically that rift on your arm. With it you or anyone can literally destroy the word. Even under the guise of an alliance the qunari's aim will always to control you.


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#191
Luqer

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Makes sense that people want the Inquisition to disband. Now that the world-ending threat is dealt with, the amount of power the Inquisition wields will be seen with fear. After all, when that one BIG problem is dealt with, who knows how long until the Inquisition starts seeing other things as "problems"?

 

Other than that, I can't wait to kick the Qunari's ass. Those guys have been asking for it since DA2.


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#192
Guest_Evie_*

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It looks like Solas saves you from the Qunari, so whether he's doing it for a quick chat or is working on his own terms and they too are in his way, we know he's not completely bad, but he's also no longer just Solas. How the Qunari are involved in the Eluvian are a mystery if he's not involved though.



#193
Jaron Oberyn

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So you made a character you hate?


This. Inquisition is the first game Bioware has done where the entire character is up to you. There are more than enough dialogue options to develop your own personality. Don't blame them for your lack of success in playing an interesting character.
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#194
Eterna

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I just don't kill people, whenever possible. I DO get why it's a loss, but I never really wanted them as an alliance. Obviously I don't play to win... 

 

You killed a bunch of people on that dreadnaught. 



#195
OdanUrr

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You killed a bunch of people on that dreadnaught. 

 

Oh, well, out of sight and all that.


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#196
Yaroub

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This.

 

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No not this , i think if you give more attention you would've seen that their's a lot of folks who didn't enjoy role playing the inquisitor.

 

You did enjoy a bland character , Kudos to you , HOF and Hawke both far superior than him in everything.


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#197
devSin

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You killed a bunch of people on that dreadnaught.

lol. "people".
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#198
Darkstarr11

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The First Warden was the one who let the HOF run Amaranthine in the first place to set a precedent for post-blight relevance for Wardens and the HOF did pretty well. Also, I don't recall having the leaders of the free world put the HOF on trial for saving the world.

 

Or even Hawke for that matter.

 

I have a feeling that the Inquisitor is being scapegoated as an excuse to get rid of the Inquisition as a threat to the status quo.

 

I really hope that this dlc doesn't railroad us into losing...this is a great chance for the melting pot to really get stirred. Like have the Inquisition leaders decide to declare that they are beholden to no one and either withdraw all of their resources and connections from the ungrateful Orlais and Ferelden and see how they fare then or aggressively monopolize them and laugh when your enemies unsuccessfully fail to counter you.

 

As for the Qunari invasion and Solas? Not sure if there's a connection just yet.

 

Inquisition is a threat to their power structure.  Nobles AREN'T going to want a new playmate.  So they want the Inquisitor gone.  Good gravy, the Arishok was right, wasn't he?  That speech he gave in DAII REALLY hits the head on the nail when it comes to Thedas.  Inquisitor saves the world, so they want them gone.  Means they are SCARED of them, and are trying to use political maneuvers to alienate them.  A political and character assassination, most likely since they can't touch them directly.  I wonder though...since it LOOKED like the Divine was there, will our choice be represented?  Will they be an ally, or an enemy?  WHAT IF...depending on your choices, the new Divine turns against you?  Wouldn't that be something?  Will the Emperor, who you might have saved, be a friend, or are they going to stab you in the back?  I figure Celene will, but what about Gaspard?  Will he stick up for you?  Will your decision to let Celene, Gaspard, or Briala die come back to bite you?  What about Bull?  Will his choice be reflected?  Will Blackwall be an ACTUAL Grey Warden now?  Did Varric write his book?  Did Dorian return to Tevinter?  Is Sera grown up any?  What about Hawke?  Is Charter potentially your new spymaster?  What about the King and Queen of Ferelden?  What about the mages?  Or the Templars?  Will their fate affect what is to come?  Will we hear about them?  Reuniting your team says they went their separate ways...even your LI?

 

There are a LOT of questions.  I hope they touch on SOME of them...it's just over a week to wait.  This was a SHORT turn around...was it ready at the same time as Descent?  Was Descent just there to tide us over until Trespasser was given the finishing touches?  

 

I like the tone.  This HAS to go out with a bang...not a whimper.  This looks to be a personal quest for the Inquisitor.  

 

Also...as a personal note, I hope the choice with the Chargers...to let them die OR to save them...I REALLY hope...it bites either way.  Since they truly screwed it up (can't save the Chargers...so WHY did I recruit the Blades then?) I really want this to turn into something where the Qunari basically say, 'You let those who trust you DIE...remember the(Chargers/Qunari)?'  I hope Bull's choice factors in as well...because if these ARE with the Qun, he might not be on your side...


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#199
Illegitimus

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What's with the Qunari using an eluvian when those are technically magic? I thought they didn't exactly like magic since they perceived it as was something that couldn't be controlled..?

 

The Qunari use magic.  They just prefer it to have tightly controlled parameters.  You know, just like sex.  

 

 

This. Inquisition is the first game Bioware has done where the entire character is up to you. There are more than enough dialogue options to develop your own personality. Don't blame them for your lack of success in playing an interesting character.

 
There are plenty of dialogue options sure.  Just not a lot of variations in tone.  
 


#200
ESTAQ99

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Exactly. At least with the Wardens, their influence is fairly limited, and largely contingent on the support of their host nation. Even the Wardens ruling Amaranthine was ultimately the result of a royal decree from the crown of Ferelden, and considering how much bloody murder everyone starts screaming the instant they start to take an interest in anything other than darkspawn, it doesn't seem realistic that the Inquisition has given itself the authority to tax, enforce laws and demand allegiance from people, often within the boundaries of existing states, without anyone objecting. Now, whether you think those objections are right or wrong is beside the point, they are going to happen.

 

 

Yeah, the Inquisitor and Inquisition were just too dull for my tastes, and I could never really become invested in either. The voice actors did the best with what they could, but you can't make a cathedral on a head of a pin either.

 

 

That would be cool too, having the Inquisition honourably stand down and retire their proverbial colours until they're needed again.

 

Also, one thing I hope this DLC does is bring back the menace and exotic nature to the Qunari again. In DA2, you got the sense that not only were the Qunari a force to be reckoned with, but they were fundamentally alien from the rest of Thedas in a lot of respects. They weren't just 21st century humans with crazy ox horns on their heads, they were profoundly different from the world around them, and held values that were both dogmatic and terrifying. Inquisition really defanged a lot of the setting and took away the rough edges ,so I'm really hoping the Qunari get their teeth back in this one.

 

 

No much hope that Bioware will be faithful to their own lore after watching the trailer. There was this antagonistic female Qunari popping out from an Eluvian and she looked as ugly and dull as most of the femquisitors I've seen on some the threads on this forum (and she was purple instead of gray). You know, that very tall woman with horns and inexpressive eyes. Nothing like those mysterious and fearsome creatures with strange eyes they accomplished to create for DA2, like

 

The Arishok,

 

11954706_10207441706942548_6307630611785

 

 

 

or Salit,

 

11949263_10207441709782619_4990546364503