Everyone acts like they don't need hok then when they die they blame someone else. Anyway he was a templar so oh wait you're an idiot. Oh wait you forgot the necro. Oh wait who uses basic attack in the reaver anyway?
I didn't forget the necro, it just wasn't worth mentioning as it's the same mechanic as the Elementalist and surely you're smart enough to figure that out.
Nor did I ever even mention basic attack with Reaver -- Devour procs Rampage healing, War Horn procs Rampage healing...even Dragon Rage procs Rampage healing (until you die once in a dungeon).
As for my original comment if you do not have cloth that means you probably have low stats so that means you're probably a liability to the team and probably will die over n over on strong classes like the reaver n templar...
How interesting that I managed to in fact *not* die "over n over" on "strong classes like the reaver." Like Silversmurf said, you're factually incorrect here.
Unfriended & blocked.
I just want to reassure the general public that after extensive (and emotional) arbitration we managed to come to speaking terms again.
You did bad, and should feel bad about it. Haven't you ever heard the old saying that "It is better to have a bird in the hand, than two in the bush."?
If Hakkons didn't have a decreasing drop rate per Hakkon you possessed that saying might be valid here. Especially problematic for the 2H since with the low damage roll it wasn't that much better than Maul of the Dragon Maul literally had 4.5%ish more base damage (and that number gets larger when you factor in armor) than the Hakkon -- and yes, the crit damage bonus is amazing and the effect procs are great, but since it's already having to make up lost ground it's not as large of a difference as it would otherwise be (especially at lower crit levels).
I'd rather get the Hakkon 2H with a decent roll down the line than be stuck with a Hakkon that's just flat out like 2-3% worse than it should be (on average, not even a good roll). Keep in mind I'm doing this from a position of having 0 Hakkons and being content with the 2H/dagger/bow to start. If I already had 4 Hakkons and just needed the 2H then no, I wouldn't salvage it like that.
Mathematically speaking, it only delays my total runs from 140ish expected to 160ish expected with a strategy of salvaging the staff or 1H if they're one of the first two Hakkons that drop (so accepting any two of 2H/bow/dagger for the first two drops). For me, having the Hakkons I care about the most earlier is worth those 20ish expected runs (less than 15% more total time expected). And yes, those are merely probability -- I might have all five weapon in 50 runs or I might be missing the last one or two weapons after 300 runs.





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