If I press export on the animation (that is a 3d max file) and create a new gr2 file, then do the same for capwing and export it on the same name as a gr2 it just overrides the 2gr animation file..
Is there a special way to combine them? like choose both to be exported together?
You wrote: you select all the bones (including the root bones and attachment points), and save everything in the same gr2 file. You basically do the same thing as what you already did for the 1hs animation, you just include the capewing skel as well.
This seems as if you don't mean I just export the file itself and then export the 2nd file in the same name and place right?
2- You mentioned from what I got that there is a way to see the actual model as you move the bones around (still moving the bones but having a full model that shows the changes in 3d max) - How is this done please? It would really make things easy..