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It took Bioware nearly a year to release story-based DLC.


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#1
prosthetic soul

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I'm going to repeat this so it really sinks in. 

 

It took Bioware almost an entire freaking year to develop DLC that wasn't just an enemy grind and wasn't sans the story and sans character interaction (both of which are Bioware's strengths). 

 

I'm sorry, Jaws of Hakkon was so abysmally mediocre in every respect that I don't even consider it worthy DLC.  I didn't even touch The Descent.  If I wanted a dungeon grind I'd play Dark Souls.  Bioware, WHAT ARE YOU DOING?  If you're trying to improve the quality of your games this is not the way to do it! 

 

 


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#2
Ariella

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No, it took them a year to release a story dlc you want. Not the same thing.
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#3
Cheviot

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Also, a year is 12 months.  I'm going to repeat this until it sinks in. A year is 12 months.


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#4
pdusen

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It. Never. Fails.


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#5
mat_mark

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I'm going to repeat this so it really sinks in. 

 

It took Bioware almost an entire freaking year to develop DLC that wasn't just an enemy grind and wasn't sans the story and sans character interaction (both of which are Bioware's strengths). 

 

I'm sorry, Jaws of Hakkon was so abysmally mediocre in every respect that I don't even consider it worthy DLC.  I didn't even touch The Descent.  If I wanted a dungeon grind I'd play Dark Souls.  Bioware, WHAT ARE YOU DOING?  If you're trying to improve the quality of your games this is not the way to do it! 

 

Your loss, The Descent was way better than JoH...


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#6
Marshal Moriarty

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Its a fair complaint, but look at Origins. The Dlc for that was pretty scrappy and low key until Awakening. Soldier's Keep and Return to Ostagar were disgracefully short and simple for the price, Darkspawn Chronicles is playing to a very small and specific crowd that want that kind of thing, Golems of Amgarrak is just a dungeon crawl etc etc. And though its just personal taste, I can't be doing with Shale, so Stone Prisoner did nothing for me (and again was very short and simple). Shale is a decently written comic character, but feel completely out of place IMO.

 

So it wasn't until Awakening that I felt Origins truly got any dlc worth speaking about. By contrast, I think both of DA2's dlcs were excellent, although the fact that Hawke and co's story ended after DA2 (barring the lame cameos in this game, and Varric's complete underuse), I'd have to say that Mark of the Assassin feels a bit pointless these days. Its a fun ride, but the story threads it opens up are just either left hanging never to be resolved and/or are unceremonously ended in DA:I. Legacy for obvious reasons has stood the test of time better.

 

But yes, Inquisition's dlc has been awful, yet I didn't really expect much in the first place. Just look at From Software's Bloodborne, if you want to see an RPG that is being neglected for Dlc!


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#7
Nimlowyn

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Bioware just released an incredible trailer and by all appearances Inquisition is going to end on a high note. And you're complaining about the first two DLC, one of which you couldn't be bothered to try. That's just sad.
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#8
prosthetic soul

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Also, a year is 12 months.  I'm going to repeat this until it sinks in. A year is 12 months.

Yeah which is why I said nearly.  READING COMPREHENSION IS FUN


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#9
Eelectrica

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Looks like it will be worth the wait. Better later than rushed I guess.


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#10
prosthetic soul

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Your loss, The Descent was way better than JoH...

Did it have any story at all?  Interaction with your companions?  Or was it you and your team grinding through an annoyingly difficult dungeon, fighting a stupidly difficult boss at the end, getting a couple of items at the end and....done? 



#11
Ariella

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Yeah which is why I said nearly.  READING COMPREHENSION IS FUN


I wouldn't consider a dlc released at barely the end of summer to a game that came out near the beginning of the Christmas shopping season 'nearly a year'

And considering some of the features had to be re-engineered in, things the community wanted, the schematic transfer and whatever other features we'll be seeing... Stop complaining.

This is the big bang. I'd think that maybe spending time on developing such a huge plot point might be s GOOD thing.

First world problems
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#12
prosthetic soul

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I wouldn't consider a dlc released at barely the end of summer to a game that came out near the beginning of the Christmas shopping season 'nearly a year'

And considering some of the features had to be re-engineered in, things the community wanted, the schematic transfer and whatever other features we'll be seeing... Stop complaining.

This is the big bang. I'd think that maybe spending time on developing such a huge plot point might be s GOOD thing.

First world problems

Dohoho, nice try.  You can try to pretty it up but the fact remains DA: Inquisition came out in November.  It is now essentially two months from November.  12-2 = 10 months. 

 

10 months seems to be, at the very least, in the ball park of nearly a year wouldn't you agree?  I mean, what you call NEARLY a year?  a month from 12 months?  two WEEKS from 12 months?  a day from 12 months?  It's all relative. 



#13
Neon Rising Winter

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Dohoho, nice try.  You can try to pretty it up but the fact remains DA: Inquisition came out in November.  It is now essentially two months from November.  12-2 = 10 months. 

 

10 months seems to be, at the very least, in the ball park of nearly a year wouldn't you agree?  I mean, what you call NEARLY a year?  a month from 12 months?  two WEEKS from 12 months?  a day from 12 months?  It's all relative. 

We should do the maths!

 

Game comes out on November 18 2014. This DLC comes out September 8 2015, 294 days later. Rounding, that's 81% of a year. Is 81% nearly 100%? Discuss.


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#14
Akrabra

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We should do the maths!

 

Game comes out on November 18 2014. This DLC comes out September 8 2015, 294 days later. Rounding, that's 81% of a year. Is 81% nearly 100%? Discuss.

Sounds like a full year to me, then again i did flunk out in math. 


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#15
leaguer of one

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Did it have any story at all?  Interaction with your companions?  Or was it you and your team grinding through an annoyingly difficult dungeon, fighting a stupidly difficult boss at the end, getting a couple of items at the end and....done? 

1. Yes It did.

2. Yes, it did but not alot but it's not need with story dlc. Look at me1,2, and 3 dlc.

3. Yes, the majority of all dlc of all bw games are fighting and more fight to story. They basicly were giant added on dungeons.

4. Dear lord yes. The hardest boss for bw games have been dlc bosses.

5. Yep.From ME1 to DAI it been like that. From Bring downs the skys omni-tool,ME2 locust, ME3 n7 weapons, dao wardens keep star fang , da2 legacy's key of the hawk and etc.



#16
Neon Rising Winter

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Sounds like a full year to me, then again i did flunk out in math. 

I just spent half the day calculating percentages with far too little information. The chance to do so with proper, easy numbers was too much to pass up.


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#17
Lord Gunsmith 90

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I expected to get this DLC in November, I'm just happy it's coming in September 8 and is the same price as the others.


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#18
In Exile

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Did it have any story at all? Interaction with your companions? Or was it you and your team grinding through an annoyingly difficult dungeon, fighting a stupidly difficult boss at the end, getting a couple of items at the end and....done?


That's pretty much every ME2 DLC but for LoTSB. In fact, that's pretty much every DAO and DA2 DLC, minus the difficult part. Citadel gets a lot of love, but apart from it and LoTSB were were these phenomenal Bioware DLCs?

#19
Ariella

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I just spent half the day calculating percentages with far too little information. The chance to do so with proper, easy numbers was too much to pass up.


This isn't math, this is language, which is more fluid. Measure what a pinch or a dash is.

When someone says 'close to a year' I tend to think plus or minus a month, not barely out of August to the middle of Novmber.
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#20
leaguer of one

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That's pretty much every ME2 DLC but for LoTSB. In fact, that's pretty much every DAO and DA2 DLC, minus the difficult part. Citadel gets a lot of love, but apart from it and LoTSB were were these phenomenal Bioware DLCs?

LoTSB only had it with 2 characters. 3 if you romances one of the characters.



#21
Zatche

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I don't see an actual problem here...other than impatience..


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#22
SurelyForth

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It's almost as if video games aren't something you can just will into existence...like there's actual work involved or something. Weird.


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#23
Wolven_Soul

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Your loss, The Descent was way better than JoH...

 

Not really.  JoH, while having so much of the same boring filler and collectible nonsense, at least had some interesting tidbits about the last Inquisitor.  Descent was a dungeon crawl with no real payoff.  Just a bunch of vagueness after Valta bonds with the big blue heart.

 

I don't mind dungeon crawls, but when your character literally says that he has more questions than answers....that's pretty lame.


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#24
PearsAndCherries

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Hey you know what: I don't care. 

 

I am HELLA stoked for this DLC and I will definetly be getting this one as soon as it comes out. Your impatience is not my problem.


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#25
NoForgiveness

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I think we need to review what story dlc is.... story dlc is dlc that adds story content to the game. Think Legacy, MoTA, and jaws. Now, things like armor packs and mp dlc are not story dlc because they don't have a story. Make sense or shall i repeat this until it sinks in?
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