Aller au contenu

Photo

It took Bioware nearly a year to release story-based DLC.


230 réponses à ce sujet

#101
prosthetic soul

prosthetic soul
  • Members
  • 2 064 messages

I didn't notice any particular change in the thread that it's useful to note, except one: you never engauge with the first reply, which is the kind of post that you were apprently looking for.

True.  But there wasn't much to reply to.  That, and I felt both things had been said there that needed to be said. She made her point.  And I didn't feel the need to defend myself because it was a fair argument (even though I still don't agree with it).



#102
Cheviot

Cheviot
  • Members
  • 1 483 messages

True.  But there wasn't much to reply to.  That, and I felt both things had been said there that needed to be said. She made her point.  And I didn't feel the need to defend myself because it was a fair argument (even though I still don't agree with it).

So you were looking for a reply that you didn't want to reply to? 



#103
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 035 messages
If you wanted my opinion, starting off a thread with "I'm going to repeat this so it really sinks in." is generally not the "nicest". Yes I know it is meant as iteration towards a point, but generally that kind of statement is made during verbal speech (because you cant go back if people miss it). Your thread topic has already brought them in, and they know what it is about. But when it is in a written form immediately preceded by the statement you are about to remake. It treats people as though they are incapable of comprehending the point that you are trying to make (ie making them look stupid/you superior). I mean I can't guarantee that this is the case, but it does set a tone from the get go and my 2 cents.
  • AllThatJazz, Ariella, Drasanil et 22 autres aiment ceci

#104
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

Yes.  Notice how everything was fine up until....about the second or third page. 

Dude. The very first response was ageist you and it's been like that since.



#105
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

Again this line is used. Translation: cRPG's - no imagination required. May wish to re-think that approach.

Personally enjoyed the exploration and combat in Descent, as well as including more lore of the Dwarven culture into the mix of other religions. Both of the NPC's were engaging, as well as including a mechanics to increase gold and boost crafting overall.

Do not mind the open ended questions that remain about something like a Titan; not like a caretaker should have been down there to explain all the details. And if such an hard defined answer had been given in a DLC, would also receive complaints concerning over simplification.

 

No, I don't need to rethink that approach at all, I use the line again because it's just as true this time as it was the last.  Again, it's a video game.  Imagination should go into the creation of it, not in the playing of it.  There are ways to give us answers that don't involve a caretaker.  And I seriously doubt getting answers would receive nearly as many complaints as not getting those answers.  We bought the DLC and played it to get those answers.


  • Nefla aime ceci

#106
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

It's a game. It's meant to be played. The enjoyment is playing the game. Games have element in it other then story. And it's not the same as telling vs showing. In a visual medium just putting thing down and going...\

f692e6004c47ff05661537ce56a04fe292e8c4e1

 

Is not going to work. No way is a book going describe the scoop of a Titan. Added, the joys of playing the game is playing the game.

 

It's an RPG, people play RPG's as much for the story as they do for the actual gameplay.  And the story of the Descent failed to deliver.



#107
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

I'm not upset or bothered by this in a significant way, but ME 3 and DA:I both caused me some pretty major story confusion because I hadn't played the DLC for the previous games. If this is another "DA 4 isn't going to make sense without it" DLC, I won't be buying DA 4.

 

Not there was any guarantee that I'd be buying it, regardless, but I've lost interest in paying for games, only to be required to buy DLC in order for the overall story of future games to make sense.

 

Yeah, that was a pretty crappy thing for them to do, I remember that.  I got that last DLC for ME2 and I enjoyed it, but I have no doubt that there were a lot of people that didn't, and that when ME3 came along they were wondering what the heck was going on there in the beginning.



#108
Ravenfeeder

Ravenfeeder
  • Members
  • 532 messages

 Again, it's a video game.  Imagination should go into the creation of it, not in the playing of it. 

I'm generally stearing clear of most of the arguements in this thread, but this I have to disagree with. Imagination by the player should be at the core of what the game aspires to achieve. A good game inspires the imagination, not dulls it.


  • Heimdall, Elhanan, Exile Isan et 7 autres aiment ceci

#109
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

And yet, couldn't the same criticisms be thrown at several major plot points from the main game itself?

 

After all, we don't know if the Maker exists, how Corypheus managed to assemble the Venatori in secret, how he allied with Nightmare, what happened in Redcliffe if you sided with the Templars, what the Elven Gods actually were if not "Gods", how Mythal was murdered in antiquity or what betrayal she suffered that she and Flemeth are so eager to avenge, or the true answer of what exactly was the figure masquerading as the Divine in the Fade?

 

There was a lot of vagueness in the main game, some of it I'll grant should have been explained better (Redcliffe, the Venatori's formation and Nightmare), but the others are minor enough that not having an answer doesn't really detract from anything.

 

Dragon Age has never gone for giving us all the answers right away, they've purposefully left certain things a mystery or revealing new information that flips what we thought we knew completely on it's head.

 

We spent three games believing that the Elves were innocent victims in the downfall of Elvhenan and the Dales, rather than having had instigated some of their own misfortune due to their society being just as bad as Tevinter and Orlais. It also took us three games to know just what Flemeth actually was, while the true origins of both the Blight and the origins of the Darkspawn have still yet to be revealed, as the most we've gleaned is that the Golden City was apparently already corrupted when Corypheus' posse entered it.

 

Jaws of Hakkon and the Descent did a good job of giving answers to a lot of the questions it raised, while leaving enough open for us to speculate and for Bioware to build upon in the future.

 

I don't mind them leaving things open in the main game for future games with some of the examples that you gave.  But when I pay 15 dollars for a DLC, I expect to be satisfied with the story of said DLC, not reaching the end of it without really understanding why I was down there in the first place.  So I cannot agree with you that Descent did a good job of giving answers to anything.


  • chrstnmonks aime ceci

#110
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

Example #1 on why your criticism would fall of deaf ears 

 

It's true that he was somewhat antagonistic in some of his posts, but a lot of the people in this threat had been even more so to him, openly tossing insults in his direction like petty children in a schoolyard.



#111
Ariella

Ariella
  • Members
  • 3 693 messages

We have badges and caps too :P


I'm still waiting for mine :)

#112
Wolven_Soul

Wolven_Soul
  • Members
  • 1 615 messages

I'm generally stearing clear of most of the arguements in this thread, but this I have to disagree with. Imagination by the player should be at the core of what the game aspires to achieve. A good game inspires the imagination, not dulls it.

 

I agree, a good game inspires the imagination.  But a good game also does not require imagination to understand what is going on in the game, and a good game doesn't throw out a few vague lines at the end of a DLC and expect us to use our imaginations to figure it out.



#113
Drasanil

Drasanil
  • Members
  • 2 378 messages

I don't mind them leaving things open in the main game for future games with some of the examples that you gave.  But when I pay 15 dollars for a DLC, I expect to be satisfied with the story of said DLC, not reaching the end of it without really understanding why I was down there in the first place.  So I cannot agree with you that Descent did a good job of giving answers to anything.

 

Maybe the problem wasn't the DLC, but the fact you weren't paying attention? The descent didn't explain exactly what a titan was, but it was fairly clear on what was going on by the end of it. The breach caused by Corypheus got the titan agitated/woke it up, causing earthquakes which were putting Orzammar's mining operations in jeopardy, killing the the guardian/boss at the end calmed it back down and stopped the quakes.  


  • Heimdall, Elhanan, SurelyForth et 3 autres aiment ceci

#114
Nefla

Nefla
  • Members
  • 7 668 messages

Something like their previous games how?

More cutscenes, zoomed in conversations, choices, more companion conversations and party banters, a greater focus on story and characters vs exploration and combat, things like that.

 

Though I hadn't seen the stuff for the new DLC when I read this thread, I thought the OP was talking about Descent. The new one does seem to be more like the DA2/ME2 DLC (which I like).


  • Eelectrica et Wolven_Soul aiment ceci

#115
AlanC9

AlanC9
  • Members
  • 35 580 messages

No, it took them a year to release a story dlc you want. Not the same thing.


Is 76 likes a record for this board? I haven't seen better.
  • Ariella aime ceci

#116
Bryan Johnson

Bryan Johnson
  • BioWare Employees
  • 4 035 messages

Is 76 likes a record for this board? I haven't seen better.

Off topic but 438 is the record, on the bottom of the main page you can see most popular content, this one isnt even halfway to cracking the top 10


  • Ariella aime ceci

#117
Heimdall

Heimdall
  • Members
  • 13 218 messages

Is 76 likes a record for this board? I haven't seen better.

I once got almost that many from simply saying "DA2 wasn't a bad game" to a hater. Simple but true statements seem to get a lot of agreement
  • AlanC9 et pdusen aiment ceci

#118
In Exile

In Exile
  • Members
  • 28 738 messages

Mass Effect 3 with Leviathan, Omega, and Citadel.

Well maybe not phenomenal but those three seem to meet the "story-based" criteria.


I havent gotten ME3 DLC so I can't speak to it but in ME2 there wasn't companion interaction unless there was a mandatory DLC companion tag-along (Zaed, Kasumi, Liara).

#119
AlanC9

AlanC9
  • Members
  • 35 580 messages

Yes. Notice how everything was fine up until....about the second or third page.

Interesting definition of fine.

I took a look at page one. The first response is hostile to your point. The second adds onto the first, with mockery. The third is straight-up mockery. The fourth is just plain hostile. The fifth supports you, but points out that DAI is no different from the other games in the series in this regard. The sixth rejects your argument. The seventh is neutral. The eight is hostile, and somewhat contemptuous. Replies eight and nine are contemptuous, but mostly of the way you read a calendar. Reply ten takes your position seriously enough to utterly reject it. Reply eleven is more calendar mockery. Twelve and thirteen are neutral, fourteen and fifteen are on a tangent. Sixteen and seventeen are opposed, with mockery. Eighteen more or less supports your argument. Nineteen and twenty express that your argument is silly.
  • AllThatJazz, Exile Isan, Giantdeathrobot et 4 autres aiment ceci

#120
AlanC9

AlanC9
  • Members
  • 35 580 messages

Off topic but 438 is the record, on the bottom of the main page you can see most popular content, this one isnt even halfway to cracking the top 10


Thanks. I never pay attention to that stuff.

#121
Ariella

Ariella
  • Members
  • 3 693 messages

Is 76 likes a record for this board? I haven't seen better.


It amazing that the best thing I've ever posted here is two sentences long.
  • pdusen aime ceci

#122
Ariella

Ariella
  • Members
  • 3 693 messages

Off topic but 438 is the record, on the bottom of the main page you can see most popular content, this one isnt even halfway to cracking the top 10


Spoil sport :)

#123
correctamundo

correctamundo
  • Members
  • 1 671 messages

I'm generally stearing clear of most of the arguements in this thread, but this I have to disagree with. Imagination by the player should be at the core of what the game aspires to achieve. A good game inspires the imagination, not dulls it.

 

I ran out of likes! Games that dull your imagination tend to be rather dull =)



#124
correctamundo

correctamundo
  • Members
  • 1 671 messages

I'm still waiting for mine :)

 

Me too! Probably will have to fix that myself.



#125
Panda

Panda
  • Members
  • 7 452 messages

I'm just angry for Bioware in continuing main story in content that is gated away from people. Trespasser is end of DAI or so I have heard all over. And I can't buy ending for my game. Just great job Bioware.


  • Chr0n0id aime ceci