Also, a FULL run down of all patch changes would go a long way to reducing some of this angst, rather than let players engage in a depressing bout of "did they, or didn't they" fix my problem.
There are some things that are not included because they are fixed for specific instances, and trying to communicate that it is not a global fix and certain instances can be tricky. As a result sometimes they are left off.
There are also things that are fixed late in a patch cycle that are not included because they will not be translated in time. This is because for PS4 patch notes are included as part of the patch, and having different versions of the patch notes can be quite confusing, This is why something like the Alistair Codex is not in the patch note, it was fixed a day before we finaled our patch (so not enough time). So it was simply excluded.
I would argue that not all things need to be in notes when they are a right/wrong type of scenario. But if it is a subjective thing (ie the dupe) then it should be.
But overall I do agree the more transparent you can be with your patch notes the better it is all around.