[He's] not worried.
DA4 not "greenlited" yet
#26
Posté 30 août 2015 - 03:52
- Hexenkind23 et Saerise aiment ceci
#27
Posté 30 août 2015 - 03:56
bioware has full intentions on DA4 being a for sure game. In an interview with Gamespot, Biowares spokesperson stated that The Tresspasser DLC will hint at things to come in Thedas, after DAI. So, green lit or not, they are already planning it out and possibly have an idea of critical info like plot and characters although highly doubtful they do this early. I have no worries about the game being approved, I'm more concerned with what they do with DA4 than anything. I would wait 4 years content as could be if I was guaranteed that DA4 will go back to its roots and present the same excitement and awe that Origins did. Sadly, I can only wish for the best.
- Saerise aime ceci
#28
Posté 30 août 2015 - 03:56
I think Lukas Kristjanson has been moved to secret IP , too.
At least I'm pretty sure Patrick Weekes thanked a couple of writers for coming back and writing for Trespasser and I read about Lukas.
Employees are moved around between projects...nothing new.
Still worrying though , I don't think there were much delays between DAO, DAA, DA2, DAI...except a canceled expansion.
Of course I don't know what's up at Bioware offices , but I can't remember the DA team ending up so barebone...and secret IP is still far away.So who's going to work on the next DA and when it's going to start?
I mean the lead team is still there and they can start preproduction I imagine , but erf..
Anyway there's nothing to do but wait and see . ![]()
- Saerise aime ceci
#29
Posté 30 août 2015 - 04:04
Isn't most video game work contract in nature? There's a distinct possibility they might not want a break if it means not getting paid.
Not really.. In general, the dev team are all salaried employees, and the bulk of QA (and CS) resources are contract temp employees.
#30
Posté 30 août 2015 - 04:09
I think Lukas Kristjanson has been moved to secret IP , too.
At least I'm pretty sure Patrick Weekes thanked a couple of writers for coming back and writing for Trespasser and I read about Lukas.
Employees are moved around between projects...nothing new.
Still worrying though , I don't think there were much delays between DAO, DAA, DA2, DAI...except a canceled expansion.
Of course I don't know what's up at Bioware offices , but I can't remember the DA team ending up so barebone...and secret IP is still far away.So who's going to work on the next DA and when it's going to start?
I mean the lead team is still there and they can start preproduction I imagine , but erf..
Anyway there's nothing to do but wait and see .
Yeah, I wasn't sure about Mr Kristjanson, so I put a disclaimer in parenthesis. But, as you say, they move staff around all the time, and have always done. I'd be lying if I said that I didn't feel a pang at the loss of so many writers I've come to respect so highly, but that's not intended as a slight against any new writers they bring in. Like many people, I appreciate familiar faces/voices, and the knowledge that I'll have to "meet" new people makes me a bit anxious, but that doesn't mean it will be terrible. It just means that I'll have to make new friends, as it were. There may be some awkwardness at first, but that will pass in time.
If it makes you feel better, they wouldn't appoint a new captain if they planned to scuttle the ship. I doubt they enticed Mr Weekes to accept the position with the promise "It's nothing but a mop-up, Patrick. Grind out a DLC or two and you'll be home watching daytime TV in no time."
- Reznore57 aime ceci
#31
Posté 30 août 2015 - 04:09
- Saerise aime ceci
#32
Posté 30 août 2015 - 04:16
I think this is the most important bit. Regardless of anything that EA and Bioware might or might not be doing with the Dragon Age Franchise, they're not going to risk stealing any of the next Mass Effect game's thunder by even putting the idea of more Dragon Age on the table before its release.
Indeed.
2015 - Dunno what info about games we'll get, but it probably won't be much beyond the story hints in Trespasser
2016 - Focus on MEA. May get NewIP info. Might get new DA4 info.
2017 - MEA DLC. May get NewIP info. May get new DA4 info. Theoretically either NewIP or DA4 may even release.
2018 - Very latest we'd get substantial info about a DA4 or even its release, IMO.
What I mean is that we shouldn't expect much to happen about Dragon Age again (aside from what Trespasser reveals and whatever little bits or interviews show) until the Mass Effect marketing cycle, release, and even much of its DLC cycle finishes.
There is at least one book in the works, though to be released 2016-2017 for all we know.
2016 might announce, even tease trailer the next Dragon Age, but again, we shouldn't expect a whole lot .
They're clearly just focusing on NewIP and MEA for now, but really, as soon as at least MEA development gets wrapping up (in approx several months or more), I'm sure many will be moved right into full-time Dragon Age 4. NewIP is more of an unknown and a mystery, but still fits into this thing. Biggest point is that for now, things will increasingly be Mass Effect, THEN we'll know more about, and see more content (trailers, art, etc) about Dragon Age. We don't need to know or care about the greenlighting until then.
#33
Posté 30 août 2015 - 04:19
Well they need to get to making DA4. Seeing that it takes years for a game to be made, lets get going already.
#34
Posté 30 août 2015 - 04:23
Well they need to get to making DA4. Seeing that it takes years for a game to be made, lets get going already.
That's not how it works.
A game can spend a year or more in pure prototyping and concept writing and drawing phase.
I can confirm that this was the general period of 2012-2013 for MEA, from what I've heard. During this time, many instead worked on Dragon Age: Inquisition, which was initially meant to release in 2013, but that moved to 2014.
Now that DAI is wrapped up/wrapping up, we have people shifted to MEA and NewIP.*
Once one or especially if both of those projects are fulfilled, resources are allocated more fully to the DA4.
This may mean that DA4 won't get into much more full production until 2016 or even 2017, even if it gets set to release 2017-2018. A lot gets done in the last several months to a year before a game releases ![]()
*Not to mention whatever happened with Shadow Realms and SWTOR, especially its more story based upcoming expansion.
#35
Posté 30 août 2015 - 04:26
#36
Posté 30 août 2015 - 04:31
This may mean that DA4 won't get into much more full production until 2016 or even 2017, even if it gets set to release 2017-2018. A lot gets done in the last several months to a year before a game releases
Well we had about 1½ years between Origins and 2, and another 3½ years between 2 and Inquisition, and in both cases, we've been told we got some degree of "fast track"-ing (2 to get a sequel out quickly, and Inquisition to compensate for the lack of a planned expansion to DA2). With that in mind, expecting that any sort of new Dragon Age release before late 2018 seems pretty unlikely.
This is, incidentally, why the inconclusive, hype-y style of Inquisition and its DLCs has really bothered me. You can't hold on to hype for 4+ years.
#37
Posté 30 août 2015 - 04:36
It's no secret people that disliked this game (for whatever reason that may) were quite vocal about it. There is no exact figure, only guess work but I would say it's sitting around 50/50 in terms of fan response on Inquisition. It's like Marmite. You either love it or you hate it. My thinking is that EA will wait until BioWare can think of something that EA feel will bump up that 50/50 to be more in their favour. I mean, if BioWare made another Dragon Age game, going the exact same route they have been going, it could either go good or bad. I personally wouldn't risk green lighting another game until I feel that the game would sit more in my favour in terms of fan reception. I wouldn't want half the people who buy the game to be disappointed in the game.
- blaznfalcn et Yaroub aiment ceci
#38
Posté 30 août 2015 - 04:37
Anyway I expect the skeleton crew left on DA will basically be in charge of coming up with DA4 story and them they have to pitch it to Mike and then pitch it to EA.
I expect Patrick, Matt Rhodes, and some others, possibly, this is when they get to work coming up with early concepts and story ideas.
- Hexenkind23, Cespar, Phoenix_Also_Rises et 1 autre aiment ceci
#39
Posté 30 août 2015 - 04:44
It's no secret people that disliked this game (for whatever reason that may) were quite vocal about it. There is no exact figure, only guess work but I would say it's sitting around 50/50 in terms of fan response on Inquisition. It's like Marmite. You either love it or you hate it. My thinking is that EA will wait until BioWare can think of something that EA feel will bump up that 50/50 to be more in their favour. I mean, if BioWare made another Dragon Age game, going the exact same route they have been going, it could either go good or bad. I personally wouldn't risk green lighting another game until I feel that the game would sit more in my favour in terms of fan reception. I wouldn't want half the people who buy the game to be disappointed in the game.
This exactly.
DAI might have been a financial success AT LAUNCH but what about the following weeks and months? When it comes to word of mouth, DAI is not all that popular. Yes, many people love it but many people also hated it for reasons of it having too much filler content/fetch quest, limited cutscenes, and poor PC support.
At the end of the day, reputation is what is important. Just cause something sells well does not mean that everyone who bought it enjoyed it. After launch word of mouth is just as important as launch sales figures.
Unless DA4 has TW3 type success or even Skyrim type success, I dont see the franchise moving beyond DA4.
#41
Posté 30 août 2015 - 04:50
#44
Posté 30 août 2015 - 04:59
I am not at all worried about the future of the seroes - Mike Laidlaw is already saying that Trespasser has hints of things to come for Thedas in it. Why would they cancel a profitable franchise after a successful game? (Nobody who says that the game didn't sell has anything approaching solid evidence. Meanwhile, on the other side of the scales, we've got BioWare repeatedly stating that it's their biggest launch ever and that EA report saying that it exceeding expectations and helped them turn a profit. We'll likely never know the exact numbers, but it seems to have done well enough to justify a sequel.)
However, I also think that Dragon Age is going to be firmly on the back-burner for a few years while BioWare concentrate on Mass Effect: Andromeda and the new IP. The earliest we'll see another game is late 2017, three years after DAI launched, and it could easily be even longer depending on how far along the new IP is. (It's hard to say at this point, but the writers seem to be in the midst of their planning which suggests that it's a few years off.)
- Cespar aime ceci
#45
Posté 30 août 2015 - 05:04
I can't see them stopping any time soon, but with Andromeda and a new IP on the stove, they'll probably let DA4 marinate for a while. DAI got way too many accolades for it to be the death of the series, and I don't have numbers, but I bet it sold just fine. And yeah, just because some of the hardcore fans didn't like certain parts of the game does NOT mean it was a failure.
My guess is that the writers will be working on DA4 pretty much now. They have to get that stuff decided early on because it drives so much of the rest of development (I.E. level designers can only design levels in abstract only so much). The idea of a long dev cycle actually gets me quite tingly because of the possibilities of growth and what we'll get in the final product. I like it when games are announced closer to their release, to be honest, because anticipation can get really frustrating if the dev cycle is too long. I found out about Origins a year from release, but I don't know how the rest of the fanbase did it - that was like 5 years of speculation and waiting.
Andromeda is currently slated for Q4 2016 according to Wikipedia, which means it's still quite aways out. The new IP is even more mysterious...I wouldn't think they'd want to compete with themselves, but if the game is significantly different than ME, I can maybe see them announcing it before ME:A is out (but I lean towards thinking they won't)...so that means about 2 year development cycles for 2 games...meaning we might hear about DA4 in 2018-19ish?
Obviously, this is all rather nebulous and subject to change, though.
TL;DR: Don't worry, it's coming. They just aren't gonna talk about it yet when other games are on the horizon.
- mikeyhaha1 aime ceci
#46
Posté 30 août 2015 - 05:10
Well EA announced they were switching to a longer life-cycle for games in one of their investor press releases a while back(meaning more DLCs and longer time frames between game releases, but probably more focus on creating a quality base game experience and support for the game because that'll be the basis on which they sell future dlcs). I personally find the notion more appealing than annual releases like CoD or Assassin's Creed.
If that's the case, why are we only getting 3 DLCs and support is ending less than a year from launch? Neither of those things are upgrades.
#47
Posté 30 août 2015 - 05:10
Because the game didn't sell well to warrant another game. It's sad that Bioware fumbled the Dragon Age franchise with DA2 and Inquisition.
I am sure the game sold well at launch, but what about the numbers after that? To date, I wonder how much DAI has sold? Had it hit the 4 million or 5 million mark? We dont know.
Again, I just do not see DA moving beyond DA4. I believe DA4 will be the end and Bioware will move focus to the new IP, Mass Effect, SWTOR, and possibly another new IP.
#48
Posté 30 août 2015 - 05:11
It's not greenlit yet because before it can be, Bioware need to plan the game, like new features, updated systems and so on, and set out a roadmap of how they're going to develop it. They can't do that because they're still working on this one.
- shinyfirefly aime ceci
#49
Posté 30 août 2015 - 05:18
From experience, large RPG game sequels don't generally get green-lit 8 months after the release of the prior game, especially with the dev teams concentrating on DLC content for the current title. I would expect that the concept portion of the next title will start in about 2 months, after any needed support for currently unreleased content is handled.
And to the handful of "DAI didn't make enough" people, stop trolling. Seriously, you don't have any clue what you are talking about.
- SolVita, Cespar, Fiery Phoenix et 8 autres aiment ceci





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