But there are bioware companions that fit those Japanese anime terms
.
Conrad Verner is best chuunibyou tbh.
But there are bioware companions that fit those Japanese anime terms
.
Conrad Verner is best chuunibyou tbh.
Conrad Verner is best chuunibyou.
Yes! That kid was so charming.
If we get no Conrad Verner I'm going to hold the line and send pancakes to bioware!
Garrus? In all three games he talks about long term priorities which lead to renegade decisions in game, ME1-find and kill Dr. Heart, Garrus wanted to kill him along with hostages back on citadel because he knew they were doomed anyway(and you get to do the same by shooting capturing and killing/capturing batarian terrorist in Bring Down The Sky), but C-Sec did not approve. In ME2 he starts a full on vigilante group that hunts combats organized crime in the place where crime is the only organized thing - Omega and then hunts down and kills the teammate that betrayed him and his team. In the third game he advices turrian command to stop attacking, abandon people on reaper controlled colonies and concentrate on defense of the ones that are still contested. You just have to support him in these choices instead of being all paragon and "you are not a murderer!".
Garrus isn't a utilitarian moralist- he never really casts his morality in consequentialist terms, that sort of morality has never been a big thing for him.
In ME1, Garrus does have a moral delimma arc that comes close, but it's framed far more based around 'uninhibited' versus 'by the book' divide between Renegade and Paragon themes: it's coached in terms of what's the best way to get to a point (by the book or ignorring the beuracracy), but not in terms of whether it's the goal or the means that is important in determining morality.
In ME2, Garrus's ME1 delimma is jettisoned, never to return, in favor for the outright revenge quest in which 'self-control' and 'obsession' are the primary themes. Again, whether the outcome is the moral factor is never really addressed: the player's motivations can be whatever, but the dialogue and themes for Garrus are more over Garrus's self-control than what makes his crusade moral or not. The Harkin confrontation, for example, isn't a delimma of whether torture or roughing up Harkin is morally justified or not: it's not even a real issue, as Shepard just stands and watches for most of it, and even saving Harkin from being shot is cast in 'eh, he can't escape' rather than 'your means are immoral.' Likewise, the Sidonis confrontation isn't cast in terms of the morality of means vs. ends- even the Paragon route is cast in terms of the changes to Garrus- but while that's 'consequence,' it's not in the context or sense of utilitarian ethics.
Even in ME3, when Garrus is practicing utilitarian ethics in so much as he suggests strategy, it's still not addressing the ethics of the divide, or pursuing a particularly moralist tone about it. He'll rationalize/defend pretty much any choice Shepard makes as 'it was necessary,' and he doesn't go out of his way to push one thing or the other, and he doesn't bring up moral failings or failures of utiliatarian standards. It's... how to say it...
Remember how in ME1, Liara would sometimes chide you for being a Renegade douche and say she thought you were wrong? Garrus doesn't even say you're wrong.
*cost-aware deontologist snip*
I really, really dig that Idea.
Partially because I imagine that I would agree with such a Character.
gunnery chief and serviceman chung
I want both of them on my squad.
Pls no daddy issues and squadmates relying on if you care about them enough from ME2.
pls no childish "conflicts" from ME2.
I don't care about personalities, but don't let personal stories take away from the main plot and become half of the game.
Really like the ideas flowing from here. I definitely would want to see an Asari commando type that has a renegade edge as others have mentioned previously... yes Captain Wasea and Aria, i'm looking at you badass babes. It would be cool for them to have a somewhat dominating personiality, perhaps leading to some rivalry and criticism and even a "surprising" twist in their loyalty if the character follows a paragon path.
As for something different... maybe a novice whose personality changes from inexperienced to seasoned as the plot progresses. Would make for some interesting character development and dialogue.
Personality-wise, I'd like one similar to Legion or even EDI. A being that knows so much and yet is still capable of being amazed at learning the simple things that most people take for granted.
I want a mama bear. I want a middle aged lady who's kind of protective of the rest of the team, makes a few jokes on occasion, but is mostly gruff. Someone capable, taciturn, and stoic.
Like Liara's Dad but a bit more developed.
Its not Japanophobic. I hated Kai Leng and Kasumi for their over the top anime style, posing and argh....
Never again please
Did I mention I hate anime?
I love anime (that is to say, there are many titles that I truly adore), and... how to put this. I think the "thought" that went into those characters was far, far too based on stereotype. Kasumi was Japanese(-American?), wonderful!! So... she wears geisha style make-up on her lip and is basically a ninja. And Kai Leng, gosh, where to start. The boy has a sword. A sword! The team should have been embarrassed. What's next, an Arabic character with a pet camel or a First Nations character who lives in a teepee? Ugh.
That said, I enjoyed Kasumi's "character" in particular, and her voice acting was great. But, yes.
(By the way, saying "I hate anime" is sort of like saying "I hate western live-action film." But then again I'm also the sort of person who finds merit in all music genres, fiction, film, etc.)
I like to have someone like Wreav.
I hate that stupid idea of putting people into those stereotypes.
Also, I'd like to see someone like Jack again, she was scarred by her past but at the same time she was a nice human being, and I liked that she didn't try to apologize for who she was, but tried to be accepted.
Maybe someone with a light humorist side to them, like Zevran.
I wouldn't mind a male squad mate and or LI that is very smart and uses his intelligent mind rather then violence. Not saying he shouldn't be able to defend himself, but that he should out smart the enemy then simply resorting to mindless violence.

Modifié par CastelessScars, 04 septembre 2015 - 04:29 .
Garrus isn't a utilitarian moralist- he never really casts his morality in consequentialist terms, that sort of morality has never been a big thing for him.
In ME1, Garrus does have a moral delimma arc that comes close, but it's framed far more based around 'uninhibited' versus 'by the book' divide between Renegade and Paragon themes: it's coached in terms of what's the best way to get to a point (by the book or ignorring the beuracracy), but not in terms of whether it's the goal or the means that is important in determining morality.
In ME2, Garrus's ME1 delimma is jettisoned, never to return, in favor for the outright revenge quest in which 'self-control' and 'obsession' are the primary themes. Again, whether the outcome is the moral factor is never really addressed: the player's motivations can be whatever, but the dialogue and themes for Garrus are more over Garrus's self-control than what makes his crusade moral or not. The Harkin confrontation, for example, isn't a delimma of whether torture or roughing up Harkin is morally justified or not: it's not even a real issue, as Shepard just stands and watches for most of it, and even saving Harkin from being shot is cast in 'eh, he can't escape' rather than 'your means are immoral.' Likewise, the Sidonis confrontation isn't cast in terms of the morality of means vs. ends- even the Paragon route is cast in terms of the changes to Garrus- but while that's 'consequence,' it's not in the context or sense of utilitarian ethics.
Even in ME3, when Garrus is practicing utilitarian ethics in so much as he suggests strategy, it's still not addressing the ethics of the divide, or pursuing a particularly moralist tone about it. He'll rationalize/defend pretty much any choice Shepard makes as 'it was necessary,' and he doesn't go out of his way to push one thing or the other, and he doesn't bring up moral failings or failures of utiliatarian standards. It's... how to say it...
Remember how in ME1, Liara would sometimes chide you for being a Renegade douche and say she thought you were wrong? Garrus doesn't even say you're wrong.
I wouldn't mind a male squad mate and or LI that is very smart and uses his intelligent mind rather then violence. Not saying he shouldn't be able to defend himself, but that he should out smart the enemy then simply resorting to mindless violence.
I don't want 80% from my squad to have daddy issues. Oh and don't copy the trilogy characters add something new and refreshing.
snip
Problem here is that Shepard has too much control over his party members. My main playthrough is with utilitarian Shep, so I just missed the fact for a lot of people Garrus was not like that at all. I am not an expert on ME characters, but Shep basically shapes every character around him to his will, for me Garrus seemed like utilitarian because Shep's thought process was like that, now I understand the problem. I say "Victory at any cost" and mean "goals justify the means", Garrus says "yes", and I am like "OK, so you are utilitarian too!"
But isn't it true of every character shep can affect? Every single one of them has to be changed on Paragon/Renegade scale because it is the only measure of morality in the trilogy. Anyway, my knowledge of morality is limited to superficial overview of main moral theories and counterarguments between them, so I'll just trust you on Garrus not being utilitarian.
Now that I think of it, seeing more independent characters that will argue with you and more situations that can't be solved with magical paragon/renegade talk would be nice. Never thought of how limiting in terms of character development shep's influence is, you basically make every party member identical as soon as you gain his loyalty. Guess I need to start a new playthrough where I don't use renegade/paragon talk and see how it goes.
Yea...Garrus was basically Shep's yes man. I really hope that there's no more of those type of characters.
I very seriously doubt that.
You see, the reality is, as much as players may claim otherwise, nobody wants 'real' opposition or punishment. The reason is incredibly simple. Because 'real' opposition is not fun. 'Real' punishment is not fun. There are all sorts of things that a squadmate who is genuinely angered at your actions could do. Like having the player character arrested and the game ending. Or disruption the mission somehow so that a critical objection is failed and the overall plot arc collapses, ending the game. Or just putting a weapon to the protagonist's head and pulling the trigger.
But those things wouldn't be very fun, would they now?
When players say they want squadmates to 'react,' what they really mean, at worst, is for the squadmate to get angry, make a scene, and the player character to smugly and effortlessly execute them, because the player character is just that much better than everyone around them. No genuine opposition, in other words. Now that's indulgent and entertaining, but let's not go confusing it with 'real' consequences.
Depressed self-hating characters with martyrdom complexes, kinda like Blackwall (well done BioWare). The ones that always volunteer for suicide missions and when asked why, they respond with "I got nothing to live for anyway."
I would like a very religious character (Hanar) judgemental at times.
Also like a character that just cares for the pay check I like to see the religious character and this one go at it.
A Zaeed type character would be fine with me