You'll have options and they'll come in different colors , but non will matter.
In the end they'll fall off a cliff and smash their head , very tragic.
You'll have options and they'll come in different colors , but non will matter.
In the end they'll fall off a cliff and smash their head , very tragic.
Would be cruel, but interesting if the survival or death of the Inquisitor were dependent on decisions made during the main game (did you drink from the Well, were you friend with Solas? that sort of thing).
Kind of like the resolution of the Geth/Quarian conflict in ME3.
That would be interesting. A decision made in the first thirty minutes of the game turns out to be what decides your fate at the end? Actually, that'd be pretty hilarious to me. Random mood #6 turns out to be the one to end your life or something like that...hehe...
Honestly it would have to be something more significant, but it would be a riot if they did that...
As long as there was a way for my Inquisitor to live, I am ok with a "possible" death. Just like in DAO, you had the choice to die or not.
Double post. ![]()
nah - this is haw i see things :
*grab scout harding hand *
*open rift *
*disapear*
*reopen rift far away *
* live happy for ever after and have mini kids with my scout *
IF the inquisitor has to die, the only way I'd be able to accept such a death would be a "Galuf's final stand" moment, the inquisitor fighting the "villain/enemy swarm/big bad" until your health reaches 0 and then the game doesn't end, you keep going, you keep fighting.
no wimping out by having just a choice to *die* and then cutscene happens, If the inquisitor's going down he's going to take as many of those heathens as is inhumanly possible.
That's the way to do it, in my opinion. Or having you fight until you're spent, then triggering a cutscene where you get finished off. Just like this next massive spoiler for a certain Halo game.
No, no, I meant as in headcanon and not as something implemented by Bioware. I do not even want to imaging the nightmare that would be for them.
Ah, okay ![]()
That would be interesting. A decision made in the first thirty minutes of the game turns out to be what decides your fate at the end? Actually, that'd be pretty hilarious to me. Random mood #6 turns out to be the one to end your life or something like that...hehe...
Honestly it would have to be something more significant, but it would be a riot if they did that...
That already happened with Leliana, and I was less than pleased, considering I didn't even make a decision. I opted to listen so I could get some more info and I could make an informed decision, but apparently that's the same thing as encouraging her to kill someone. Oops! Not to mention she'll disobey your direct orders multiple times. *sigh* Anyway...
As long as it makes sense, I'm fine with the Inquisitor's fate being decided by earlier actions (preferably in conjunction with current actions).
The Inquisitor dying will just be one of the possible endings I think. They will go for multiple options and one will surely involve an ending where we can get rid of the anchor without the Inquisitor dying. And before somebody tells me it wouldn't be logical and I'm just spouting what I want to happen in this happy world:
That already happened with Leliana, and I was less than pleased, considering I didn't even make a decision. I opted to listen so I could get some more info and I could make an informed decision, but apparently that's the same thing as encouraging her to kill someone. Oops! Not to mention she'll disobey your direct orders multiple times. *sigh* Anyway...
As long as it makes sense, I'm fine with the Inquisitor's fate being decided by earlier actions (preferably in conjunction with current actions).
I like it. Not like just listening, but maybe one of the decisions you made? Say if you DIDN'T execute Erimond, he somehow manages to stab you in the back at a critical moment? I mean, LITERALLY stab you. And your judgements...I wonder if they will be mentioned...especially if you tended to execute EVERYONE you could? Spare the wrong person, or forget to execute another? It'd be interesting.
Earlier actions and current decisions? Why do I keep thinking of Steve Buscemi in Billy Madison? ![]()
That already happened with Leliana, and I was less than pleased, considering I didn't even make a decision. I opted to listen so I could get some more info and I could make an informed decision, but apparently that's the same thing as encouraging her to kill someone. Oops! Not to mention she'll disobey your direct orders multiple times. *sigh* Anyway...
As long as it makes sense, I'm fine with the Inquisitor's fate being decided by earlier actions (preferably in conjunction with current actions).
Imagine Leliana crazy pants as divine. Inquisitor dead. ![]()
No thanks. Whereas I don't mind the option of my Inquisitor getting killed, I'd like an option to prevent it.
I just want my Inquisitor to walk back to the forest.
Hell Dalish are pro at hiding...
I just find it poetic , going back to the woods and being a nobody again after saving the world.
Solas can take the mark too.I don't mind.
This, so much this. Possibly even the last part too.
I think it would be interesting as an option, resulting from our choices. E.g if the mark is killing you, and Solas gives you the option to transfer it to him, or keep it for yourself. You give it to him and live, but with the knowledge that he could use it for ruthless ends. Or you keep it and die, knowing that he won't be able to go all Corypheus-ish on us.
Idk, that's just an idea, but that kind of context I could go with. Preferably with a middle ground option (like you insist on going with him, but keep the mark yourself - and still live).
Maybe the inquisitor need not die, but they probably need to get rid of them some way or another to tie up the storyline neatly, even if we are moving up north. Put on bus maybe.
The only way I can really see a happy ending is for Solas to offer a way out.
"So hey, I may have unintentionally killed thousands of people, but there's a new opening for Gdodess of the Hunt, you up for it? We can totally be married and have divine babies yo"
Yeah, have our protagonist die so that the writers can write off the Inquisition as an irrelevant interlude that didn't result in any lasting changes in the world. Status quo is king after all.
/sarcasm
Seriously, the more often I'm presented with this heroic sacrifice BS there more I'm tempted to go completely dark-side. If that's the only way to survive I'll do it just to spite the trope and those who would force it on me. Surely, after having saved the world from something like Corypheus, just living on with my mind, magic and body intact isn't too much to expect, is it?
*Is seriously pissed off even by the remotest possibility that this might come true*
I doubt the inquisitor will die anytime soon, seeing how the main game ended. Of course i might be wrong, but i don't think so.
I doubt the inquisitor will die anytime soon, seeing how the main game ended. Of course i might be wrong, but i don't think so.
I would like to think so, but a lot can happen in those two years that have passed since the end of the main game.
My heroes live on even Shepard and Hawke, sorry can't get into hero dies at the end stuff, i get attached to my characters only reason i play this type of game in the first place
Yeah, have our protagonist die so that the writers can write off the Inquisition as an irrelevant interlude that didn't result in any lasting changes in the world. Status quo is king after all.
/sarcasm
Seriously, the more often I'm presented with this heroic sacrifice BS there more I'm tempted to go completely dark-side. If that's the only way to survive I'll do it just to spite the trope and those who would force it on me. Surely, after having saved the world from something like Corypheus, just living on with my mind, magic and body intact isn't too much to expect, is it?
*Is seriously pissed off even by the remotest possibility that this might come true*
As an option I wouldn't mind
I would also like the option to have all companions and advisors killed so the Inquisitor lives. Excellent.
Everything points to "give up your power and disappear in the world, living as a normal being". We had it with Warden and Hawke. Why Inquisitor has to be different?
Yeah, have our protagonist die so that the writers can write off the Inquisition as an irrelevant interlude that didn't result in any lasting changes in the world. Status quo is king after all.
/sarcasm
Seriously, the more often I'm presented with this heroic sacrifice BS there more I'm tempted to go completely dark-side. If that's the only way to survive I'll do it just to spite the trope and those who would force it on me. Surely, after having saved the world from something like Corypheus, just living on with my mind, magic and body intact isn't too much to expect, is it?
*Is seriously pissed off even by the remotest possibility that this might come true*
Remember, this is BIOWARE. A happy ending is just thirty seconds before they pull something out of Final Destination on our plucky hero/heroine. Though, I like that! Go all Sith and lay waste? Seriously, if they are asking for your head after you saved the world...not ONCE mind you....Corypheus, Mage/Templar War, Orlesian Civil War, and the Jaws of Hakkon...I figure we have at least FOUR saves and counting...then yes, let me be EVIL... ![]()
I still can imagine stilling before the nobles. I REALLY hope there is a way to basically tell them where to stick it.
"Well, what do you have to say for your self?"
Inquisitor clears throat, shifting in their chair. Slowly, they lean forward.
"Taarsidath-an Halsaam."
Let's hear them respond to THAT. Of course, that COULD be a phrase that LEADS to death...just saying. ![]()