It's too big a consequence for a DLC.
While DLC content typically has the structure of a side-quest, side-quests are optional. In-game, your character can choose not to do them, and the world-state respects that.
Side-quests can allow only unsatisfying outcomes, because the player can choose to avoid that content.
Not so with DLC. BioWare has decided that your character completes all DLC, regardless of whether you want him to. As such, DLC should never force an unsatisfying ending, because one of those endings will haplen to your character, even if you don't play the content.
My first choice would be that BioWare simply drop the ridiculous requirement that all DLC content be completed in a world state. But failing that, DLC consequences cannot be significant.
Here's the problem I have with this: This game is over, and they're using a new protagonist for the next game, assuming there is one. To DLC or not to DLC is entirely up to each player in this instance, even if it is Canonical for the rest of the series. Ending the Inquisitor now will result in some rage. However, that storm will pass a lot sooner than the rage from "What do you mean I won't be/see my Inquisitor again. What makes me think it's going to happen? Read through this thread, and see how many posts are in it insisting that they see their Wardens again. Just this thread, I don't want you to get overwhelmed by it from the forum in general.





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