The Inquisitor Dying would be the best way to end the new DLC.
#126
Posté 30 août 2015 - 07:37
- Korva et BansheeOwnage aiment ceci
#127
Posté 30 août 2015 - 07:38
I always do this part solo now, like the whole temple lifting thing just separates the Inquisitor from everyone. Personally I think it just runs better this way, especially since even if Cassandra was with you, she calls out from a distance asking if you're alive.
Hmm, I might try that sometime. I liked soloing the latter half of IYHSB for story reasons as well. It made Quizzy's probable sacrifice worth more, and made the fighting more epic, I thought.
- Korva, KaiserShep et LaughingWolf aiment ceci
#128
Posté 30 août 2015 - 07:38
I always do this part solo now, like the whole temple lifting thing just separates the Inquisitor from everyone. Personally I think it just runs better this way, especially since even if Cassandra was with you, she calls out from a distance asking if you're alive.
That actually is a good idea, I might do it this way when I replay the game.
#129
Posté 30 août 2015 - 07:40
I get that, but the Warden is Warden-Commander if alive so he's not retired. And having Hawke leave to lead the Wardens the Weishupt (I know its spelt wrong) is silly as he has more relevance joining the Inquisition as a party member or advisor or something.
Like I said, it's not a immediate issue since the Warden searching for a cure to the calling is a good reason, and Hawkes initial reason for hiding is good -- just not leaving to Weishupt.
The only problem I had was the whole WC thing. The Hero of Ferelden should have stepped down to find the cure. It would have made more sense.
But there are more than a few disconnects between story and wartable missions than I like.
If Bioware doesn't do the mysterous disapearance thing again. Just state they retired somewhere or whatever there'll be much less wailing. It was the whole 'ehat happened?' Question that got so many worked up.
And we were supposed to return to Hawke with Exalted Marches but that got folded into dai so Hawke's fate was all up in the air... 'We hate Hawke and DA2 but we want to know what the hell happened anyway!'
A nice ride into the sunset with no real, he/she then disappeared would work fine.
- LaughingWolf aime ceci
#130
Posté 30 août 2015 - 07:44
It would be great as an option. However, I'm not really fan of the idea of it being the only possible ending. I guess I'm just too childishly attached to my Inquisitor to see that it would bring great closure and tie some loose ends etc
#131
Posté 30 août 2015 - 07:48
I just want the option to gtfo of the Inquisition, run off with Solas and have elven god babies.
#132
Posté 30 août 2015 - 07:48
The deconstruction of the Inquisition is vital for hypothetical future games imo. Otherwise the devs would've to deal with too much ballast - or do a rather large time/space skip.
The death of the Inquisitor would be the option I choose, but it should be an option. That s/he becomes permanently unavailable on the other hand is vital too for the future.
DA already suffers from too much old crap and tons of cameos. They need to make a cut and get things out of the way. Otherwise the mess will be getting bigger and bigger.
#133
Posté 30 août 2015 - 07:51
You think that Inquisition has the happiest ending for the sake of happy endings? Do you not watch any movies or TV at all? Heck, even a recent movie that I love could be categorized as one that has such an ending: Edge of Tomorrow...If that's not a happy ending for the sake of happy endings, I don't know what is.
Narrative is really not all that important. What matters is thematic. For example, in nearly all fiction with combat, the protagonist being shot in the head by a completely random mook and the story immediately endingis perfectly valid narratively but indefensibly stupid thematically.
And yes, I cannot think of a single work of fiction with a bigger gap between what the narrative presents as the thematic conclusion (you are the best hero that has ever existed, you have built an empire from nothing, you are the savior and most powerful person in the world, you have a team of loyal ultra badasses, everyone loves you) and the actual thematic conclusion (you are a dullard who hasn't displayed much of any qualities at all.)
- Aren aime ceci
#134
Posté 30 août 2015 - 07:53
You must not get exposed to much fiction then... but given your posting style, I'm pretty sure I shouldn't take you seriously either.
What 'posting style' would that be?
#135
Posté 30 août 2015 - 08:16
I would be okay with my Inquisitor dying as long as the circumstances were right. I'd much prefer him going out in a "to the last man and to the last round" kind of battle as opposed to another "click here to die plz" type of ending.
But there are so many ways the Inquisition as an organisation could end. Maybe, after whatever conflict presented by Trespasser is resolved, your Inquisitor just decides that all those who served faithfully have done enough, have risked their collective rears for Thedas one time too many already - especially if Orlais and Ferelden suddenly find their long lost testicles again and give you crap for saving them. I just imagine the Inquisitor saluting as the now disbanding Inquisition army marches by him/her one last time before they all head back to their homes. Then, after a last glance at the now empty Skyhold, the Inquisitor mounts up and rides away, and gets an epilogue based on previous choices. One that leaves no doubt about their fate, so no return in later games.
- kyles3, Felis Menari et Arakat aiment ceci
#136
Posté 30 août 2015 - 08:21
Everyone against their inquisitor dying supports MEHEM.
- ananna21 et Lightningstar aiment ceci
#138
Posté 30 août 2015 - 08:24
Actualy while you guys are right in assuming that it wud be easiest to get rid of inqusition and the inquisitor for the future games in DA franchise in reality it doesnt rly matter since they have said this was the last game focusing on southeren Thaedas.
So since the next DAI is suposed to be happening far away that gives em big freedom for ending on DAI since all of its potential variations do not rly need to be taken into account nearly as much as they wud have to be if the next game was again happening in the south. Plus it also gives em an option to include our diferent endings simply as different codex entries in the next game.
#139
Posté 30 août 2015 - 08:28
Yes Inquisitor should die.
- Lightningstar aime ceci
#140
Posté 30 août 2015 - 08:30
#141
Posté 30 août 2015 - 08:33
It's clearly more then just dna.
RNA?
#142
Posté 30 août 2015 - 08:38
And then they spent the next installments making increasingly convoluted excuses to keep surviving Heroes of Ferelden outside of the story, even when said story unfold on their home turf. If Schrödinger-survivors keep pilling up, it will get ridiculous really fast
There always is an option to make DA:not4 in Andromeda galaxy,you know ![]()
In any case,next DA game,if it will happen,will surely not take part in areas previous DA games were taking place. So not a problem.
#143
Posté 30 août 2015 - 08:39
......my inquis will give Solas a big hug, and hand in hand they will leave through the Eluvian.....
...
...
wait, that sounds familair...
#144
Posté 30 août 2015 - 08:40
Nah, can't die. I'm a god in my world, I can't die.
#145
Posté 30 août 2015 - 08:48
Narrative is really not all that important. What matters is thematic. For example, in nearly all fiction with combat, the protagonist being shot in the head by a completely random mook and the story immediately endingis perfectly valid narratively but indefensibly stupid thematically.
And yes, I cannot think of a single work of fiction with a bigger gap between what the narrative presents as the thematic conclusion (you are the best hero that has ever existed, you have built an empire from nothing, you are the savior and most powerful person in the world, you have a team of loyal ultra badasses, everyone loves you) and the actual thematic conclusion (you are a dullard who hasn't displayed much of any qualities at all.)
I can think of a few that are worse.
Such as Witcher 3, where the existential threat to the universe is literally handwaved away with the power of love by the mary sue co-heroine, which she survives in 2 out of 3 endings.
GTA V, where one of the endings have every protagonist kill every villain and resolve all the problems in their life.
Arkham Knight, where every problem is resolved, almost every ''dead'' character comes back and every villain gets thrown back into prison.
That's of course not going into other works. Edge of Tomorrow was cited and is a good example of a film having an happy ending for its own sake. Still a pretty great movie if you ask me.
- kyles3 et ananna21 aiment ceci
#146
Posté 30 août 2015 - 08:50
You know, I had no problem with the idea of Shepard dying. Yes, it was handled poorly, but I expected it.
But here's the thing: Shepard dies in the main game. To have the Inquisitor die no matter what in the ending I'm paying extra for, I'm going to be a bit salty about it being that should have happened in the base game than anything else.
But it's not. We're getting a DLC that time skips you two years later and s*th hits the fan. While the Inquisitor dying in the end should still be an option (I have a feeling that those who choose to drink from the Well have a very high chance and I'm sure the DLC will give you a choice to sacrifice yourself if possible); it should not be the only option.
That's not saying I want the ending to be all sunshine and rainbows being that's not how life always in; but that doesn't mean it can end in sorrow.
There's always a dark time in our lives but in the end there's always a spot of light. How you reach it is up to you.
So in short: No.
- Korva, Gold Dragon et kyles3 aiment ceci
#147
Posté 30 août 2015 - 08:53
I can think of a few that are worse.
Such as Witcher 3, where the existential threat to the universe is literally handwaved away with the power of love by the mary sue co-heroine, which she survives in 2 out of 3 endings.
GTA V, where one of the endings have every protagonist kill every villain and resolve all the problems in their life.
Arkham Knight, where every problem is resolved, almost every ''dead'' character comes back and every villain gets thrown back into prison.
That's of course not going into other works. Edge of Tomorrow was cited and is a good example of a film having an happy ending for its own sake. Still a pretty great movie if you ask me.
Witcher 3 and GTAV have multiple endings. GTAV (which isn't even an RPG) can end up with betrayal and one of the main characters being brutally murdered. Witcher 3 can have the main character end up alone, adopted daughter dead, and the world even worse than it was. Opposed to DA:I we're the ending is pretty happy-go-lucky.
- kyles3 aime ceci
#148
Posté 30 août 2015 - 08:53
Stupid question incoming but the thread title has made me wonder; Inky says their own hand is killing them... So what happens if they simply cut it off? Will it regrow?
#149
Posté 30 août 2015 - 08:58
You think that Inquisition has the happiest ending for the sake of happy endings? Do you not watch any movies or TV at all? Heck, even a recent movie that I love could be categorized as one that has such an ending: Edge of Tomorrow.
I mean…
SpoilerIf that's not a happy ending for the sake of happy endings, I don't know what is.
To be fair, it's a less silly ending than the work Edge of Tomorrow is adapted from.
- LaughingWolf aime ceci
#150
Posté 30 août 2015 - 08:58
Stupid question incoming but the thread title has made me wonder; Inky says their own hand is killing them... So what happens if they simply cut it off? Will it regrow?
It wouldn't regrow, but then you're character would be missing a hand... which isn't good for someone who gets into as many battles as they do. Also, we have no idea what would happen to anchor; would it stay on the hand? transfer to the other hand? explode?





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