This is going to be a tough DLC for me. I tend to bring the characters who I think will make the most sense for the story, so I don't have a 'default' team. My issue with this one is that it seems as if the characters who I'd want to bring would be Cassandra (if the Divine is willing to strap on her armor one last time for the greater good, you should let her); Iron Bull (he's got an axe to grind with the Qunari and would be the most likely to give me sound advice against them); and Dorian (I'll need a magical consultant because of the eluvian and, given Tevinter's relationship with the Qunari, he's a better choice than Vivienne; plus he's my quizzie's boo).
But, Inquisitor Adaar is a two-handed warrior. So that would be a party of three warriors and a mage. I don't like the idea of leaving behind any locked doors. But, none of the rogues really make sense. Sera's out. She has no plot relevance. Varric also seems like his story's come to a close after the Hawke and Bianca plots. Cole could make sense given that he's a spirit, but it's not as strong as the other three. So I'm stumped. I think I'll go with my preferred party, but it hurts a bit to go without a rogue.





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