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Before the End, a Look Back at the beginning


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#1
Al Foley

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So with the announcement of the new DLC also comes the announcement that this will be the last adventure for the Inquisition. :(  

 

I have said and compared Inquisition to a Phoenix, rising out of its own ashes.  Because the game is a flawed game, a deeply flawed game with a few holes in it wide enough to fly Federation Shuttlecraft through. (a bit of an achievement there).  But the entire end product taken as a whole, is one of the best games I have ever played.  

 

The cast of characters in this game is the best, and most human, I have ever run into in a game. THey feel like people almost to a tea.  

The open world narrative, while having its flaws, is gorgeous, and still quite able to carry on its own thing.  It has maybe one or two too many fetch quests, but the environments in it is gorgeous.  From the Deserts of the Western Approach, to the plains of the Exalted Plains and the snow of the Emprise du Lion.  

 

The story, while maybe not the best most godly story in existence, is solid. 

 

And the Inquisition itself, along with the Inquisitor...to quote the Tenth Doctor.  I don't want to go.  The Inquisition itself is an organization that I just do not want to let go of.  I want to see more of its adventures, I want to continue shaping the world as it.  Or at least have it continuing to do its thing in the back ground in future installments.  The Inquisitor is someone I have grown to greatly admire and respect in the pantheon of RPG protagonists.  Despite two and a quarter play throughs I have gotten quite comfortable in their shoes.  

 

Anyways.  Come, pull up a chair. Reminise, get all nostalgic, and share your best memories of the Inquisition, or just your thoughts on the game in general.  


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#2
MrMrPendragon

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I'm not really a big big fan of DAI mostly because of the crafting ([...] you crafting... seriously I hope you die), and I don't mind if the Inquisition is done in the last DLC (with the Inquisitor surviving), but the best memories I have of this game is mainly telling Blackwall to [...] off when he makes his speeches (not a big fan of DAI's companions either).

 

I also like the Emerald Graves, Emprise Du Lion and the tomb sidequests in the Hissing Wastes. Those areas have very interesting codexes that are worth reading. I also like the Winter Palace quest because it's the one mission in the entire series that's all focused on real-world problems (politics). I'm getting kind of sick of solving only fantasy-related problems like defeating a horde of monsters or fighting demons, and this quest was just what I needed. Although I wish it could've been longer and the consequences of poorly-chosen decisions could've been more punishing.

 

lol edited for profanity



#3
KaiserShep

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Aww, I actually kinda love the crafting. I killed a bit too much time and depleted my materials just making stuff. 


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#4
Shaftell

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A flawed gem is how I'd describe this game. The best cast of characters Bioware has ever done by far! They're the most real and have their own goals and ideals. This game is a benchmark in character writing for the following Bioware games.

I also would love to thank Bioware for allowing so much interpretation in DAI. You crazy genius content creators on youtube with your theories fill my mind with wonder and make me want to keep exploring Thedas. You people are an extension of this awesome franchise and really make a difference on the depth and complexity of the Dragon Age setting.
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#5
Elhanan

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I had ordered disks, so I waited an extra day to install and play my copy. In the meantime, I read several complaints about control issues, and might have become anxious if not for the past tutoring of folks like Gopher, and spent a day re-mapping keys and setting before gameplay. Then I spent time in the tutorial levels learning how to use the Tac-Cam, adjust Tactics and Behavior, etc; practice what was purchased, and not try and play a former title. So worth it....

My highlight moment was after entering Skyhold and touring the keep, I kept overhearing comments about strange occurances. A little while later, it was evident that the stories involved Cole, and he quickly rose to be my favorite new character. And I still have not been able to utilize him fully, so there is plenty of his story left to hear.
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#6
correctamundo

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I can keep playing this game for a long time even with no more content coming out. That is mainly because of the cast, and because I can make the IQ into such a formidable character. And I don't mean abilities or levels, I mean personality-wise. All inquisitors are unique in so many ways. Even though some side-quests could have been made with a little more flavour there are quite a few side-quests that have mystery, suspense, depth and a lot of Thedas flavour.

 

Then of course there are the mainstory quests that go above and beyond the competition.


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#7
Guest_Evie_*

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When I think of my first experience with Inquisition, 2 things pop up. First off, I was not keeping up on it so I had no idea who would be in it. I hadn't touched a DA game since 2011. I saw Varric for the first time and felt so damn happy! Second was the near tears emotional moment just before Skyhold was found. When that happened I knew this game was going to be worth it and nearly 8 months later I'm not wrong.


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#8
Pee Jae

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The only major problem I have with DAI is the mmo style fetch quests. I will probably never get every shard ever again, having done it once. Or close every rift.

 

The areas they were in, though. Absolutely gorgeous. Even the Fallow Mire has its charms. My favorite is the Emerald Graves. Here there be giants!

 

I remember pre-loading the game. It was so frustrating having the entire game on my pc ready to go and not being able to play it. Then, cheating by getting on a Korean server. Making my first character, a qunari female and seeing how big they were.

 

I originally thought that we would be in Haven the whole time and slowly convert part of it into Skyhold. :D  


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#9
Phoenix_Also_Rises

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Can I just say how much I love that somebody decided to make this thread?

Anyways, I originally went into Inquisition out of boredom, really. My most favorite games of all time are the Mass Effect games and the wait for new info on what would later be known as ME:A was getting a bit long. So looking for a BioWare fix I checked out Inquisition. I did not know what to expect, but I definitely didn't expect THAT. After my first playthrough (or, to be perfectly honest, during) I immediately got both previous games, and fell in love with the world and the stories and the characters, as much as I have with those of Mass Effect, possibly even more.

So to me, Inquisition is not just another Dragon age game, it is THE Dragon age game. It is the reason why I became so enthralled by the setting and the characters, why I began wanting to see more and why I am here now, today, in these parts of the forum and in this thread.
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#10
Shevy

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Sadly, BioWare's figurehead, the story and pacing of it, was the biggest flaw of the game. A better integration in the beautifully created maps, a stronger villain and a better pacing post Skyhold and this game could've been great. Less, but more fleshed out side quests and less collectibles and this game could've been awesome.

Companions were good for the most part and the crafting a promising concept.

Combat mediocre as always, but this is expected in a BioWare game.

 

But since it can bring me back to play it from time to time, it made it things right somewhere in there.Looking forward to the end.


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#11
Elhanan

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Can I just say how much I love that somebody decided to make this thread?

Anyways, I originally went into Inquisition out of boredom, really. My most favorite games of all time are the Mass Effect games and the wait for new info on what would later be known as ME:A was getting a bit long. So looking for a BioWare fix I checked out Inquisition. I did not know what to expect, but I definitely didn't expect THAT. After my first playthrough (or, to be perfectly honest, during) I immediately got both previous games, and fell in love with the world and the stories and the characters, as much as I have with those of Mass Effect, possibly even more.

So to me, Inquisition is not just another Dragon age game, it is THE Dragon age game. It is the reason why I became so enthralled by the setting and the characters, why I began wanting to see more and why I am here now, today, in these parts of the forum and in this thread.


As I recall, that is where Thedas got the name: THE Dragon Age Setting. But my memory needs caffeine, so pls seek confirmation.
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#12
Phoenix_Also_Rises

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As I recall, that is where Thedas got the name: THE Dragon Age Setting. But my memory needs caffeine, so pls seek confirmation.


I heard that too. Can't quote the source (at work now) but I'm pretty sure your memory is doing just fine running on the caffeination equivalent of fumes :)
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#13
Al Foley

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I can keep playing this game for a long time even with no more content coming out. That is mainly because of the cast, and because I can make the IQ into such a formidable character. And I don't mean abilities or levels, I mean personality-wise. All inquisitors are unique in so many ways. Even though some side-quests could have been made with a little more flavour there are quite a few side-quests that have mystery, suspense, depth and a lot of Thedas flavour.

 

Then of course there are the mainstory quests that go above and beyond the competition.

Here here.  DA I (and I think all games) you get out of it what you put into it.  

 

When I think of my first experience with Inquisition, 2 things pop up. First off, I was not keeping up on it so I had no idea who would be in it. I hadn't touched a DA game since 2011. I saw Varric for the first time and felt so damn happy! Second was the near tears emotional moment just before Skyhold was found. When that happened I knew this game was going to be worth it and nearly 8 months later I'm not wrong.

Here here.  I forgot to mention the pure amount of emotion that this game brought up in me from gasping and having my mouth open at the scenery rolling by to crying and jumping for joy and cheering like a mad man that this game has brought out in me.  And the applause, applause, applause.  Probably the most emotionally invested in a game I have gotten, in a consistant basis, maybe sans ME 3.  

 

In your Heart Shall Burn specifically.  That whole quest made the game worth the 59.99 by itself.  The rest was just icing on the cake. 

 

The only major problem I have with DAI is the mmo style fetch quests. I will probably never get every shard ever again, having done it once. Or close every rift.

 

The areas they were in, though. Absolutely gorgeous. Even the Fallow Mire has its charms. My favorite is the Emerald Graves. Here there be giants!

 

I remember pre-loading the game. It was so frustrating having the entire game on my pc ready to go and not being able to play it. Then, cheating by getting on a Korean server. Making my first character, a qunari female and seeing how big they were.

 

I originally thought that we would be in Haven the whole time and slowly convert part of it into Skyhold. :D  

That would have been interesting.  

 

Heh.  You bring up though what a bad ass this game made me feel like.  In Skyrim I would watch everyone else, like my uncle, have large fights involving giants, and sabercats, and bandits...sometimes all at once.  But when I played the game I would always get boring fights.  But in Inquisition man did I feel like a bad ass.  Probably my most epic combat moment was powering through the Darkspawn infested Tevinter prison with only like 2 health potions and making it through.  Fighting two giants, and then getting through the thing only MORE GIANTS, and Tevinter Mages.  I became quite a giant killer my first play through.  Kara was not as into them. :P

 

 

And hey, I can't stop sharing this tribute enough but it is the best.  

 


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#14
correctamundo

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Powerful video  =)



#15
Dai Grepher

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To comment on your remark about the companion characters being like real people, I remember something about Blackwall. After it was revealed that he was Thom Rainier, I got him out of jail, judged him to go to the Wardens after Corypheus was defeated, and kept him around. But I stripped him of the Grey Warden armor (the official version), and for a little while just had him without any armor. He was wearing just the plain off-green coat and beige rags, which looked boring and common. I remember thinking how pathetic he looked in the lineup compared to the others, especially Dorian and Cole who are positioned on either side of him. It was like, here are all these outstanding and accomplished people who look so imposing and formidable, and then there's this guy. This average nobody. This defeated, sad-faced scrub who would fit in better with the random NPCs. I actually kept him that way for a while, and Vivienne even launched an insult about how he's not a Grey Warden or a Chevalier and he does... whatever it is he does here. I smiled at that. Then after he was humbled some more by Cassandra, and then built up by Sera and Cole, I suited him up in the Orlesian Lion Armor (Lyin' armor, get it?) and brought him to help take Sulidin Keep after not using him for a while. Solas was in the party and insulted him, and then in the next banter he apologized to him. I think this is when I felt like Rainier could be considered Blackwall again.

 

Anyway, I bring this up because it's something I remembered about the team, in that while each was written well as if they were real and flawed people, they each had special characteristics and qualities that set them apart from average people. Cass is a Seeker, Sera is a Red Jenny, Dorian is an Altus Mage, Blackwall was a Grey Warden Constable... and then he's just a... meh, Cole is a Spirit of Compassion, Vivienne is a First (Grand) Enchanter, Solas is a Fade Walker, Varric is a Novelist and Master Merchant, and The Iron Bull is a Ben Hassrath Warrior and Spy. All outstanding people, but also quite realistic.


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#16
Shechinah

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Personal story time: I was overjoyed when Dragon Age: Inquisition was announced and after much consideration, I decided to pre-order the Inquisitor edition, a choice I have not yet regretted. I'd been scheduled for orthognathic surgery due to something they believed would eventually cause me great difficulty when it came to, amongst other things, eating. According to my surgeon, it was generally considered expected that after surgery and during the recovery process the patient felt the surgery was the worst decision they'd ever made in their life. I had the luck of a loving family's support to help me emotionally and physically through the worst of the recovery process with my mother even helping me eat in the beginning because I was too weak to lift a spoon more than two times before becoming exchausted.

 

The week Dragon Age: Inquisition came out was the week where I was finally allowed to return to eating solid food and my father offered me a ride to my local Gamestop so I could purchase the game. To congratulate me on making a recovery, he decided he wanted to gift me the game by paying for it.    

 

Dragon Age: Inquisition was a joy that helped me get through the last of my recovery process and distracted me from the stress and emotional trauma of the experience until I was healthy enough to deal with both of them. 

 

I will always be grateful to my family for their support and I would like to express my gratitude to Bioware as well.

 

Thank you, Bioware.

 

 

 

Note: Did you know cake constitutes as soft food? There is always some bright in the dark.


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#17
Al Foley

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To comment on your remark about the companion characters being like real people, I remember something about Blackwall. After it was revealed that he was Thom Rainier, I got him out of jail, judged him to go to the Wardens after Corypheus was defeated, and kept him around. But I stripped him of the Grey Warden armor (the official version), and for a little while just had him without any armor. He was wearing just the plain off-green coat and beige rags, which looked boring and common. I remember thinking how pathetic he looked in the lineup compared to the others, especially Dorian and Cole who are positioned on either side of him. It was like, here are all these outstanding and accomplished people who look so imposing and formidable, and then there's this guy. This average nobody. This defeated, sad-faced scrub who would fit in better with the random NPCs. I actually kept him that way for a while, and Vivienne even launched an insult about how he's not a Grey Warden or a Chevalier and he does... whatever it is he does here. I smiled at that. Then after he was humbled some more by Cassandra, and then built up by Sera and Cole, I suited him up in the Orlesian Lion Armor (Lyin' armor, get it?) and brought him to help take Sulidin Keep after not using him for a while. Solas was in the party and insulted him, and then in the next banter he apologized to him. I think this is when I felt like Rainier could be considered Blackwall again.

 

Anyway, I bring this up because it's something I remembered about the team, in that while each was written well as if they were real and flawed people, they each had special characteristics and qualities that set them apart from average people. Cass is a Seeker, Sera is a Red Jenny, Dorian is an Altus Mage, Blackwall was a Grey Warden Constable... and then he's just a... meh, Cole is a Spirit of Compassion, Vivienne is a First (Grand) Enchanter, Solas is a Fade Walker, Varric is a Novelist and Master Merchant, and The Iron Bull is a Ben Hassrath Warrior and Spy. All outstanding people, but also quite realistic.

What an amazing RP story. :)


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#18
Al Foley

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Personal story time: I was overjoyed when Dragon Age: Inquisition was announced and after much consideration, I decided to pre-order the Inquisitor edition, a choice I have not yet regretted. I'd been scheduled for orthognathic surgery due to something they believed would eventually cause me great difficulty when it came to, amongst other things, eating. According to my surgeon, it was generally considered expected that after surgery and during the recovery process the patient felt the surgery was the worst decision they'd ever made in their life. I had the luck of a loving family's support to help me emotionally and physically through the worst of the recovery process with my mother even helping me eat in the beginning because I was too weak to lift a spoon more than two times before becoming exchausted.

 

The week Dragon Age: Inquisition came out was the week where I was finally allowed to return to eating solid food and my father offered me a ride to my local Gamestop so I could purchase the game. To congratulate me on making a recovery, he decided he wanted to gift me the game by paying for it.    

 

Dragon Age: Inquisition was a joy that helped me get through the last of my recovery process and distracted me from the stress and emotional trauma of the experience until I was healthy enough to deal with both of them. 

 

I will always be grateful to my family for their support and I would like to express my gratitude to Bioware as well.

 

Thank you, Bioware.

 

 

 

Note: Did you know cake constitutes as soft food? There is always some bright in the dark.

Inquisition really helped me through a dark time too.  Nothing like what you went through but the 'Dawn Will Come' was an amazing and pitch perfect moment for me given that, I did not exactly know if I was going to make it at that particular point of time.  That song gave me the ability to power through it. 


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#19
barkspawnVEVO

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I was just about to enter an exam week when DAI came out. I had pre-ordered it on Origin and had the early download access, which meant that on the eve of the 20th, I set the download running, my alarm clock at 4am and went to bed.
In the morning I woke up and played the first couple of hours (which was, though, creating a character and then ending up in the Fade-glitch, repeat as necessary).
Oh the times.
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#20
Elhanan

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Personal story time: I was overjoyed when Dragon Age: Inquisition was announced and after much consideration, I decided to pre-order the Inquisitor edition, a choice I have not yet regretted. I'd been scheduled for orthognathic surgery due to something they believed would eventually cause me great difficulty when it came to, amongst other things, eating. According to my surgeon, it was generally considered expected that after surgery and during the recovery process the patient felt the surgery was the worst decision they'd ever made in their life. I had the luck of a loving family's support to help me emotionally and physically through the worst of the recovery process with my mother even helping me eat in the beginning because I was too weak to lift a spoon more than two times before becoming exchausted. 
 
The week Dragon Age: Inquisition came out was the week where I was finally allowed to return to eating solid food and my father offered me a ride to my local Gamestop so I could purchase the game. To congratulate me on making a recovery, he decided he wanted to gift me the game by paying for it.    
 
Dragon Age: Inquisition was a joy that helped me get through the last of my recovery process and distracted me from the stress and emotional trauma of the experience until I was healthy enough to deal with both of them. 
 
I will always be grateful to my family for their support and I would like to express my gratitude to Bioware as well.
 
Thank you, Bioware. 
 
Note: Did you know cake constitutes as soft food? There is always some bright in the dark.


I empathize. Not as good as this story, but after pre-ordering the disks and practicing and training, December rolled around. After a few examinations, I was informed right before Christmas that I had cancer. DAI still serves as a method of entertainment, as well as a distraction from the treatments and recovery.

Was informed that after my final regular treatments in June that I am clear, though am still recovering from the radiation and chemo, and now we are receiving an epilogue DLC to the game. Rather timely event me, I must say.

Keep on healing, and good gaming!
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#21
Shechinah

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Inquisition really helped me through a dark time too.  Nothing like what you went through but the 'Dawn Will Come' was an amazing and pitch perfect moment for me given that, I did not exactly know if I was going to make it at that particular point of time.  That song gave me the ability to power through it. 

 

"It'll get better" was the phrase I told myself to make the time just a bit more bearable and it thankfully proved true.

 

"The Dawn Will Come" struck a chord with me and made a scene I'd already considered beautiful and hopeful even more powerful.
 


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#22
Dabrikishaw

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I remember having a pretty bad time with the game at first. Near the launch day, I decided to play a Dagger Rouge. I never had any fun with the Daggers because the melee for rouges wasn't great, and the lack of information on what worked and how to complete certain quests made me really frustrated at times. When I was trying to turn my rouge into an Assassin I had no idea how to actually turn in the quest reward for the longest time it bothered me. As far as crafting goes I stuck with the Armor and Weapons of the Dragon the whole game because I had no clue where to get better schematics. All companions were equipped with blue and purple loot I could find. 

 

That's all in the past though. Now I look back at my past issues with the game compared to everything I know about it now and it feels like I made real progression in understanding the game.



#23
Majestic Jazz

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I am glad people liked it, but I am also glad to see it come to an end. DAI was Bioware's biggest launch title and won many 2014 GOTY Awards, however, it was far from a perfect game. While many people loved it for many reasons, there were many people who hated it for many reasons as well. My only solace is that I know that Bioware will take the feedback (positive and negative) from DAI and use it when developing Dragon Age 4. I am glad to know that DA4 will not be a copy and paste of DAI but something different. Will there be similarities? Yes, but expect a different game this time around with DA4. If the new DLC is to be any indicator, it is that they have heard the complaints and have gone back to a story/character driven approach rather than a lore/exploration approach that DAI went with. And this isn't just with Dragon Age, but with SWTOR as well as the Knights of the Fallen Empire expansion will be story/character driven and that is an MMO.

 

In the end, it seemed like DAI had so much promise. It was Bioware's first attempt on the next gen consoles and because of that, the old gen consoles held it back and Bioware had to reduce their scope. Judging by the 2013 PAX leaked video, DAI was going to be a different game from what we got in many regards, but much of that content was cut. This is why I always say that Mass Effect: Andromeda will be Bioware first true next gen title because Xbox 360 and PS3 will not be there to hold them back, they can go all out with MEA in a way they couldn't do with DAI. 

 

DAI was a "testing of the waters" so to speak. They tried new mechanics and approaches, many failed and many succeeded. The ones that succeeded will be back in DA4 and those that failed will not make the cut again (Thank God!). I mean, since KOTOR, DAI is the only Bioware game that I have not gone back and replayed for a second time, and I am not the only person to have expressed this.

 

I expected a modern Bioware title with emphasis on cinematics, characters, and story and what I got was a failed attempt to appeal to the Skyrim crowd by developing a game centered around lore and exploration. 

 

So when I look back at DAI, I see a game that had a lot of potential, but just could not completely live up to the initial scope. Also now that David Gaider is no longer going to be with Dragon Age, it will also be interesting to see how Patrick Weekes covers the brand. I do not expect too much of a departure of Gaiderism style approach, but there will be differences for the good or the worse. 



#24
Serza

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I remember...

 

My first day with Inquisition.

 

I made my character, an Elven woman. Relatively young, or so I headcanoned it.

Of course, already an adult, but just barely, because she (like every elf right out of the CC) wore her Vallaslin.

 

And I remember picking up a bow in Haven... and just going Druffalo hunting and Elfroot gathering in the open plain near Haven.

And... it felt... glorious. I felt like a Dalish. Like this is what she was doing before she left her clan to spy on the Conclave.

 

And it felt... in character, which was even more glorious. As if Arianne, her name was, was scared of the things that happened, and wanted a moment of the good ol' times. Just hunting and gathering, like she was for her Clan.

 

I'm not sure if I remember a better moment from that playthrough.

 

About two or three weeks later, my second Elven lass, Lyna the Mage, turned this hunt into a custom of mine.


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#25
Shechinah

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*snip*

 

While I love Dragon Age: Inquisition and it marked the beginning of the end of one of the hardest times of my life, I agree that it has flaws and I am very interested to see the next installment goes. Wherever it goes, however, I am not so terribly worried.

 

I know that Dragon Age: Inquisition was not to your enjoyment but I genuinely hope you'll find something to like, maybe even love, in the next installment. Who knows, we might even find ourselves agreeing on a lot more things in the future :)
 


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