Hi everyone,
I am learning to make interiors from exterior areas using Building Constructing Kit placeables as walls, floors, roofs, etc. I am having three major problems I haven't found how to solve.
1. I cannot for the life of me understand how to make the floors properly walkable. For example, I put a small floor element on the ground and placed PC on it:

The only way I managed to make the character walk on this element without moving his feet below the surface was by setting properties Walkable and Dynamic Collisions to False and Static to True. However, there are three problems with this solution:
a) When I click on the floor for the character to move, the clicking "ripple" is lost beneath the surface (apparently it is drawn on the terrain).
I cannot walk off the floor (might be a problem if I decide, say, to use a set of these floor panels to make an improvised ladder).
c) The character's feet "levitate" a little bit above the surface.
2. When I build a complete interior (say, a house), the area map is messed up: it is just a green quadrant without anything on it, while I would prefer to see the map of the interior area instead.
3. Related problem: if I move the camera fast while playing, I sometimes can briefly see the area beyond the walls. Upon the map load up, there is also a flash of visible surrounding area.
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To put it shortly, I have no clue how to make proper interior areas purely out of placeables. Does anyone have any tips, maybe any links to the guides that might be helpful?
Thanks.





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