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Black Ark Theory


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193 réponses à ce sujet

#76
Gamedam Meister

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The problem with this idea is that all indications are that the Reapers are not capable of intergalactic travel, let alone the Collectors.

 

If the writers want to keep the two galaxies separate, I think it is absolutely essential to make intergalactic travel virtually impossible. The way they get to Andromeda needs to be unrepeatable or uncontrollable.

As discussed by you and others, it's in a situation where whether the Reapers can or not is undetermined as of now. We do know from the lore that the Reapers have circumvented the drive discharge problem inherent in using Mass Effect drives and that they don't have any supply lines during the Reaper War, so it seems as though they have an unlimited range they can travel. However, assuming they don't but knowing they solved the drive core issues then all you need is to bring enough eezo to fuel the journey. Maybe that is too much for Reapers to carry to reach Andromeda but its feasible our cycle calculates it and loads the captured Black Ark with enough fuel to reach the galaxy, or even do what we did with the Space Shuttle and attach a separate eezo fuel tank that carries everything we need. There is many things Bioware could potentially do to make us able to reach the Andromeda galaxy but the Reapers can't. 



#77
Gamedam Meister

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Asari also solve the problem with maintenance. They just need a supply of nutrient paste. We don't need Geth or even Collectors.

Personally I see them having a VI or several VIs oversee the ship during transit like how for example Mira oversaw Peak 15 on Noveria and then having simple mechs like LOKI mechs or drones like Glyph activated whenever something needs to be attended to while the organic passengers and crew sleep than having an organic crew awake the entire time. It seems more efficient and less risky to me. But you could very well be right. Maybe its even a generational ship. 



#78
Chealec

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Personally I see them having a VI or several VIs oversee the ship during transit like how for example Mira oversaw Peak 15 on Noveria and then having simple mechs like LOKI mechs or drones like Glyph activated whenever something needs to be attended to while the organic passengers and crew sleep than having an organic crew awake the entire time. It seems more efficient and less risky to me. But you could very well be right. Maybe its even a generational ship. 

 

Which is pretty much how it works in Aliens and why there's always a synthetic on board.


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#79
LiorB

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Great idea.

 

other idea is for Bioware tocreate a DLC for mass effect 3 for setting up the way for getting to Andromeda "logically".

this even may boost mass effect 3 sells since newcomers may even want to try ME3 as it the launching point for Andormeda with additional story for it.


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#80
78stonewobble

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I think it's a rather good idea as well ... I'm no lore expert, but it seems plausible and somewhat logical considering the desperation during the war, that people would look a bit towards the quarians (get the hell outta dodge). 



#81
kajtarp

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I had this idea on a possible means of getting to Andromeda, so made this video to explain it and spark discussion.

 

I would appreciate any input.

 

nice idea but waste of time. anything coming from outside gets automatically destroyed. company policy by most gaming developer companies.



#82
Amplitudelol

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I had this idea on a possible means of getting to Andromeda, so made this video to explain it and spark discussion.

 

My hypothesis is that rather than the Council or whoever is behind the ARKCON Pathfinder Initiative building an intergalactic ark, they instead capture a vessel that has already solved all the issues involved for them: the Black Ark aka Collector Cruiser. With the incident with James Vega on Fehl Prime, the Alliance and by extension the Council have extensive data on how the ships function so if one was able to be captured it could be utilized.

 

The four issues solved are:

Drive discharge: Being Reaper tech, the ship has solved the drive discharge issue. 

Crew/passenger support: It has advanced stasis pods which can either be used or swapped out with other stasis pods like Prothean ones.

Size: It is the size of a Reaper Dreadnought yet hollow so has plenty of space to build and store everything needed within. 

Time: Since the superstructure already exists, our cycle would only need a few months to retrofit it. 

 

I would appreciate any input.

 

The explanation will be a lot more simple than this because the new players dont give a damn about any of this. Even the specifics of getting to andromeda might be explained through a side quest added for fan service. The intro of the game cant confuse new players with all of these ancient stuff that have nothing to do with the actual happenings in the new story in the new galaxy. This is my guess.



#83
Kabooooom

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I kind of think 10,000 LY is a solid estimate. If they were just hanging out a few blocks away outside the galaxy neither ME1's or M2's story about delaying wouldn't make any sense. They make little enough sense as is, but if it was a hop skip and a jump away they wouldn't bother with those shenanigans. It took months of travel, so another galaxy taking 100+years works out fairly well on the 10,000 LY model pr 40,000ish a year or 4,000,000 in 100 years. Assume collector ships are a bit slower or need some repair 100+years 2,500,000 million LY.


The reapers travel only 30 ly/day, which is 11,000c. They could only travel 11,000 light years in one year, and it would take them roughly 230 ish years to reach Andromeda.

#84
Hanako Ikezawa

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The reapers travel only 30 ly/day, which is 11,000c. They could only travel 11,000 light years in one year, and it would take them roughly 230 ish years to reach Andromeda.

231 years, 227 days, 6 hours, 12 minutes, 23.04 seconds, give or take.


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#85
spinachdiaper

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I'd rather they do a legitimate "Generation Ship" over the possible indoctrination a stolen Reaper or Collector ship may have.



#86
SpaceLobster

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231 years, 227 days, 6 hours, 12 minutes, 23.04 seconds, give or take.

Ever heard of a thing called ''significant figures''?



#87
Hanako Ikezawa

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Ever heard of a thing called ''significant figures''?

I was just having some fun with calculations. ^_^



#88
Broganisity

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Ever heard of a thing called ''significant figures''?

Can it wait for a bit, Hanny's in the middle of some calculations. :rolleyes:


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#89
NeonFlux117

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What if you chose to destroy the Collector base and ship in ME2?


ME2 doesn't exist nor matter, ME3 showed this.

The Ark narrative is unimaginative and lazy.

Typical BioWare.

#90
Mirrman70

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ME2 doesn't exist nor matter, ME3 showed this.

The Ark narrative is unimaginative and lazy.

Typical BioWare.

 

what Narrative? we know almost nothing of what the gameplay or story have to offer.



#91
wright1978

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Black ark theory sounds good.



#92
Gamedam Meister

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Which is pretty much how it works in Aliens and why there's always a synthetic on board.

A great example.

Michael Fassbender as the VA for our ship's AI? :P

I'd suggest Lance Henrikson, but he already voiced Admiral Hackett. 



#93
Absafraginlootly

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This is the best theory I've seen so far.

 

Also kudos on background music choice.


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#94
Gamedam Meister

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This is the best theory I've seen so far.

 

Also kudos on background music choice.

I'm glad you liked it. Figured it deserved to have the Collector Ship ost for the video. ^_^



#95
Hanako Ikezawa

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Personally I see them having a VI or several VIs oversee the ship during transit like how for example Mira oversaw Peak 15 on Noveria and then having simple mechs like LOKI mechs or drones like Glyph activated whenever something needs to be attended to while the organic passengers and crew sleep than having an organic crew awake the entire time. It seems more efficient and less risky to me. But you could very well be right. Maybe its even a generational ship. 

That seems very likely. We already see that they have drones like that with the Shadow Broker's ship. 



#96
Gothfather

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When I watch the ME:A trailer it appears to me that they are using a new form of interstellar travel than relays, at least to me. And the visuals to me say wormholes. And wormholes may sound like far out technology aka space magic but there are REAL theories in physics proposed by real physicist, so how far out is it really? I suspect we will see something along the lines of wormhole technology bridging the gap in such away that we can't return to the Milky way to by pass all the BS of the endings. This could be that while we can use wormhole tech to travel interstellar the ability to travel intergalactic was lost. This can be explained by requiring a massive infrastructure investment that a colony can't afford or that the colony doesn't have the scientific expertise. A colony represents only a fraction of the the people and they can't possibly know all the knowledge of the milky way. There are numerous ways how a fragile community like Andromeda colonists could lose technology. 

 

Reaper tech is not the only solution.



#97
Gamedam Meister

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That seems very likely. We already see that they have drones like that with the Shadow Broker's ship. 

Exactly. The drones on the Shadow Broker's ship were designed specifically for the reason needed for travelling to Andromeda.



#98
BMcDill

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Great idea.

 

other idea is for Bioware tocreate a DLC for mass effect 3 for setting up the way for getting to Andromeda "logically".

this even may boost mass effect 3 sells since newcomers may even want to try ME3 as it the launching point for Andormeda with additional story for it.

That is a great idea.  Bioware would be smart to do that.  It would give gamers a great way to pass the time while waiting for the new game.  It would cause huge hype and it would be FUN.  Sad to say, they wont do it.  don't know if they have the resources to give to a DLC like that.  Would they make it for 360 or Xbox one, or PC of Play Station, all the above.  But it is a great idea and fun to think about.



#99
Ahglock

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They could make a app like fallout shelter or mini Death Star. Give it 3 stages Making/retrofitting ship. Launching ship-picking settlers for the alliance portion. Maintaining ship.
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#100
laudable11

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Good theory. Too good. Therefore it will not be in the game.