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Do you think Bioware implemented some things from Witcher 3 into Trespasser?


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#26
Kabraxal

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Side quests, cinematic convos, cohesive storyline, focus on the story, no mmo grinds....

Bioware could learn a lot from Witcher 3.

The main story was dull and the ending was stupid beyond belief, the side quests in DA:I were fine and TW3 wasn't really all that better (find X, witcher sense, follow... blah), and I found the conversation delivery to be about equal, though I am more interested in what is going on in DA:Is since they have far better characters and I give a damn about more of them. 

 

See how opinions work?  TW3 didn't objectively do any of those better and I am damn tired of Witcher fans constantly plaguing boards for other games with "why aren't you more like my gaming saviour?!".  Seriously, if it continues it's going to start negatively impacting how I view TW3... to the point I might put it on the same mediocre tier as the first two Witcher games.


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#27
SmilesJA

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According to Laidlaw the DLC will be heavily story-focused. That in itself is more closer to Witcher 3 than DAI vanilla. Also, i think they'll ditch fetch quests after the backlash.

 

Inquistion wasn't story focused?



#28
KaiserShep

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Man, I sure am tired of not actually playing TW3 so I can see for myself and stop relying on others to compare them.



#29
Almostfaceman

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Man, I sure am tired of not actually playing TW3 so I can see for myself and stop relying on others to compare them.

 

They're both really great games, though I find the Polish storytelling to have a different... I don't know... rhythm. It may even be due to translation issues. So I prefer the Canadians in that regard. ;)  Both games make great progress in making "open world" more interesting than Skyrim. 



#30
Giantdeathrobot

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The main story was dull and the ending was stupid beyond belief, the side quests in DA:I were fine and TW3 wasn't really all that better (find X, witcher sense, follow... blah), and I found the conversation delivery to be about equal, though I am more interested in what is going on in DA:Is since they have far better characters and I give a damn about more of them. 

 

See how opinions work?  TW3 didn't objectively do any of those better and I am damn tired of Witcher fans constantly plaguing boards for other games with "why aren't you more like my gaming saviour?!".  Seriously, if it continues it's going to start negatively impacting how I view TW3... to the point I might put it on the same mediocre tier as the first two Witcher games.

 

Don't. TW3 is a great game. You just learn to deal with the holier-than-thou groupies over time, and they are a minority of Witcher fans.


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#31
Kabraxal

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Don't. TW3 is a great game. You just learn to deal with the holier-than-thou groupies over time, and they are a minority of Witcher fans.

I'm trying...  but they are getting Souls fans levels of bad with how every game that is considered competition must be torn down.  It is exhausting after a while.  


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#32
RepHope

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I'm trying...  but they are getting Souls fans levels of bad with how every game that is considered competition must be torn down.  It is exhausting after a while.  

 

Meh, it's less "Witcher fans" and more "ex-Bioware fans who latched on to CDPR and take every chance they can to bash Bioware". Over on the Cyberpunk 2077 forums we tend to be more favorable of Bioware games, specifically the customization and import mechanic, something CDPR has never tried to do to the same extent as Bioware. But every fanbase is the same. Bethesda fanboys bash Witcher for not have character customization. Every fanbase looks down on every other fanbase.

 

That said I gotta disagree about side content. DA:I was bad, like REALLY bad. I can't remember an interesting sidequest for the life of me. even the companion quests felt rather weak, with the exception of Cassandra, Blackwall, and Cole. W3 had rather generic "Witcher" quests where you just hunt monsters, but even those had some story behind them, and helped to make you feel like an actual monster hunter. Furthermore, they made sense,​ you were playing as a more lowly monster hunter, compared to the leader of a continent-spanning organization. Why would the Messenger of Andraste fetch some dudes ring, instead of sending my minions to do it? Why do my minions never seem to do anything but sit around, making me do all the heavy work? That mot side quests were literally "go to x, fetch y, return +10 Power" with no cinematic cutsenes or story left a bad taste in my mouth. If it wasn't a main mission I was utterly bored, and even those  were pretty weak at times. "IT WAS ME INQUSITOR, I WAS THE ASSASSIN HAHAHAHA. I JUST REVEALED MYSELF FOR NO REASON, EVEN THOUGH I WASNT EVEN A SUSPECT! NOW I SHALL WALK AWAY AND LEAVE MY CANNON FODDER TO KILL YOU!". The Ball stared out so well and just completely fell apart.

 

Edit: Take some comfort in the fact that there won't be another one any time soon, and Cyberpunk 2077 is more likely to be compared with Deus Ex than ME:A.


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#33
Beren Von Ostwick

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Side quests, cinematic convos, cohesive storyline, focus on the story, no mmo grinds....

Bioware could learn a lot from Witcher 3.

 

I want to thank you, and I mean that from the bottom of my heart.  I know with 100% certainty now that I will not be reinstalling the witcher series on my system after I did my fresh install of Windows 10 a week or so ago.  You have so thoroughly poisoned that series, which I've spent well over $100 on, to me that I can say with an almost iron-clad guarantee that I will never play it again in my life.  Now admittedly, I haven't played it much at all yet, just a few hours in the  first game, but I didn't hate it.  No, not until you and other like you decided that it was your  goal in life to come to another  game's forum and for  reasons beyond my comprehension insist on trying to make dragon age  games nothing more than a clone of your beloved witcher games.  Why you want unrelated game series to simply be clones of one another, I'll never know. 

 

Anyway, thank feck you very much.

 

Would you like to know my favorite video gaming series of all time?  Sid Meier's Civilization.  I have  them all but the latest one.  Civ I, CivNet, Civ II + all expansions, Civ III + all expansions, CIv IV + all expanisons, Civ V + all expansions and packs.  Haven't gotten VI yet.

 

You know what I'll never do?  I'll never bemoan Bioware's lack of isometric maps in Dragon Age.  "But it's a totally different game, why would they use those?"  EXACTLY!  Have a nice day.   (that's not to say grids can't be in RPGs, duh, d&d on graph paper, for example)


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#34
Kabraxal

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Meh, it's less "Witcher fans" and more "ex-Bioware fans who latched on to CDPR and take every chance they can to bash Bioware". Over on the Cyberpunk 2077 forums we tend to be more favorable of Bioware games, specifically the customization and import mechanic, something CDPR has never tried to do to the same extent as Bioware. But every fanbase is the same. Bethesda fanboys bash Witcher for not have character customization. Every fanbase looks down on every other fanbase.

 

That said I gotta disagree about side content. DA:I was bad, like REALLY bad. I can't remember an interesting sidequest for the life of me. even the companion quests felt rather weak, with the exception of Cassandra, Blackwall, and Cole. W3 had rather generic "Witcher" quests where you just hunt monsters, but even those had some story behind them, and helped to make you feel like an actual monster hunter. Furthermore, they made sense,​ you were playing as a more lowly monster hunter, compared to the leader of a continent-spanning organization. Why would the Messenger of Andraste fetch some dudes ring, instead of sending my minions to do it? Why do my minions never seem to do anything but sit around, making me do all the heavy work? That mot side quests were literally "go to x, fetch y, return +10 Power" with no cinematic cutsenes or story left a bad taste in my mouth. If it wasn't a main mission I was utterly bored, and even those  were pretty weak at times. "IT WAS ME INQUSITOR, I WAS THE ASSASSIN HAHAHAHA. I JUST REVEALED MYSELF FOR NO REASON, EVEN THOUGH I WASNT EVEN A SUSPECT! NOW I SHALL WALK AWAY AND LEAVE MY CANNON FODDER TO KILL YOU!". The Ball stared out so well and just completely fell apart.

See, I was the opposite... I loved the Inner Circle quests, I enjoyed the lore even "fetch" quests would give, enjoyed that a few of those "fetch" quests ended up actually being more (finding all 4 glyphs in the plains, finding the letter in Lyon), and, best of all, it didn't require talking to someone that wasn't that interesting then spamming the witcher sense in most quests (granted, the hunts were far worse... literally "talk to X, go to Y, spam Witcher sense til you fight something).  

 

The divide comes on if you first like the world and then if you like the characters.  While I don't find characters to be as bad as those in Westeros (may it forever burn in hell), I still find most of them unlikeable.  And though I enjoyed Skellige, I found Novigrad bland and Velen to be filler.  THere were some good side quests in TW3, but mostly I was forcing myself through many of them or rolling my eyes at the dark fantasy cliches I've grown rather bored of.  Though, the side quests are far far better than the main quest in that game.  I was tired of being Super Mario Brothers'd by the end.  Let the damned princess be in the first castle!  Or better yet, why couldn't I have played as the princess <_<  Much better character than Geralt.


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#35
RepHope

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See, I was the opposite... I loved the Inner Circle quests, I enjoyed the lore even "fetch" quests would give, enjoyed that a few of those "fetch" quests ended up actually being more (finding all 4 glyphs in the plains, finding the letter in Lyon), and, best of all, it didn't require talking to someone that wasn't that interesting then spamming the witcher sense in most quests (granted, the hunts were far worse... literally "talk to X, go to Y, spam Witcher sense til you fight something).  

 

The divide comes on if you first like the world and then if you like the characters.  While I don't find characters to be as bad as those in Westeros (may it forever burn in hell), I still find most of them unlikeable.  And though I enjoyed Skellige, I found Novigrad bland and Velen to be filler.  THere were some good side quests in TW3, but mostly I was forcing myself through many of them or rolling my eyes at the dark fantasy cliches I've grown rather bored of.  Though, the side quests are far far better than the main quest in that game.  I was tired of being Super Mario Brothers'd by the end.  Let the damned princess be in the first castle!  Or better yet, why couldn't I have played as the princess <_<  Much better character than Geralt.

Haha fair enough. Surprised you say Velen was filler, I consider the Bloody Baron and the Ladies of the Wood to be one of the best questlines of all time. Interesting that you liked Ciri, she was actually hated for being so much of a "Bioware character", even though that's how she is in the books. Agree with what you said about the divide. I really enjoyed all of W3's characters, whereas I found most of DAI's to be rather weak barring a few. But hey like I said, take comfort in the fact that W3 was the last Witcher game for a while, and Cyberpunk 2077 is more likely to be compared with Mankind Divided than ME:A.



#36
Bluto Blutarskyx

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I think the biggest thing they need to adapt is the combat system. The witchers combat system even with all its flaws flows nicely.

Dai is clunky. Often feeling like you are just hacking away at enemies till they die (and I'm playing an acrobatic rogue designed for fun last when I say this).

I just hope the new doc has a close out ending where the inquisitor has the option of becoming a drunk and living the rest of his her/days in drunken debauchery- whether happy or sad let the player interpret.

#37
Kabraxal

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Haha fair enough. Surprised you say Velen was filler, I consider the Bloody Baron and the Ladies of the Wood to be one of the best questlines of all time. Interesting that you liked Ciri, she was actually hated for being so much of a "Bioware character", even though that's how she is in the books. Agree with what you said about the divide. I really enjoyed all of W3's characters, whereas I found most of DAI's to be rather weak barring a few. But hey like I said, take comfort in the fact that W3 was the last Witcher game for a while, and Cyberpunk 2077 is more likely to be compared with Mankind Divided than ME:A.

I think the Baron quest was one of the few I actually enjoyed, but then it had some depth to it and the endings to it felt earned instead of slapped on.  Wish it wasn't as integrated into the Ladies of the Wood (might be mixing the quest name up here... I mean in how you deal with the Crones) though, since I wasn't all that fond of that one.  And I enjoyed Ciri because she seemed to have a decent moral compass in an ocean of rather terrible people.  Even Geralt, Yen, and Triss (to an extent) tended to be rather harsh people who I wouldn't want much to do with if I could ever meet them.  I guess, to me TW3 felt like it was filled with Vivienne's instead of a wide variety of characters I can love and hate.  It was mostly just "what the **** is wrong with you?!" for me. 

 

Though, I still find things I like in the game.  Weather changes, night/day cycles, Skellige, sailing, Ciri, gwent, and of course the best scene in the game... drinking with Geralt's Witcher buddies and getting drunk XD  If only the rest of the game managed to find that level of character interaction.... could have been something truly special.  TW3 was merely good to me.  (IMO just so it's clear...)


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#38
RepHope

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I think the Baron quest was one of the few I actually enjoyed, but then it had some depth to it and the endings to it felt earned instead of slapped on.  Wish it wasn't as integrated into the Ladies of the Wood though, since I wasn't all that fond of that one.  And I enjoyed Ciri because she seemed to have a decent moral compass in an ocean of rather terrible people.  Even Geralt, Yen, and Triss (to an extent) tended to be rather harsh people who I wouldn't want much to do with if I could ever meet them.  I guess, to me TW3 felt like it was filled with Vivienne's instead of a wide variety of characters I can love and hate.  It was mostly just "what the **** is wrong with you?!" for me. 

 

Though, I still find things I like in the game.  Weather changes, night/day cycles, Skellige, sailing, Ciri, gwent, and of course the best scene in the game... drinking with Geralt's Witcher buddies and getting drunk XD  If only the rest of the game managed to find that level of character interaction.... could have been something truly special.  TW3 was merely good to me.  (IMO just so it's clear...)

 

On one hand I really did enjoy roaming the W3's open world. On the other, both Witcher and Dragon Age's plots would probably have benefited from smaller and more restricted zones. It would have probably made for tighter plotting and storytelling, and I'm not sure open-world was all that beneficial to either. I will say that I think DA handled character interaction better, you really didn't get enough time with Ciri, Yen, and the rest of Geralt's friends. What was there however, I felt was more enjoyable for me personally to what was in DAI.

 

I think the biggest thing they need to adapt is the combat system. The witchers combat system even with all its flaws flows nicely.

Dai is clunky. Often feeling like you are just hacking away at enemies till they die (and I'm playing an acrobatic rogue designed for fun last when I say this).

I just hope the new doc has a close out ending where the inquisitor has the option of becoming a drunk and living the rest of his her/days in drunken debauchery- whether happy or sad let the player interpret.

 

Witcher's combat is geared more towards a single PC compared to DA's party system. It wouldn't work for DA. Bioware should look to Origins which still has the best combat in my opinion. At the very least they definitely need to increase the number of spells a mage can have, DAI was pathetic in that regard. Also if I'm a necromancer, why can't I summon skeleton minions? Come on Bioware, make that happen.


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#39
SlottsMachine

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I get that Dutch is a troll but DAI could absolutely take cues from TW3 on how to not completely phone in your side/filler content. 

 

 I will say that I think DA handled character interaction better, you really didn't get enough time with Ciri, Yen, and the rest of Geralt's friends. What was there however, I felt was more enjoyable for me personally to what was in DAI.

 

Yeah, that's Bioware's bread and butter but I felt thought TW3 character stuff was surprisingly well done considered there lesser emphasis on it. 


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#40
BSpud

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Meh, trolly thread rating of 3/10.


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#41
Nefla

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According to Laidlaw the DLC will be heavily story-focused. That in itself is more closer to Witcher 3 than DAI vanilla. Also, i think they'll ditch fetch quests after the backlash.

I sure hope so.


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#42
correctamundo

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Yes, moar rmb spamming for the world =)



#43
Ieldra

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@OP:

No, they didn't implement "Things from TW3", because TW3 didn't do anything new. It just featured a specific mix of well-proven crpg elements, just as DAI featured a different mix of such elements (and it actually did something unusual, if not completely new, by adding a strategic element through the war table). With every DLC, Bioware experimented with a different mix yet again - with JoH, they tightened the exploration+story mix of the main game, "Descent" was more of a dungeon crawl and "Trespasser" will, as it seems, be more story-focused. As similarities go, DA2 was more story-focused than DAI, so you might as well say "They implemented things from DA2".

 

It is getting quite tiresome how some people assume anything good in TW3 was invented by CDPR and everyone else just copies it.  

 

BTW, do they still have QTE-like elements in boss fights? I stopped playing the Witcher games when they started with that in TW2.


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#44
ApocAlypsE007

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Ughhh

Now that the final DLC is on the way, can we add RTS elements from Starcraft 2? Early game attacks of the Qunari faction are too strong, allowing them to expand without competition and teching to Serabass too fast. Because the Inquisition army is so gimmicky and relies on abilities which are countered easily the win rate of QvI is about 60% for the Qunari. Please buff Iron Bull because his life leech is too low.

 

Oh, and if you are at it, please implement things from Team Fortress 2 and make it a squad based shooter with classes that corresponds to the companions. But nerf Vivienne because she is too OP and frankly very annoying. But don't make it too similar to Overwatch because it is a toy shooter for kiddies.

 

Yes I know the DLC is 95% finished and will be released on sep. 8, but we can cram all those proposed elements in the last 3 hours before release and we will have the GREATEST GAME EVA!!!!
 



#45
Ariella

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I think the biggest thing they need to adapt is the combat system. The witchers combat system even with all its flaws flows nicely.

Dai is clunky. Often feeling like you are just hacking away at enemies till they die (and I'm playing an acrobatic rogue designed for fun last when I say this).

I just hope the new doc has a close out ending where the inquisitor has the option of becoming a drunk and living the rest of his her/days in drunken debauchery- whether happy or sad let the player interpret.

 

The Witcher combat system will never be implemented because it won't work for a party based system. And honestly, I preferred DA combat to Witcher because I believe I shouldn't have to tangle my fingers into knots to activate a skill.


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#46
MariNia

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Skyrim and DAI have only dragons in common

witcher 3 and DAI  :blink:  have nothing same ,and i like it ,we get to enjoy diverse games


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#47
BraveVesperia

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Jeez, Trespasser isn't even out yet and it's already being compared to TW3??

 

If this is because of the 'narrative focus' rather than exploration focus, then you need look no further than DAO/2 for comparisons. Since y'know, stories have existed in DA for a while now. Also, while I think it's worth looking at TW3 for certain things to improve (sidequest style, personal focus etc) it's worth remembering that it didn't invent the concept. It simply did it well. The way people talk about it sometimes, you'd think it was the second coming of video games.


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#48
Beomer

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Yah yah! DAI sux. TW3 rox!

 

In all seriousness though, the people who're saying the Witcher series is 'ruined' for them because of all the Witcher fans trying to show BW down....I mean...lol wut? So someone trolls you a little and you get turned off a great game all together?


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#49
Vertrix

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That would have been very very smart if they did.

So no, i don't think they did.



#50
Shechinah

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Oh for the love of- Dutch's Ghost, there is a thread dedicated to this topic in the Feedback section: This unnecessary thread-making habit of yours is why people believe you to be a troll. 

 

If your belief that aspects of the Witcher series can improve the Dragon Age franchise is genuine then do post your thoughts on the matter in the collective thread for it because this does not qualify as constructive feedback and all you are doing is making progress towards damaging the chances of having a civilised discussion about the Witcher franchise and the Dragon Age franchise. 


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