My reaction to this thread:

At least no side quest in DA would direct me from where you got the quest to the point where it was set, through an area that was so over level for the quest it contained a one hit kill creature for a person at the upper range of the mission in question not once but in two playthroughs, yet.... Witcher does this. Dragon Age when it gave you level guidance it was accurate, The Witcher it was not. It also contained numerous missions that where in areas you typically got to late in game yet they where low level missions so by the time you actually got them they granted no XP.
In Dragon Age this did not happen, when I got a mission it was within the Level Range for the area I was in, and I could get to those areas without deviating from the plot too much at about the right point in the game. To me then while Witcher 3's Storys behind it's quests where better, Dragon Age managed to balance the missions much better. the two companies could learn a lot from each other in that regards.
Thats just my opinion through and not something I am going to assume everyone agrees with.
None of what you mention happened to me in TW3.
No, let Dragon Age be Dragon Age.
Dragon Age has not been Dragon Age since Witch Hunt so between Fail Age (aka DA2 and DAI) and Witcher 3 I'm going with Witcher 3
On the plus side, one thing CDP should learn from DAI is how to do continuation, because anyone who has played TW2+3 knows the continuation between games is utter crap.
Dragon Age has not been Dragon Age since Witch Hunt so between Fail Age (aka DA2 and DAI) and Witcher 3 I'm going with Witcher 3
Hahaha
Like what exactly?
Yes, because Ray Rice never happened? The NFL fired him when they saw the footage from the elevator. Lots of people saw it, and cared about it, and do you think Nike is drooling to give him a promotional contract? I get it, I do, nobody wants to be associated with an element that makes people like me not buy games. There's a simple solution, disassociate yourself from that element, don't stick your fingers in your ears going La la la, can't hear you. I've never looked at playing WoW, and I have three active MMO subs. Why? Because of their fanboys running all over the internet.
So you often play games that you're not a fan of? That's what being part of the fanbase means, that you're a fan of the game. I know I'm not a fan of WoW, and so I don't play it. Regarding fair, since when is life fair? If you don't want to be associated with a bad element, as I said, the best thing to do is distance yourself from them, the last thing you want to do is defend them. It doesn't make it seem like you're against a bad element, it makes it seem like you're trying to justify yourself being a part of it.
Mate I don't even know what is the point that you're trying to make in the first paragraph. I pretty much said that the deal with big brands/actors, sports stars and game/gamers is different.
As for being a fan of a game just because one plays it, I left that up in the air. I don't agree with your definition of fandom. Just because I had a big mac once, that does not make me its fan. But like I said, even if we consider your definition of fanbase to be correct, the Witcher 3 fanbase is six million strong, and the elements you and the other dissenters are referring to make up a very small fraction of them.
About the rest of your impassioned post about fairness or justifying or whatever, again I think either you're missing my point, or I'm missing yours. I wasn't justifying the people who use TW3 to criticize DAI all the time. I was just saying how unbelievable I find the fact that someone could stop enjoying a game because of a few people on a forum going on about something silly. Saying that its because you want to 'distance yourself from the bad element', begets the question, who do you think is judging you or pointing a finger saying 'oooh look, that dude is part of TW3 fanbase, surely he must be a jerk!'.....
DAI's sidequests were incredibly dull in my opinion. Especially when you compare them to The Witcher 3.
I would prefer it if Dragon Age was its own thing and takes inspiration from The Witcher 3 regarding quest design.
Have you run mad? With that avatar and comparing TW3 to DAI in this thread! You'll cause a bloodbath mate! There's a whole fiery debate going on about how TW3 fanbse is behaving like immature kids and ruining the game for everyone!
Mate I don't even know what is the point that you're trying to make in the first paragraph. I pretty much said that the deal with big brands/actors, sports stars and game/gamers is different.
As for being a fan of a game just because one plays it, I left that up in the air. I don't agree with your definition of fandom. Just because I had a big mac once, that does not make me its fan. But like I said, even if we consider your definition of fanbase to be correct, the Witcher 3 fanbase is six million strong, and the elements you and the other dissenters are referring to make up a very small fraction of them.
About the rest of your impassioned post about fairness or justifying or whatever, again I think either you're missing my point, or I'm missing yours. I wasn't justifying the people who use TW3 to criticize DAI all the time. I was just saying how unbelievable I find the fact that someone could stop enjoying a game because of a few people on a forum going on about something silly. Saying that its because you want to 'distance yourself from the bad element', begets the question, who do you think is judging you or pointing a finger saying 'oooh look, that dude is part of TW3 fanbase, surely he must be a jerk!'.....
The point is, it doesn't matter if it's 10, or 10,000. People too busy trashing one over the other are people too busy trashing one over the other. You are aware, I suppose, that if you want to sing the praises of TW 3, CDPR does have their own forums, set up specifically for that reason? It's amazing how much flak you won't catch from me if you're posting over there. I didn't buy the game, and so, I won't be over there trolling their forums one way or the other. However, this is exactly why I don't and have never played WoW. You can discount my own personal experiences if you like, but I have been on gaming forums almost since there were gaming forums, and the WoW fanboys can suck the fun out of any of them, likely including their own. Hell, I have a PM in my inbox right now from a TW 3 fanboy, I guess they didn't want to risk having a mod read it and crack down on 'em, singing the praises of TW 3. That's a real motivator for me to put the game on the "not interested" column.
Funny you mention that as the CD forums are filled with alot of constructive criticism to many parts in TW3, with the devs not being silent on these issues. Writing a game off because of a vocal minority is silly, no two ways about it.
Funny you mention that as the CD forums are filled with alot of constructive criticism to many parts in TW3, with the devs not being silent on these issues. Writing a game off because of a vocal minority is silly, no two ways about it.
Dragon Age has not been Dragon Age since Witch Hunt so between Fail Age (aka DA2 and DAI) and Witcher 3 I'm going with Witcher 3
What made Dragon Age during and before Witch Hunt and Dragon Age "not Dragon Age" after Witch Hunt?
The irony is that the number one complaint about reusing areas in da 2 can be applied to Witch Hunt in spades.What made Dragon Age during and before Witch Hunt and Dragon Age "not Dragon Age" after Witch Hunt?
Witch Hunt was also a pile of dung.
Witch Hunt was also a pile of dung.
But according to this person, it was a "Dragon Age" pile of dung. I'm curious as to what makes it so.
The point is, it doesn't matter if it's 10, or 10,000. People too busy trashing one over the other are people too busy trashing one over the other. You are aware, I suppose, that if you want to sing the praises of TW 3, CDPR does have their own forums, set up specifically for that reason? It's amazing how much flak you won't catch from me if you're posting over there. I didn't buy the game, and so, I won't be over there trolling their forums one way or the other. However, this is exactly why I don't and have never played WoW. You can discount my own personal experiences if you like, but I have been on gaming forums almost since there were gaming forums, and the WoW fanboys can suck the fun out of any of them, likely including their own. Hell, I have a PM in my inbox right now from a TW 3 fanboy, I guess they didn't want to risk having a mod read it and crack down on 'em, singing the praises of TW 3. That's a real motivator for me to put the game on the "not interested" column.
Again either you cannot understand what I wrote or you're ignoring it willfully and just repeating that you want to distance yourself from stuff just because you don't want to be associated with a some crowd, which like I already stated makes no sense. Since you cannot come up with a better argument that it's your opinion and you're entitled to it (which isn't to say I'm calling it untrue by the way), I guess this debate is over.
What made Dragon Age during and before Witch Hunt and Dragon Age "not Dragon Age" after Witch Hunt?
I don't know about the original poster, but IMO DA series did have an unmistakable shift in both gameplay and general direction after Brent Kowles left and Mike Laidlaw took over as the lead.
Regardless of whether we can accurately gauge what all changed because of the changing of the team lead, that fact that DA2 was different from DAO in many many aspects cannot be denied. The art form, the way they shifted from a more traditional fantasy story to Hawke's story, the gameplay which was 'streamlined' (read dumbed down) by removing the host of skills from DAO and replacing them with a fewer number and by removing armor customization, the unmistakable shift towards consoles indicated by lack of the zoomed out tactical camera.....and this all is just off the top of my head.
DAI has changed even more. TBH, it might still be the story of the Dragon Age, but it's the same game series only in the most nominal way it can be put.
I don't care if its influenced by The Witcher, Skyrim, Lollipop Chainsaw or Tetris - I just care whether its any good or not.
Because if it is, then that's good, right?
Why can't everyone just be friends?
Dutch is behaving like a broken record, ignore him if it bothers you. And yes it's silly to judge TW3 based on the actions of fans like Dutch. And of course people are going to do it anyway since fans who act like that are annoying. I know I'm guilty of it, I haven't played TW3 yet because of how annoyed I am with the rabid fanboys. They killed every ounce of excitement I had for the game. I'm going to play the damn thing, but it's not a priority. And I realize that that's stupid, since in the end I'm the one who's not enjoying what I'm sure is a fantastic game. The trolls couldn't care less.
I don't know about the original poster, but IMO DA series did have an unmistakable shift in both gameplay and general direction after Brent Kowles left and Mike Laidlaw took over as the lead.
Regardless of whether we can accurately gauge what all changed because of the changing of the team lead, that fact that DA2 was different from DAO in many many aspects cannot be denied. The art form, the way they shifted from a more traditional fantasy story to Hawke's story, the gameplay which was 'streamlined' (read dumbed down) by removing the host of skills from DAO and replacing them with a fewer number and by removing armor customization, the unmistakable shift towards consoles indicated by lack of the zoomed out tactical camera.....and this all is just off the top of my head.
DAI has changed even more. TBH, it might still be the story of the Dragon Age, but it's the same game series only in the most nominal way it can be put.
All you really described was the difference in the game play and story angles. A game engine is merely a means to explore new worlds, an imperfect looking glass that evolves and makes moving through the story fun. There is still the Chantry, the Templars and the mages and the tension between them all. There's more darkspawn and further evidence that the story of the magisters assaulting the "golden city" is a bit more than mere legend or chantry ramblings. The Wardens are coming to grips with "new" forms of darkspawn. The mysterious Flemeth is still working behind the scenes and the elves are still a scattered mess, trying to bravely hold on to their history, or run away from it. Tevinter bleeds slaves and oozes as a vague menace in the background, a slow cancer only held in check by the frightening Qunari - still alien and relentless. The setting stays consistent and at the same time is expanded. What makes Dragon Age, Dragon Age, is the moving forward through this age of Thedas. They started with multiple points of view in Origins, and they continue that strategy in DA2 and Inquisition. Each hero and each setting provides a unique perspective of the same Age. Dragon Age has stayed Dragon Age while at the same time moving us through that Age and slowly peeling away more and more about what's "really" going on.
Witch Hunt was also a pile of dung.
Witch Hunt was there for a reason. It was a way to transition into future games, after Awakening left us with pretty closed ended epilogue slides again.
All you really described was the difference in the game play and story angles. A game engine is merely a means to explore new worlds, an imperfect looking glass that evolves and makes moving through the story fun. There is still the Chantry, the Templars and the mages and the tension between them all. There's more darkspawn and further evidence that the story of the magisters assaulting the "golden city" is a bit more than mere legend or chantry ramblings. The Wardens are coming to grips with "new" forms of darkspawn. The mysterious Flemeth is still working behind the scenes and the elves are still a scattered mess, trying to bravely hold on to their history, or run away from it. Tevinter bleeds slaves and oozes as a vague menace in the background, a slow cancer only held in check by the frightening Qunari - still alien and relentless. The setting stays consistent and at the same time is expanded. What makes Dragon Age, Dragon Age, is the moving forward through this age of Thedas. They started with multiple points of view in Origins, and they continue that strategy in DA2 and Inquisition. Each hero and each setting provides a unique perspective of the same Age. Dragon Age has stayed Dragon Age while at the same time moving us through that Age and slowly peeling away more and more about what's "really" going on.
I completely agree with you. And that is all I meant, that because of the game play changes DA2 was not as direct a sequel to Origin as it could have been and DAI even less so. It is still the same setting and still the same story even to an extent but in my head DAO ended with Witch Hunt. There was no sequel. It's just a series with a common name and game play that is increasingly dissimilar to its roots. Make of that what you will.
Whether what is happening is right or wrong is another matter. Much as I might dislike the general direction the series is taking I'm at peace with the fact being an 'RPG', the series has to evolve and level up into something else.
Funny you mention that as the CD forums are filled with alot of constructive criticism to many parts in TW3, with the devs not being silent on these issues. Writing a game off because of a vocal minority is silly, no two ways about it.
Yeah, but if every time you start up TW3 and you would see Dutch or Jazz instead of Geralt...then you would know.