...that we fans/'Bioware Defense Force' etc people are dull witted dupes who can't see how crappy Dragon Age Inquisition is, and how anything happens to be superior. That we blind ourselves to the game's horrendous flaws because we're drones without any true taste in video games or true understanding of what a cRPG is.
This is the point where I start laughing in your face. DAI isn't perfect. I enjoyed it a lot but it isn't perfect, and I decided to share with all and sundry what I would have done differently.
First, I think one of the major problems with DAI is critical information came to the PC too easily. I would have been a lot more vague about how things happened. In IHW this would come in the form of the PC being told that the Venatori, backed by the southern mages were the army that the Elder One used to march through Orlais. In CotJ, Envy gloats about the Red Templars and the Inquisition, under the command of the Herald doing the same. It'd make sense to hint that it was an Empire weakened by civil war which allowed the Elder One to win.
Second, I would have taken a slightly more linear path, with Hawke's arrival and the strangeness of the Grey Warden disappearance coming first, setting up the fact that Corypheus has taken control of the Wardens, but not why. Then Adamant playing out as it did in the game.
Third, I think raising Emprise du Lion to a man story beat would have been wise, given cutting off the red lyrium feels like another direct step in thwarting Corypheus. This would lead to an invitation from the Grand Duchess to the Inquisitor to the Masquerade. It would be at this point, with some side missions from Emprise and a war table mission or two, that the Inquisition finds out that Something Is Up. At the Winter Palace both Morrigan and the Grand Duchess sing the same song about a potential assassination, and that's why the IQ was invited by Florianne. The Grand Duchess felt that the IQ, being neutral and all the effort in Empire would be the one person she could trust to stop everything. Of course, it's a trap.
At this point, the game would flow much the same. Though, I think it would have been more interesting to have a couple more individuals from Corypheus' "inner circle" to thwart to make it seem like you really are whittling down his options.
I'd also would have liked if there was less disconnect between war table missions and game. For example War Table says Sebastian is prince, but if Hawke romanced him she says he's the Chantry Advisor. It's little stuff though.
So no, I'm not blind to the games faults. I doubt anyone honest would be, but anyone who's honest will accept the fact that more than a few things were done right in the game, and it's a pretty interesting premise. I look forward to Trespasser, and what comes after.





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