Aller au contenu

Photo

Organic vs Machine Theme in Andromeda?


  • Veuillez vous connecter pour répondre
33 réponses à ce sujet

#1
AnAccountWithNoName

AnAccountWithNoName
  • Members
  • 269 messages

So although in MEA, the people from the Milky Way, and the natives of Andromeda don't have to worry about Reapers, I can see a potential threat to organic life, that being Andromeda made Intelligent AI's.

 

From the perspective of just the Milky Way, there are various examples of the threat of AI's besides the Reapers.  The geth being an obvious one.  During the Prothean cycle, it took a large empire of many species to defeat a machine race, known as the "Metacon War".

 

Also pre-Reapers, races were bulding their own AI's and eventually getting slaughtered by them.

 

In Andromeda then, should this conflict between creation vs creator exist?

 

If it has happened so many times in the Milky Way, why not Andromeda?

 

Should there be an Andromeda born hostile machine race in the game?  If you think so should they be limited to a solar system, or have already expanded to many?

 

There could also be signs/ruins of long past conflicts between creators and their constructs.

 

Or instead, should the whole "hostile AI's" be left in the past? Make it so that although they may exist in Andromeda, the expedition (and player) never encounters them.



#2
Helios969

Helios969
  • Members
  • 2 752 messages

Well, I think it depends on whether the Milky Way'ers run into anything like the Geth in Andromeda.  Given were running away from a machine race trying to liquify us, I think we might be just a tad hostile toward any synthetics we run into...no matter how "nice" they may be.  Perhaps if some of the Geth make the trip with us such attitudes could be soothed.  Otherwise, the cycle (of fear and distrust) continues.



#3
Sartoz

Sartoz
  • Members
  • 4 533 messages

 Snip

 

There could also be signs/ruins of long past conflicts between creators and their constructs.

 

Or instead, should the whole "hostile AI's" be left in the past? Make it so that although they may exist in Andromeda, the expedition (and player) never encounters them.

 

                                                                                               <<<<<<<<<<()>>>>>>>>>>

 

Honestly, I am looking forward to a new story.

 

Otherwise it is the same old, same old and boring. Why bother buying the game when I can replay ME1-3?


  • Chealec aime ceci

#4
BabyPuncher

BabyPuncher
  • Members
  • 1 939 messages

No.



#5
BraveVesperia

BraveVesperia
  • Members
  • 1 605 messages

I think it would be more interesting to have organics and synthetics cohabiting like it's no big deal. They can side-eye the Milky Way folk who come along and go "People and machines???! Not killing each other??? What!?!"



#6
Chealec

Chealec
  • Members
  • 6 508 messages

pleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleasenopleaseno

 

Been there, done that, time for something new.


  • Mr GravyTrain, Shinobu et CrutchCricket aiment ceci

#7
Mcfly616

Mcfly616
  • Members
  • 8 997 messages

Definitely wouldn't mind seeing signs, foreshadowing or remnants of the inherent organic/synthetic conflict, but I'd prefer if it wasn't central to the narrative this time around.


  • Broganisity aime ceci

#8
Linkenski

Linkenski
  • Members
  • 3 452 messages

Eh, ah, uhm...

 

It might actually work really well, but I'm just not fond of the idea of this theme being rubbed in my face as if "Hey, look we CAN make a story about organics vs synthetics that makes sense!". I just feel like the ship has sailed because of how many negative connotations I associate with it.



#9
Shinrai

Shinrai
  • Members
  • 67 messages

Organics vs. Machines reminds me too much of Matrix or our loveable Organic/Machine-Hybrids, the Reapers. As theme for a longer quest i think that's ok, but not as main story theme.  There i would prefer something like the good old western theme: humans "invading" native alien planets and bring conflict and war to the Andromeda system. You as a pathfinder are right in the middle of all the mess - as conflict starter/tyrant or King Arthur like guy, the Captain America/Superman who solves all the problems.

Another theme could be that you must solve the mysteries about the remnant ruins, that hold a deeper meaning to all life of the galaxy (maybe you'll find the meaning of life / death like in Stephen King's the Dark Tower).


  • ArabianIGoggles aime ceci

#10
Xaijin

Xaijin
  • Members
  • 5 348 messages

It had it's day, and it was handled badly at several points.

 

It doesn't need to come back.



#11
Mdizzletr0n

Mdizzletr0n
  • Members
  • 630 messages
I wouldn't be against that theme depending on the circumstances but I don't think it should be there just because.

#12
AlanC9

AlanC9
  • Members
  • 35 758 messages

Nah. It'll turn out that the Catalyst was -- or rather, his programmers were -- just plain wrong about that.



#13
ArabianIGoggles

ArabianIGoggles
  • Members
  • 478 messages

Wouldn't mind if that theme was in the game, but I'm more interested in the new organic races.



#14
Amplitudelol

Amplitudelol
  • Members
  • 453 messages

Nah. It'll turn out that the Catalyst was -- or rather, his programmers were -- just plain wrong about that.

 

Kicking their own conclusion to the original trilogy one more time in the face after eviscerated by fans first. The artistic integrityTM hangs in the balance if they do it.



#15
Jaquio

Jaquio
  • Members
  • 255 messages

I doubt the organics vs. machine thing will be prominent in ME:A.

 

That theme was mostly the love child of Chris L'Etoile (who wrote Legion, among other things), but he left after ME2 and they wrapped up his efforts.

 

Of the original four, only Mac Walters is left, and he's the Creative Director now, so I'd imagine his input will be more directed towards his interests.  As memory serves, Cerberus was his big contribution to the series, so I'd imagine factional warfare and shadow organizations will play a bigger role.  Just speculation, though.


  • ToothPasteEater aime ceci

#16
Iakus

Iakus
  • Members
  • 30 398 messages

It had it's day, and it was handled badly at several points.

 

It doesn't need to come back.

But... but... it's INEVITABLE!  The Catalyst said so!

 

It made us frak up the Milky Way in order to "save" it from such conflict!

 

If it was wrong, then that would mean...it was all for nothing!   :o


  • They call me a SpaceCowboy, MrFob et Eryri aiment ceci

#17
They call me a SpaceCowboy

They call me a SpaceCowboy
  • Members
  • 2 823 messages

It'll be interesting to see what they'll do. I mean, they established in the series that organics and synthetics will be hostile to each other, and synthetics will eventually wipe out organics. I'll be surprised if they have no AI at all in MEA, which will lead to some interesting 'discussions' about why Andromeda isn't a machine controlled wasteland.



#18
AlanC9

AlanC9
  • Members
  • 35 758 messages

Kicking their own conclusion to the original trilogy one more time in the face after eviscerated by fans first. The artistic integrityTM hangs in the balance if they do it.


Huh? The Catalyst's allowed to be wrong. Villains often are.

#19
KaiserShep

KaiserShep
  • Members
  • 23 855 messages

Huh? The Catalyst's allowed to be wrong. Villains often are.

 

Catalyst: I am absolutely certain that what I predict is correct.

 

Shepard: 100%?

 

Catalyst: Well, I would calculate it at around 85.36%

 

Shepard: I guess that's high, but it also seems kind of low. I was expecting at least mid-90's. 

 

Catalyst: Jesus, I'm not omnipotent. 


  • AlanC9 et Lady Artifice aiment ceci

#20
Shinobu

Shinobu
  • Members
  • 4 371 messages

Please no. I didn't really think it was a theme in the Milky Way anyway.



#21
StarcloudSWG

StarcloudSWG
  • Members
  • 2 659 messages

I doubt the organics vs. machine thing will be prominent in ME:A.

 

That theme was mostly the love child of Chris L'Etoile (who wrote Legion, among other things), but he left after ME2 and they wrapped up his efforts.

 

Of the original four, only Mac Walters is left, and he's the Creative Director now, so I'd imagine his input will be more directed towards his interests.  As memory serves, Cerberus was his big contribution to the series, so I'd imagine factional warfare and shadow organizations will play a bigger role.  Just speculation, though.

 

I very much doubt that the conflict was Chris's idea. That came from Casey Hudson.

 

Where Chris L'Etoile took the theme and ran with it was with the original version of Legion in Mass Effect 2. Showing us that machine intelligence thinks and acts differently, valuing different priorities, because they have a distinctly non-organic worldview based on a lack of individuality.

 

Then when Mac Walters and Casey Hudson made working on the Mass Effect team a hostile experience for him, Chris left Bioware to join another gaming studio.

 

Remember. Casey Hudson came up with the Mass Effect universe, and the Reapers, and the 'conflict' between machine intelligence and biological intelligence.



#22
Jaquio

Jaquio
  • Members
  • 255 messages

I very much doubt that the conflict was Chris's idea. That came from Casey Hudson.

 

Where Chris L'Etoile took the theme and ran with it was with the original version of Legion in Mass Effect 2. Showing us that machine intelligence thinks and acts differently, valuing different priorities, because they have a distinctly non-organic worldview based on a lack of individuality.

 

Then when Mac Walters and Casey Hudson made working on the Mass Effect team a hostile experience for him, Chris left Bioware to join another gaming studio.

 

Remember. Casey Hudson came up with the Mass Effect universe, and the Reapers, and the 'conflict' between machine intelligence and biological intelligence.

 

I don't know where you came up with the idea that Casey wrote most of that.  I'm not saying it's not true, it's just that it seems to go against a lot of what I've seen Drew and Chris write about.  From what I gathered in their post-ME rantings, Casey was more of an art guy.  Of course, he could have still had the big vision, but left it to the writers to construct.  I obviously wasn't in the room, and I can only gather what happened from reading what the writers have said.

 

Admittedly, I have seen Chris discussing the difference between the "mandated" vision of the reapers and what he wanted to see.  So it's entirely reasonable that said mandate came from Casey rather than Drew (as lead).

 

It's also plausible that, given his title, what Casey and some might have viewed as him writing, others might have viewed him as meddling.  Could be a conflict of perspective.

 

 

In any event, I think we can agree that with all of the parties principally interested in organic-synthetic conflict gone, there's limited reason to believe it will go in that direction again.



#23
AlanC9

AlanC9
  • Members
  • 35 758 messages
Synthetic-organic conflict was an ME1 thing that disappeared from ME2 -- or was subverted -- only to reappear in ME3. Whether Drew ever intended it to be a big deal is anyone's guess. Nothing about the series indicates that there was ever a real plan, though.

#24
countofhell

countofhell
  • Members
  • 165 messages

So although in MEA, the people from the Milky Way, and the natives of Andromeda don't have to worry about Reapers, I can see a potential threat to organic life, that being Andromeda made Intelligent AI's.

 

From the perspective of just the Milky Way, there are various examples of the threat of AI's besides the Reapers.  The geth being an obvious one.  During the Prothean cycle, it took a large empire of many species to defeat a machine race, known as the "Metacon War".

 

Also pre-Reapers, races were bulding their own AI's and eventually getting slaughtered by them.

 

In Andromeda then, should this conflict between creation vs creator exist?

 

If it has happened so many times in the Milky Way, why not Andromeda?

 

Should there be an Andromeda born hostile machine race in the game?  If you think so should they be limited to a solar system, or have already expanded to many?

 

There could also be signs/ruins of long past conflicts between creators and their constructs.

 

Or instead, should the whole "hostile AI's" be left in the past? Make it so that although they may exist in Andromeda, the expedition (and player) never encounters them.

Since MET, the Reapers and the 50K cycles might be very limited to the Milky Way i think Andromeda is not aware of the organics vs machines threat.

 

Quarians builded geth to make the life much easier. What if all the Andromeda races are much more confident, tough more advanced and smart rather than

building robots only to enjoy a better life.



#25
Scofield

Scofield
  • Members
  • 583 messages

The thought of this makes me nauseous