Yup - even with a full 15 mins filters most times I set out ... didn't want to hang around since the game auto-saves, didn't want to run the risk of hitting an auto-save point just before running out of filters. Hence I didn't bother exploring above ground, just legged it and shot anything that got in the way. Though I've not played Last Light yet, only 2033 - it's on my todo list.
I wouldn't go so far as to say it's a BS mechanic, it works well enough in Metro, but it is a hindrance - it's supposed to be - and it's one I don't think needs to be in MEA... unless they're making MEA into some kind of survival game. If there's an orbital oxygen drop option then there's the option to just run until you're dead and reload, work out how far away you can call down the orbital drop next time around.... it's not adding difficulty or anything you need to think about just an additional die/reload cycle.
Normally I'm something of a competionist - but if a game puts a death-clock in? Nah, screw it, I'll just leg it through that section as fast as I can until I get back to a somewhere I can take at my own pace, I like to take my time when poking around in dark corners. I do tend to play more turn based games though, Civ, XCOM, Shadowrun, Divinity OS, Endless Legend and so on, which is probably why I don't like games attempting to "rush" me (I'm really bad at StarCraft II PvP as well - I tend to turtle).
... and I don't think there's anything wrong with linear games, it's easier to tell better stories if there's a set plot. The term "open world" actually worries me with games; it tends to equate to pointless filler quests or wandering the wilderness picking flowers (I'm looking at you Oblivion). Yeah, I'm gonna say it, I don't like The Elder Scrolls games! I own Morrowind, Oblivion and Skyrim and I've not even bothered to install Skyrim.
TW3 is about the only open world game that's actually pulled it off IMO - and even then I couldn't be bothered to go explore all the random loot locations kicking about. There was still nigh on 200 hours of gameplay there.
The only thing I see as a hindrance for Oxygen limitations if Andromeda is procedurally generated. If it is then we can forget about Oxygen supplies.
Also how can you not explore this I mean look at it! I am trying to get the ranger stash achievements






Retour en haut








