Helmets are always hidden during conversations
#1
Posté 01 septembre 2015 - 03:36
#2
Posté 01 septembre 2015 - 04:23
Wouldn't work since there's a lot of helmets that cover the entire face so imagine how it would look in a cinematic conversation where the characters shows emotions and such. Would render all the cinematic animation effort useless.
But to have it as an option, well maybe but I still would see it as completely pointless.
#3
Posté 01 septembre 2015 - 05:18
#4
Posté 01 septembre 2015 - 06:15
They have limited ability to plan around this kind of thing, and, speaking generally, the complaints have centered more around "hide that godawful hat please" than "WHERE DID MY HAT GO?!". So there's a Hide Helmet toggle but not a Force My Character To Wear The Hat All The Time Toggle.
Plus they try to avoid egregious clipping and many of the hats would cause clipping in the closer-in cutscenes. So No Hat has higher priority.
Also, if you've ever worn a helmet for any length of time, you pretty much find it impossible to tell what people are saying to you without everyone bellowing. Heck, I can't hear someone 5 feet away in a quiet room with my headphones on most of the time. Try having a conversation with someone wearing a motorcycle helmet sometime. It's friggin annoying.
Granted, that might make for a great scene:
Quizzy: "What's going on?!"
Cullen: "WHAT?!"
Quizzy: "I ASKED WHAT IS GOING ON!!"
Cullen: "YOU WANT ME TO DO WHAT ON THE LAWN?!"
Quizzy: "THE **** DID YOU JUST SAY?!"
Cullen: "WE DON'T HAVE ANY!"
Quizzy: "TAKE YOUR HELMET OFF, DAMMIT."
- actionhero112, correctamundo et Arshei aiment ceci
#5
Posté 01 septembre 2015 - 06:38
I'm grateful they hide the helms during cutscenes. This is the ONLY reason I would ever have helmets shown. If showing them meant they were on 100% 24/7 I would never turn them on.
However, it isn't quite accurate to say they are always hidden during cutscenes. Certain hats seem to show (like Cole's first hat). It'd be nice if they would give Vivienne's hat the same treatment. Also, Qunari Vitaar are always shown (which is awesome!!!).
#6
Posté 01 septembre 2015 - 06:40
I think it really boils down to the technical constraints of using canned animations during cutscenes. Theoretically... A scene that involves you and your love interest holding each other close and kissing... Would be ridiculous if you were wearing a helmet that covered your face.... I'm sure it could be enabled since you can already wear custom armor, but I'm sure it was a pretty unanimous decision so remove helmets all together rather than trying to make slight variations of each scene so it would make sense with each individual helmet...
#7
Posté 01 septembre 2015 - 06:48
It'd be nice if they would give Vivienne's hat the same treatment. Also, Qunari Vitaar are always shown (which is awesome!!!).
Yasss! That Maleficent style Orlesian Hennin looks awesome on her. It seems like it would make sense to have her wear it during scenes since she likes to look all regal and all.
#8
Posté 01 septembre 2015 - 07:32
I don't see why you can't have them on as an option. I believe you could in DA:O, though I may be remembering wrong. Hide helmet all the time, hide during conversations, don't hide at all. Perfect. You can't wear them at Skyhold anyway, so it wouldn't make a difference to intimate scenes. You could argue it would be hard to hear people wearing them, but not only do I think that it doesn't really matter since it's an option in a game, but almost all of the helmets and hats do not cover your whole face anyway, so it wouldn't be a problem.
I'd really like to be able to see my Inquisitor wear the Helm of the Inquisitor during at least one cutscene. It's such a waste of an iconic item that was used in almost all of the promotional material to never see yourself wear it except in combat, usually from the back. I would also love it if I could set it between specific party members like in ME1. I'd love to see Cole's hat and Vivienne's hennin all the time. I never understood why so many people are against optional things.
- Sylvius the Mad aime ceci
#9
Posté 01 septembre 2015 - 10:35
Cole's hat shows because it's part of his 'casual' Skyhold outfit, I'm pretty sure it's hidden elsewhere.I'm grateful they hide the helms during cutscenes. This is the ONLY reason I would ever have helmets shown. If showing them meant they were on 100% 24/7 I would never turn them on.
However, it isn't quite accurate to say they are always hidden during cutscenes. Certain hats seem to show (like Cole's first hat). It'd be nice if they would give Vivienne's hat the same treatment. Also, Qunari Vitaar are always shown (which is awesome!!!).
#10
Posté 01 septembre 2015 - 10:41
Aside from the Helm of the Inquisitor, none are worth appearing during cutscenes
#11
Posté 02 septembre 2015 - 12:23
Aside from the Helm of the Inquisitor, none are worth appearing during cutscenes
For the Inquisitor maybe, but I'd love to see Cole's hat and Vivienne's Hennin 24/7. Possibly Bull's Dread and Blackwall's Griffon helmet. And out of those, only Bull's covers the face.
#12
Posté 02 septembre 2015 - 10:18
I'd love to be able to wear my collection of orlesian masks during cutscenes.
#13
Posté 02 septembre 2015 - 11:21
Helmets are always hidden during conversations
And for good reason. Meet Blackwall wearing helmet from Decent dlc.

#14
Posté 02 septembre 2015 - 03:17
What's really weird is the trailers always show the Inquisitor wearing a helmet during cutscenes, yet you can't really do that in your game when you play the same cutscenes.
#15
Posté 02 septembre 2015 - 10:21
I'd love to be able to wear my collection of orlesian masks during cutscenes.
Right, I forgot about that! In the Winter Palace, it forces you into the red Formal Attire, but it also gives you an orlesian mask in your inventory. That makes perfect sense if you want to use it. But it's quite ironic, because you're locked out of your inventory while walking around, so you can't actually see it in cutscenes or otherwise... *sigh*
What's really weird is the trailers always show the Inquisitor wearing a helment during cutscenes, yet you can't really do that in your game when you play the same cutscenes.
Exactly. It's obviously possible (and numerous NPCs like Wardens wear full helmets in cutscenes, but you're locked out of the same option because reasons.
#16
Posté 03 septembre 2015 - 01:17
Player's choice.Wouldn't work since there's a lot of helmets that cover the entire face so imagine how it would look in a cinematic conversation where the characters shows emotions and such. Would render all the cinematic animation effort useless.
But to have it as an option, well maybe but I still would see it as completely pointless.
I find the disappearing helmets extremely troubling, to the extent that I don't equip helmets.
If I'm wearing a helmet, it should be visible. If it's not visible, I'm not wearing one.
- FKA_Servo aime ceci
#17
Posté 03 septembre 2015 - 01:25
That would be perfect, but that's not how DAO worked.I don't see why you can't have them on as an option. I believe you could in DA:O, though I may be remembering wrong. Hide helmet all the time, hide during conversations, don't hide at all. Perfect.
DAO hid them in conversation most of the time. The way they built the game, helmets were hidden in conversations by default, but that could be overridden by the devs. Unfortunately, overriding it (making helmets visible) required a flag be added to every single line of dialogue for which that was true. This was both labour-intensive and prone to error, so they didn't do it much.





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