I miss being able to talk to my team mates whenever I want, so far I haven't found a moment where I can just sit around and talk with them and get to know them more, have been playing for three hours now, can't level up my attributes the way I see fit really, sure the game map seeems huge but I hope I end up doing more than just scavenging things and establishing base camps, I'm starting to wonder whether a bigger map is actually helping this game or hindering it.
These are just opinions:
Pros:
The lore, cut-scenes, voice-acting, and graphics (textures, animations, environment, effects etc) are great so far.
The Astrarium puzzles are great fun.
Cons:
Game play is tedious to some extent (like an older fantasy MMOPRG formula):
- Go to X and terminate/transport/deliver/gather/pick up/farm Y while harvesting.. harvesting... harvesting.
Combat is very action oriented and (on nightmare for me at least) mostly about moving your AIs out of harms way because I don't want to give them -50 DKP.
Conclusion:
I know of only two things that would prevent a game company from making something original:
i) It wont satisfy the shareholders quarterly report because you made a game that wasn't mainstream enough.
ii) They follow a formula like everybody else and don't know how to deviate or create something new.