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Multiple Power Behaviors


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35 réponses à ce sujet

#1
Teh_Ocelot

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I know what it take for a biosplosion, primer + detonator = bio boom boom.

 

I know once a primer is detonated, you have to have another primer for another biosplosion, but what happens to the on-going effects of those powers, after their detonation, esp if the same enemy is hit with multiple different powers like that?

 

Say for example something is Dark Channeled, then Reaved (boom 1), then Warped (boom 2), what is the game's perspective on that enemy troop from a debuff perspective (assuming it's even still alive with all that booming)?

 

Is it DC'd, Reaved, and Warped all @ the same time, is it just Reaved and Warped, just Warped? Is there a hierarchy of powers who's effects trump other's, like DC > Reave > Warp> Dark Sphere, or is it a "last in wins" kind of deal?

 

I'm assuming there's some kind of innate threshold or tolerance where the game stops you from debuffing an enemy any more than X percentage, kind of like a player can't have more than 90% DR at any point, but perhaps not.

 

Also, same question for tech powers and how they interact with each other, if anyone knows.



#2
Deerber

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Powers keep affecting their targets normally after a detonation, both the primer and the detonator. You just can't get another combo off of them.

 

There is no cap to debuff.

 

And in your example, you wouldn't get boom 2.

 

Tech powers work the same way.


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#3
Teh_Ocelot

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Powers keep affecting their targets normally after a detonation, both the primer and the detonator. You just can't get another combo off of them.

 

There is no cap to debuff.

 

And in your example, you wouldn't get boom 2.

 

Tech powers work the same way.

So if a detonator/primer like Reave detonates, it doesn't also prime? Would the Warp that follows it prime, in my example? Say DC > Reave > Warp > Shockwave, would the Shockwave detonate the Warp?



#4
Salarian Master Race

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Visualize it like WoW or something.  You cast Reave at a target, and it places TWO debuff icons on the target:  One for the DoT, and one for the Primer.  When Warp comes in, it detonates the Primer Debuff, but the DoT Debuff is still there.


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#5
Loufi

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Deeber has summarized it well. There an exception I can think about however : Biotic Sphere can detonate and prime at the same time. So Reave + Biotic Sphere = BE1, then Reave = BE 2.


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#6
Teh_Ocelot

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Deeber has summarized it well. There an exception I can think about however : Biotic Sphere can detonate and prime at the same time. So Reave + Biotic Sphere = BE1, then Reave = BE 2.

OK, good deal.

 

How much time would it then take to get another BE on the same target? Or can you? I feel certain I've seen multiple BE/TB's on targets before, but it could be all in my mind.



#7
ROBOTICSUPERMAN

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Reave is a primer and a detonator. But not at the same time. It primes or it detonates.

I like to think of biotic sphere as
biotic sphere placement = detonate
Biotic sphere dot = primer.

#8
Excella Gionne

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If you Lash a Lift Shockwaved enemy and then shockwaved the same enemy that was Lashed(also BEed)immediately right after, it'll result in two BEs. 



#9
ROBOTICSUPERMAN

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You can redetonate combos as fast as you can reprime and redetonate poweres.
If 2 of you are in good teamwork you could theoretically have player 1 prime and player 2 detonate in as little as a couple of frames.
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#10
Deerber

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So if a detonator/primer like Reave detonates, it doesn't also prime? Would the Warp that follows it prime, in my example? Say DC > Reave > Warp > Shockwave, would the Shockwave detonate the Warp?

 

No to the first question, unless it's biotic sphere specced for offense. And maybe a couple others I can't think of right now.

 

Yes to the second one.



#11
Teh_Ocelot

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Very good. Detonator/Primer can't do both, has to have another primer after detonation, then a 2nd detonator. Except for Bubblebot. Got it.

 

Thanks everyone  :wizard:



#12
Loufi

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So if a detonator/primer like Reave detonates, it doesn't also prime? Would the Warp that follows it prime, in my example? Say DC > Reave > Warp > Shockwave, would the Shockwave detonate the Warp?

Yes. Shockwave will detonate Warp.

 

OK, good deal.

 

How much time would it then take to get another BE on the same target? Or can you? I feel certain I've seen multiple BE/TB's on targets before, but it could be all in my mind.

Biotic Sphere primes almost instantly after detonating.

 

 

With tech powers, it's possible to chain explosions because they can prime or detonate different kind of combos. Example with the QME : Arc Grenades + Incinerate = tech burst, then Arc Grenades = fire explosion. 


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#13
Teh_Ocelot

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With tech powers, it's possible to chain explosions because they can prime or detonate different kind of combos. Example with the QME : Arc Grenades + Incinerate = tech burst, then Arc Grenades = fire explosion. 

If you run him with Disruptor Acolyte you can get even more priming and even more TB's  :devil:

 

xcal showed me how



#14
Excella Gionne

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Also, you can Smash + Lash + Biotic Charge = 2 BEs in that order provided you spec Smash to prime and you do them fast.


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#15
Teh_Ocelot

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Also, you can Smash + Lash + Biotic Charge = 2 BEs in that order provided you spec Smash to prime and you do them fast.

Oooh, good to know. I've been meaning to respec my goonguard since the first time I specced him I had no idea what I was doing lol.



#16
Loufi

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If you run him with Disruptor Acolyte you can get even more priming and even more TB's  :devil:

 

xcal showed me how

You can indeed chain combos with him endlessly. However, I prefer incendiary rounds on the QME, as they don't prime on shields and so don't interfere with the more damaging powers combos. Also, incendiary glitch. :devil:  :P   


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#17
Loufi

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Yes, Lash also detonates and primes with a single cast. 


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#18
Homey C-Dawg

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Yes. Shockwave will detonate Warp.

 

Biotic Sphere primes almost instantly after detonating.

 

 

With tech powers, it's possible to chain explosions because they can prime or detonate different kind of combos. Example with the QME : Arc Grenades + Incinerate = tech burst, then Arc Grenades = fire explosion. 

 

^What he said. If I may elaborate on this, tech powers can prime and detonate at the same time provided they aren't priming for the same kind of explosion that they just detonated. For example, hitting an incinerated enemy with carnage will cause a fire explosion, but it won't prime for another one. Hitting an incinerated enemy with overload or snap cheese, however, will detonate the fire explosion and also prime for a tech burst / cryo explosion.

 

So basically the reason biotics can't detonate and prime at the same time (without a specific evo ala Smash/Bubble) is because there is only one kind of biotic explosion. If reave and warp had different "types" of biotic primers, they probably could be chained.


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#19
Miniditka77

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Lash, Smash, and Warp Bubble can detonate and prime with a single cast.  Singularity can as well, but in the reverse order - it primes first, and can later detonate another power with its expiration explosion.  Not sure about any other powers (e.g., Lifting Shockwave).

 

One other note:  I believe (correct me if I'm wrong) that if you detonate a biotic primer, you also no longer get the Warp Ammo extra damage bonus until you re-prime the enemy.



#20
Salarian Master Race

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One other note:  I believe (correct me if I'm wrong) that if you detonate a biotic primer, you also no longer get the Warp Ammo extra damage bonus until you re-prime the enemy.

 

That is my understanding, so you would want to, for example:

 

Warp > Claymore > Throw

 

Because if you did Warp > Throw > Claymore you would not get the bonus, as it is on enemies who still have an active Primer



#21
Learn To Love Yourself

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This is all you need to know about how Powers behave

 

 

 

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#22
Alfonsedode

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btw, i believe that warp as a detonator wld also prime for Warp ammo bonus, but maybe not ?

Is it : "if it primes for a BE it primes for warp ammo bonus and cluster nade bonus" ?



#23
Loufi

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Lash, Smash, and Warp Bubble can detonate and prime with a single cast.  Singularity can as well, but in the reverse order - it primes first, and can later detonate another power with its expiration explosion.  Not sure about any other powers (e.g., Lifting Shockwave).

 

One other note:  I believe (correct me if I'm wrong) that if you detonate a biotic primer, you also no longer get the Warp Ammo extra damage bonus until you re-prime the enemy.

Yes, you're right.


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#24
Alfonsedode

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Yes, you're right.

but what do u say about warp detonating a combo. Does it prime for the "lifted target" bonus (warp ammo) ?



#25
Loufi

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but what do u say about warp detonating a combo. Does it prime for the "lifted target" bonus (warp ammo) ?

No, I don't think so. Why Warp would be different ?