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Make Mass Effect: Andromeda more feminine!


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#76
Sartoz

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For the love of all that was right with the trilogy, puh-leeze don't let that abomination of a walk / run animation from DA infect Mass Effect.

 

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Are you kiddin me? Bio will never throw away perfectly good 10 year old animations!!! ^_^

 

I agree with you..... absolutely rubbish and if Chris stays true to his tweets, we won't see those abominations ever again in new ME titles.



#77
N7Jamaican

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I see the point the OP is making.  But would they make separate animations for male protagonist and female protagonist? If they did, that would probably make me play through ME:A as the female protagonist.  

 

But I doubt it.  Other than he being changed to she  in the script.  Doubt we'll see too many differences between the genders.  Maybe in ME:A2 when they ironed out all the kinks.



#78
Pasquale1234

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Fair enough. I'll just say that I think the Devs are justified in writing those kind of characters and situations. Prejudice is a reality of human--or in the case of ME--sentient nature. Ignoring it doesn't necessarily erase it, and depicting it doesn't equate to supporting it.


If they're going to invoke such situations for female characters, then they should also include them for male characters. It's really unfortunate, imo, that all of the club strippers were asari and female, and for several reasons. Otherwise, they could have included maleShep in the whole being mistaken for a dancer bit.

Frankly, the whole idea that that sort of sexism still exists in a galactic community founded by an all-female species is a little bizarre. If anything, it should be the other way around.
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#79
Flog the Undying

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Frankly, the whole idea that that sort of sexism still exists in a galactic community founded by an all-female species is a little bizarre. If anything, it should be the other way around.

 

Maybe when a matriarchy collides with a patriarchy they cancel each other out :D


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#80
shodiswe

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The toughest female marines and special ops people likely arn't very feminine. (depending on ones definition of feminine)

I think it's about the role you're playing in the game, the Life of the character and their experiences and ways of Life.

#81
Panda

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I think it would be ideal if animations were motion-captured from female soldier or something similar, I think they did that for male shep.. or heard so. That way we could  get natural animations at least that were gendered and still person would move like they fit to their job. Though I'm glad if we have neutral one's.. well at this point I'm  glad if we just don't get abominations that were DA2's and DAI's animations ^^;


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#82
Spanish Inquisition

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Why is choosing body type out of the question?

 

I understand the need to focus on a single race, if the story requires it (as was the case in the first trilogy), but why on earth can't I choose to be a muscular tall woman or a skinny, average height male?

 

I couldn't care less for some of the political/idelogical issues present in this forums, not my thing I guess, but I would really like to choose both, face AND body for my PC.

 

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Regarding animations, other games (see the XCOM 2 trailer, or any sports game) have the option to choose the way the PC walks/runs/shoots from a limited pool of animations. This does seem as a resource-intensive feature, but reducing the number of races to 1 makes it plausible, maybe?


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#83
Pasquale1234

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I think it would be ideal if animations were motion-captured from female soldier or something similar, I think they did that for male shep.. or heard so. That way we could  get natural animations at least that were gendered and still person would move like they fit to their job. Though I'm glad if we have neutral one's.. well at this point I'm  glad if we just don't get abominations that were DA2's and DAI's animations ^^;


It sounds great on the surface - but they might pick a female soldier who was a graduate of Madame Poshipuffs Finishing School of Coquetry, and we'd still be screwed.
 

Why is choosing body type out of the question?


Because cutscenes - and more specifically, sex scenes - I'd imagine. They (sex scenes) are one of the reasons why we can't have nice things.

#84
Spanish Inquisition

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Because cutscenes - and more specifically, sex scenes - I'd imagine. They (sex scenes) are one of the reasons why we can't have nice things.

 

Fair point, I guess it would certainly over-complicate any cutscene that requires any sort of physical interaction.

 

I stand corrected.



#85
Panda

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It sounds great on the surface - but they might pick a female soldier who was a graduate of Madame Poshipuffs Finishing School of Coquetry, and we'd still be screwed.
 

Because cutscenes - and more specifically, sex scenes - I'd imagine. They (sex scenes) are one of the reasons why we can't have nice things.

 

That's true also I guess, but likely they would pick someone regular.. I hope.

 

Fair point, I guess it would certainly over-complicate any cutscene that requires any sort of physical interaction.

 

I stand corrected.

 

Well some games have made it work, Saint Row for example, so I don't know it's something that out of question. But probably extra work would be needed and I don't know if Bioware is willing to do the extra work for this feature.


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#86
Battlebloodmage

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That's true also I guess, but likely they would pick someone regular.. I hope.

 

 

Well some games have made it work, Saint Row for example, so I don't know it's something that out of question. But probably extra work would be needed and I don't know if Bioware is willing to do the extra work for this feature.

There are a lot of compromise and resource needing to make it work, the scenes would have to be altered based on height. Iron Bull was to be race gated due to complication with the animations. It's a wasted resource all around that much better to be used to other stuffs. It could work, but it would lead to complications and unnecessary resource sink. 


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#87
Pasquale1234

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There are a lot of compromise and resource needing to make it work, the scenes would have to be altered based on height. Iron Bull was to be race gated due to complication with the animations. It's a wasted resource all around that much better to be used to other stuffs. It could work, but it would lead to complications and unnecessary resource sink.


Aye, but in which case is the unnecessary resource sink? A 15 second purely optional sex scene, or giving players the opportunity to customize their character's body, the results of which would be apparent throughout the game?

Dragon's Dogma has multiple walking animations, which really helps make the world look more lively, imo. The different characters you see walking around don't all have the same gait.
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#88
BabyPuncher

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It's really unfortunate, imo, that all of the club strippers were asari and female, and for several reasons. Otherwise, they could have included maleShep in the whole being mistaken for a dancer bit.Frankly, the whole idea that that sort of sexism still exists in a galactic community founded by an all-female species is a little bizarre.


What's 'bizarre' is the idea that strippers appealing differently to men and women (newsflash: they do) is inherently sexist.

If women were interested in such things to the same degree as men, those businesses would exist. Because it's a profitable industry. But that doesn't happen, does it now? Male strippers are a tiny minority of the industry.
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#89
Spanish Inquisition

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Aye, but in which case is the unnecessary resource sink? A 15 second purely optional sex scene, or giving players the opportunity to customize their character's body, the results of which would be apparent throughout the game?

Dragon's Dogma has multiple walking animations, which really helps make the world look more lively, imo. The different characters you see walking around don't all have the same gait.

 

I have nothing against sex scenes, far from it in fact, but you make a very valid point.


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#90
Former_Fiend

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I've advocated for a while that if they aren't going to let us do body types, they should let us do body skins to determine how toned and defined our characters musculature is. 

 

That being said, it's a feature I mostly want in DA where I want my warrior to look noticeably stronger than my rogue or my mage. With the ME model it doesn't bother me as much if my soldier has the same general physique as my infiltrator or adept.


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#91
Pasquale1234

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What's 'bizarre' is the idea that strippers appealing differently to men and women (newsflash: they do) is inherently sexist.


What's even more bizarre is to believe that culture - and social roles - are some definitive thing that never varies between species or over time and distance.
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#92
Chealec

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The toughest female marines and special ops people likely arn't very feminine. (depending on ones definition of feminine)

I think it's about the role you're playing in the game, the Life of the character and their experiences and ways of Life.

 

 

Hey Vasquez, have you ever been mistaken for a man?

 

S2LnHmA.jpg

 

 

 

Also ... this:

 

tumblr_m5nggbQRyJ1qcrhtio1_500.jpg


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#93
BabyPuncher

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What's even more bizarre is to believe that culture - and social roles - are some definitive thing that never changes.


I'm curious as to how this has even the slightest bit of relevance to the topic at hand? And even more curious to whatever line of reasoning you used that lead to the brilliant deduction that since I think men and women react to strippers differently, that obviously means I think culture and social roles are forever stagnant. That seems to be a bit of a leap there, hmm?

You surely wouldn't be suggesting that 'culture changes - therefore women in the future will enjoy strippers as much as men and anyone who isn't in full agreement is sexist'? That would be very silly.
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#94
Fixers0

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As long as the status quo proves to work there is little incentive to make any radical changes. That said, I do not believe male strippers will become anywhere near as popular as female strippers in the forseeable future, or any moment, really.


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#95
themikefest

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You surely wouldn't be suggesting that 'culture changes - therefore women in the future will enjoy strippers as much as men and anyone who isn't in full agreement is sexist'? That would be very silly.

Why not? You have no idea what will be happening in the future especially in 170 years. And so what if there ends up being as many women as men who like strippers. What's the big deal? Does that bother you?


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#96
Chealec

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As long as the status quo proofs to work there is little incentive to make any radical changes. That said, I do not believe male strippers will become anywhere near as popular as female strippers in the forseeable future, or any moment, really.

 

Never, ever Google "Dancing Bear"



#97
S.W.

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It's not just sex scenes - if you have a taller character, camera angles for almost every cinematic moment will need to be adjusted, as well as animations - characters may need to look up/down to correspond to different heights (becomes especially awkward with a tall female character when everyone's staring into your boobs), and if things such as handshakes or hugs are included, adjustments need to be made. I just finished a playthrough with a male qunari inquisition in DA:I (who is the tallest and beefiest of PCs, for those who don't play DA), and it's frustrating how many angles they got wrong on a game that has been patched several times since release.

 

It breaks immersion when you have an over-the-shoulder shot which forgets how much taller the PC is and instead of someone's face you get a massive pixellated shoulder in the way. I'd rather limit body options until BioWare have enough time and resources to get them right.

 

On that note, it's also worth pointing out that gender specific animations are haphazardly used in DA:I - a female inquisitor often male animation in cutscenes, and given how exaggeratedly gorrila-ish that animation is, she looks ridiculous. If you're going to implement gender-specific animations, use them consistently. Otherwise, find a non-gender-specific option that will do.

 

 

Personally, I'm happy with femshep as she is. One of the advantages of having limited resources for animation and specific dialogue is that femshep is given exactly the same amount of respect and is in most cases given a very similar treatment to manshep. Do we have to change that? I think she's great as herself :(



#98
Enigmatick

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Why not? You have no idea what will be happening in the future especially in 170 years. And so what if there ends up being as many women as men who like strippers. What's the big deal? Does that bother you?

David is notably full of **** in every topic he posts in.


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#99
themikefest

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True, though there were a few little scenes where some NPC would be a jerk to FemShep, like Harkin and the batarian recruiter on Omega, which, admittedly, added much to FemShep for me, because of the dialogue you could choose in response, particularly the renegade interrupt in the latter. 

Yeah those two are jerks, but I would add Wrex as well. Remember after Shepard is made spectre, he's waiting for you at the elevator before he/she goes up. He shoves/pushes you. I wanted my femshep to put another hole in his head. Its funny that femshep can say something to Harkin for his comments and gets a renegade interrupt when that batarian makes a comment, but a character that pushes/shoves femshep there is no reaction. Fortunately I don't recruit the guy or I let Ashley kill him on Virmire



#100
BabyPuncher

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Why not? You have no idea what will be happening in the future especially in 170 years. And so what if there ends up being as many women as men who like strippers. What's the big deal? Does that bother you?


That's not what I'm objecting to. (Although I do actually object to it, but that's irrelevant to this argument.) My current objection is to the idea that not having male strippers is inherently sexist. That idea that culture must evolve to this particular point.
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