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Any way to use abilities that aren't 1-8?


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#151
Elhanan

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Has anyone tried one of these? http://gaming.logite...anced-gameboard
 
I have one, got it as a gift. I am hopeless at using it but my friend loves it. You get the toggle movement, if that's your thing, plus a keypad for various skills, plus you still use your mouse for aiming and such..


Looks great, and out of my league. However, I understand Gopher may be looking for a replacement for his old Tactical Thrustmaster board; maybe this would suit him.
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#152
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DAI is not super gory. In fact, some complain because it is fantasy based violence; not bloody like DAO or other games. It would seem to be a better plan to actually make a game that would sell to as many in that demographic as possible; not one designed for an adult crowd.

I have no problem with Bioware seeking a wider market with consoles, though I would love to get a PC exclusive now and again. My issue is that I do not want the PC version to be balanced based on other platforms, especially if they fail to interact.

 

While that would be nice, they are not likely to make one version of the game for consoles and another with a completely different design for the PC. Balancing that would require handling more than 8 slots would change the game significantly, as far as enemy abilities and placement, I would think.



#153
Elhanan

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While that would be nice, they are not likely to make one version of the game for consoles and another with a completely different design for the PC. Balancing that would require handling more than 8 slots would change the game significantly, as far as enemy abilities and placement, I would think.


Probably, but I would carry that burden if they would make it so.... ^_^
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#154
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Yeah, I don't see how anyone can defend the argument that "PC version having less buttons is not because of consoles", because there is no other plausible explanation! Even with modifier buttons, the best the ancient gamepad can do is 8 buttons - there is no legitimate reason why the PC version needs to adhere to this! We have like, over 100 keys ffs! Y_Y

 

I mean, hell if you used KEYBOARD modifier combinations, the amount of hotkeys is almost without limit! Exponential!

 

EDIT: Even more than that, "PC Ports" are ACTUALLY ported to PC. They are MADE on computers to be OPTIMIZED for consoles, so they must be PORTED to PC's to be OPTIMIZED for them! Anyone else seeing the absurd logic chain here? =.=

 

This PC vs Console nonsense needs to be toned down.

 

I posted earlier my thoughts on this decision. Sadly noone reads more than a few posts into a thread before going off on whatever their  opinion is.

 

Short version:

 

- Consoles CAN use more than 8 abilities. They did in DAO and DA2 by using a radial menu

- Bioware made a conscious decision to limit accessible abilities on all platforms for gameplay reasons.

- The game was designed around multiplayer, since EA has mandated that all games must include MP

- Bioware's vision for MP includes fast paced action combat, which is exactly what we got.

- Fiddling around with radial menus, which would be slower when using a controller, was likely dropped due to their vision of fast paced action combat

- The actual number MP4/SP8 is obviously due to controller limitations

-Bioware's claim is that 8 slots is more 'tactical'. While this is likely one of the reasons, it's likely mostly just PR talk

 

Therefore the game was designed with MP in mind, and likely also to appeal to an audience that likes fast paced combat. Saying it's 'all consoles fault' is simplistic at best.

 

As for it being a port, of course. Everyone understands that. It was designed for controller use and the KB&M version is simply keys mapped directly to the controller functions. We didn't get the walk feature on release because you can't 'half-press' the W key. The Tac cam mode forces us to drive around a  cursor for map movement instead of mouse panning or click to drag. You couldn't even spin your character around in the inventory screen on release. You had to use A and D. Mouse control was literally an afterthought.

 

Hopefully they will spend more time on the KB&M version next time. If not, it's a guaranteed no buy for me. I'm not crazy about the direction they are taking the series.


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#155
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It's not that I am taking it personally, it's just that I am so freaking tired of hearing this freaking crap.  Especially when all it takes is a tiny little bit of thought to realize how ridiculous blaming these things on consoles are.  I don't much care for the sensation of battering my skull against a brick wall but that's what it feels like I am doing when trying to explain these simple things to these people.

  

I play on consoles for several reasons.  One, it's what I have almost always played video games on.  It's what feels comfortable to me.  Two, I can't afford a really good gaming PC and I certainly would have trouble maintaining the almost yearly upgrades that would be needed to keep it that good.  Three, I honestly don't want to have to fiddle around with and tweak all the options and what not to get any game working exactly as I want it to.  And I certainly don't want to have to download driver updates all the time either.  I don't want to mess with all that.  I just want to get my game, put it in, and start playing.  That's it.

 

As I'm sure you realize, the majority of cases are people who have never read your argument before. It's not like you explain it to one person and they ignore you and keep repeating the same nonsence.

 

OK fine, maybe that does happen occasionally.. heh. I just think you are maybe concerning yourself too much on what others think. Bioware knows what drives their decisions way better than anyone posting here. They aren't going to be swayed by people complaining on a message board one way or another.

 

Lots of stuff on the internet is wrong, but it's not your job to correct the internet.

 

While a good gaming PC can be pricey, you don't really have to spend a lot of money for one that is 'good enough'. I can afford a good PC, and rarely have problems that aren't caused by outside forces. Like Origin updating their software and making my game unplayable. Most updates are automatic and don't cause you any grief or effort even.As for upgrades.. Yearly? Nah. I got my PC 4 years ago, still runs fine with no upgrades.

 

That said, I'm not trying to convince you to buy a PC for gaming, use whatever you enjoy using.



#156
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Probably, but I would carry that burden if they would make it so.... ^_^

 

Me too, unfortunately we aren't the ones bankrolling this project :)



#157
Wolven_Soul

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That's another argument lol. The benefit of consoles used to be that you could be assured that they would be able to run the games made for them at full capacity. That sh*t hasn't been true since the Gamecube/PS2/Xbox (only sort of there) era - since demands for shiny new gwaphics cannot keep up with the costs to maintain them, corners get inevitably cut, and suddenly something that was always "a sure thing" is no longer so...

 

I don't really care about the graphics all that much.  My games look great on my XBox1, and they will look just as great, actually a little better, when I hopefully get a PS4 later this year.  As long as the gameplay as great I don't care how super shiny the graphics are.  



#158
Wolven_Soul

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Consoles will always be inferior to PCs. Compared to a PC consoles have worse graphics and absolutely terrible controls except few games where it does not matter. The only upside is that you don't have to upgrade it, which naturally comes with the downside that PCs will always surpass consoles in processing/graphical power.

 

That being said, it is not hard to see why the abilities in DAI are limited to 8. 4x2=8 and consoles have 4 ability buttons. So when they ported the game to PC, they stuck with the magic number 8 instead of giving us a bar we could customize like in Origins which was made 6+ years ago!

 

Because console kiddies have easy access to their mom's credit card, they are the target demographic and easier to sell stuff to. Just show off some flashy action and good graphics and they will buy it. This means that nowadays, games are being developed to cater to this demographic, who are after mindless and quick action with no regard for other important details of the game, like controls or UI. This ruins the game for rest of us PC players since the consoles are limited in many ways and you feel like you are playing a downgraded version of what you could have instead gotten. Unless devs actually spend time to make the game also feel proper and right in a PC setting, the game will feel like a console port.

 

It's not the fault of consoles that the developers chose not to give the PC version a different set up.  You are only making yourself sound silly when you blame consoles for bad decisions by the developers.  



#159
Wolven_Soul

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Yeah, I don't see how anyone can defend the argument that "PC version having less buttons is not because of consoles", because there is no other plausible explanation! Even with modifier buttons, the best the ancient gamepad can do is 8 buttons - there is no legitimate reason why the PC version needs to adhere to this! We have like, over 100 keys ffs! Y_Y

 

I mean, hell if you used KEYBOARD modifier combinations, the amount of hotkeys is almost without limit! Exponential!

 

EDIT: Even more than that, "PC Ports" are ACTUALLY ported to PC. They are MADE on computers to be OPTIMIZED for consoles, so they must be PORTED to PC's to be OPTIMIZED for them! Anyone else seeing the absurd logic chain here? =.=

 

*Facepalm*  Annnnndddd we have gone full circle and you have learned absolutely nothing.



#160
Wolven_Soul

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All of this is true, and objectively so. You were doing so well.

 

But then ya screwed it up. Since both DAO and DA2 had access to all abilities at all times on console, then the layout of a console controller/gamepad is not the reason that DAI only has 8 active abilities. Design decisions or target demographics, which you touch upon later, seem like more likely reasons, but not hardware limitations.

 

I really hate the term "console kiddie". I understand where it comes from, but with the average age of gamers currently being in their 30s, isn't it more likely that people who game on consoles do so because of personal reasons rather than "it's what my parents got me"? Take me. I mainly game on Playstation these days. Why? Because that's where I can get games like Bloodborne, Uncharted, The Last of Us and Persona. If I could afford an XOne, I would get one because of Gears of War, Halo, and other exclusive titles. Same with PC. Unfortunately, being a student, I have to choose how to spend my entertainment budget, and I rated the PS exlusives higher than the exclusives of other platforms.

 

Also "consoles=mindless and quick action, PC = not" lol. You weren't around for Unreal Tournament I take it?

 

Another person who understands simple concepts.  There might be hope after all.  



#161
Wolven_Soul

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This PC vs Console nonsense needs to be toned down.

 

I posted earlier my thoughts on this decision. Sadly noone reads more than a few posts into a thread before going off on whatever their  opinion is.

 

Short version:

 

- Consoles CAN use more than 8 abilities. They did in DAO and DA2 by using a radial menu

- Bioware made a conscious decision to limit accessible abilities on all platforms for gameplay reasons.

- The game was designed around multiplayer, since EA has mandated that all games must include MP

- Bioware's vision for MP includes fast paced action combat, which is exactly what we got.

- Fiddling around with radial menus, which would be slower when using a controller, was likely dropped due to their vision of fast paced action combat

- The actual number MP4/SP8 is obviously due to controller limitations

-Bioware's claim is that 8 slots is more 'tactical'. While this is likely one of the reasons, it's likely mostly just PR talk

 

Therefore the game was designed with MP in mind, and likely also to appeal to an audience that likes fast paced combat. Saying it's 'all consoles fault' is simplistic at best.

 

As for it being a port, of course. Everyone understands that. It was designed for controller use and the KB&M version is simply keys mapped directly to the controller functions. We didn't get the walk feature on release because you can't 'half-press' the W key. The Tac cam mode forces us to drive around a  cursor for map movement instead of mouse panning or click to drag. You couldn't even spin your character around in the inventory screen on release. You had to use A and D. Mouse control was literally an afterthought.

 

Hopefully they will spend more time on the KB&M version next time. If not, it's a guaranteed no buy for me. I'm not crazy about the direction they are taking the series.

 

I think this is a losing battle dude.  It doesn't seem to matter how many times you make the same points, irrefutable points at that, they are still gonna fire right back with "Noooo, it's consoles fault because reasons!!!!".


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#162
Elhanan

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Another person who understands simple concepts.  There might be hope after all.


Of course y'all do; use controllers after all.... *I kid; I kid*

:lol:

#163
Wolven_Soul

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As I'm sure you realize, the majority of cases are people who have never read your argument before. It's not like you explain it to one person and they ignore you and keep repeating the same nonsence.

 

OK fine, maybe that does happen occasionally.. heh. I just think you are maybe concerning yourself too much on what others think. Bioware knows what drives their decisions way better than anyone posting here. They aren't going to be swayed by people complaining on a message board one way or another.

 

Lots of stuff on the internet is wrong, but it's not your job to correct the internet.

 

While a good gaming PC can be pricey, you don't really have to spend a lot of money for one that is 'good enough'. I can afford a good PC, and rarely have problems that aren't caused by outside forces. Like Origin updating their software and making my game unplayable. Most updates are automatic and don't cause you any grief or effort even.As for upgrades.. Yearly? Nah. I got my PC 4 years ago, still runs fine with no upgrades.

 

That said, I'm not trying to convince you to buy a PC for gaming, use whatever you enjoy using.

 

Well if I had a gaming PC I would probably want it to be more than good enough, lol.  In the end though, I still prefer not to have to go into a game, tweak around the configurations and what not, or have to deal with updates and all that.  Yeah, consoles still have updates to, but it's just turn it on, update starts, and eventualyl finishes.  These days you can even go into another game if another one is updating.  

 

I will continue to enjoy my XBox, and later hopeflly my PS4, and I wish you continued enjoyment and satisfaction in your gaming PC.  

 

See that people?  Console gamers and PC gamers can exist in the same space in a friendly, civil manner without resorting to childish name calling.


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#164
Elhanan

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Well if I had a gaming PC I would probably want it to be more than good enough, lol.  In the end though, I still prefer not to have to go into a game, tweak around the configurations and what not, or have to deal with updates and all that.  Yeah, consoles still have updates to, but it's just turn it on, update starts, and eventualyl finishes.  These days you can even go into another game if another one is updating.  
 
I will continue to enjoy my XBox, and later hopeflly my PS4, and I wish you continued enjoyment and satisfaction in your gaming PC.  
 
See that people?  Console gamers and PC gamers can exist in the same space in a friendly, civil manner without resorting to childish name calling.


Saw that a new XBOX bundle would be released in November, if I recall correctly:

http://www.usatoday....undle/71456122/

Personally prefer the PC; really have to anyway, but to each their own....

#165
Sunnie

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See that people?  Console gamers and PC gamers can exist in the same space in a friendly, civil manner without resorting to childish name calling.

While you have been pretty civil, it's usually the console people who start flinging the name calling around. I'm really sick of hearing "Elite PC master race" being thrown at anyone that says just about anything about the advantages of a PC. Don't get me wrong, there are a few PC folks who go overboard, but in my years here, it seems like the console folks start more name flinging.



#166
DarkKnightHolmes

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Playing video games is serious business!


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#167
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I just hope they don't reduce it to 4 in the next iteration and further simply the skill trees. 

 

I remember playing old dnd based games like icewindale 2 and having simultaneous access to dozens of spells and that was over a decade ago. 


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#168
Wolven_Soul

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While you have been pretty civil, it's usually the console people who start flinging the name calling around. I'm really sick of hearing "Elite PC master race" being thrown at anyone that says just about anything about the advantages of a PC. Don't get me wrong, there are a few PC folks who go overboard, but in my years here, it seems like the console folks start more name flinging.

 

Every time I have heard the term PC master race thing it has been a PC gamer referring to themselves as that.  Now, it might be that they are using that term in an ironic way because they have been called that by non PC gamers, I don't know.

 

In this thread though I have seen both console kiddies and console mouth breathers.  Not saying your wrong though, whenever there are two sides in an issue that can get as heated as this, both sides are invariably going to have their less than civil participants.


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