Don't tell that to this guy.If an Archer looks "weak" i hope they remove the Dwarf race, a dwarf don't intimidate.
Should the Hero of Thedas be an archer?
#26
Posté 03 septembre 2015 - 05:56
- Saucy_Jack aime ceci
#27
Posté 03 septembre 2015 - 06:52
Don't tell that to this guy.
Spoiler
Kawaii desu ne ^w^

#28
Posté 03 septembre 2015 - 09:26
Do I sense a fan of Arrow?My Qunari Inquisitor is an Archer, I was going for a Ra's Al Ghul type of character (Mix of Batman Begins and Arrow) but more about ambition than justice. Pretty much all about Ra's's theatricality deception and way of the ninja but with a more ranged focus.
Sure he isn't an Archer but the principles can still apply. Heck, his successor in arrow was Malcolm who was an Archer.
As for the closing rifts thing? Well they don't call (Malcolm) Merlyn the magician for nothing, Magic is his forte =P
- Augustei aime ceci
#29
Posté 03 septembre 2015 - 10:29
And look up the Battle of Agincourt... The longbow is an honorable weapon for a hero.
#30
Posté 04 septembre 2015 - 12:39
I just wish you could still switch weapons and skills on the fly so you could quickly go from bow to daggers if the enemy closes in on you.
#31
Posté 04 septembre 2015 - 12:53
That makes two of us that would definently come in handy.I love archer characters. Sure it feels great running in and hack n slashing everything in sight. But I also love being able to take the enemy down before they even have a chance to touch you.
I just wish you could still switch weapons and skills on the fly so you could quickly go from bow to daggers if the enemy closes in on you.
#32
Posté 04 septembre 2015 - 06:21
Hero of Thedas?
that seems rather an exaggeration,on Rialto bay we don't know of who you are talking about.
#33
Posté 04 septembre 2015 - 07:27
i like to play an archer but it's not being an archer is the problem, but the 'stealth ', here is our hero,and it's gone! and the game concept make your followers following you to battle, and it's kinda creepy when they are following an invisible person
#34
Posté 05 septembre 2015 - 12:45
As noted Sebastian makes for a good example of a noble and heroic archer character.
really its the dual wielding rouges i feel are the tougher sell.
#35
Posté 05 septembre 2015 - 06:07
It's true that some cultures denigrated archery as cowardly; the Greeks and Romans especially believed that close combat was more heroic or manly than fighting from a distance. European warriors in the Middle Ages also often embraced a culture of close combat (though in practice they actually made wide use of bows and crossbows).
Many other cultures, however, saw skill as an archer as a core component of heroism and leadership. Egyptian Pharaohs, Assyrian Kings, Mongol Khans, and ancient samurai (amongst others) all considered archery to be the among the most heroic of skills. Sadly, DAI doesn't allow the player to shoot while riding - if the above images tell us anything, it's that shooting from a horse is way more epic!
- Saucy_Jack aime ceci
#36
Posté 05 septembre 2015 - 11:26
I'd just be happy if we could go back to the DAO system of two weapon slots so you could switch from range weapons to close combat weapons mid fight. I had everyone in that game equipped with a bow (apart from mages) as well as a melee weapon. If we saw our enemies at a distance, we all softened them up with arrows before they closed in. Then our archery specialist Leliana would keep firing while the others switched to close combat.
On the whole running and firing is a good strategy when fighting dragons. Although we didn't have two weapon slots, in DA2 we were allowed to swap weapons mid battle and my dual wielder Hawke used a bow when fighting the dragons but especially the high dragon.
In Lord of the Rings, Legolas is an expert with a bow but that doesn't stop him from swapping to knife fighting when appropriate.
I also agree that it is a pity we can't fight from horseback. I never really got the point about those perks that involved being more secure in the saddle if you weren't going to be fighting. Whether using sword or bow, fighting from horseback required real skill but horse archers were really lethal. May be that will be something for the future.
#37
Posté 05 septembre 2015 - 11:44
I'd just be happy if we could go back to the DAO system of two weapon slots so you could switch from range weapons to close combat weapons mid fight.
I hear you. It's especially annoying for warriors since they have no ranged options at all anymore.
#38
Posté 05 septembre 2015 - 12:06
As noted Sebastian makes for a good example of a noble and heroic archer character.
really its the dual wielding rouges i feel are the tougher sell.
Yeah, if I knew how advantageous Artificer was in controlling the field, I'd have stuck with it as a dual blade rogue. Instead I enjoyed the Way of Assassin to slash my foes.
If you wish to set up your targets as a rogue you can become invisible first, get close enough to set skill-related bombs, or use group available grenades of either function. Then you hussle about while your companions follow up. As an archer you can set up the foes as I've stated, but then quickly escape with Evade, Leaping Shot, or Fallback Plan (which is used before you become invisible). Mages have various skills to keep a number of foes in place too, but I like using fully upgraded pitch grenades to paralyze them, follow up with a mage skill with AoE attack, then send in the melee fighters. I recently learned a fully upgraded confusion grenade will temporarily turn enemies against each other. So if there are too many archers annoying you they're deserving targets until you're taken down their warriors.
#39
Posté 05 septembre 2015 - 12:07
It's true that some cultures denigrated archery as cowardly; the Greeks and Romans especially believed that close combat was more heroic or manly than fighting from a distance. European warriors in the Middle Ages also often embraced a culture of close combat (though in practice they actually made wide use of bows and crossbows).
Many other cultures, however, saw skill as an archer as a core component of heroism and leadership. Egyptian Pharaohs, Assyrian Kings, Mongol Khans, and ancient samurai (amongst others) all considered archery to be the among the most heroic of skills. Sadly, DAI doesn't allow the player to shoot while riding - if the above images tell us anything, it's that shooting from a horse is way more epic!
Reallly? I thought the ancient Greeks loved the elegance of the bow. They saw it both as a weapon and a musical instrument.
#40
Posté 05 septembre 2015 - 12:12
My Dalish Inquisitor was an archer, so why not? DAI was the only DA game that made me try out being an archer thanks to its kick@ss skill tree. Picking Artificer or Assassin perfectly accompanies it.
#41
Posté 05 septembre 2015 - 04:19
Reallly? I thought the ancient Greeks loved the elegance of the bow. They saw it both as a weapon and a musical instrument.
Bows did feature in Greek mythology - Apollo and Artemis were famed archers, for example, as was Odysseus.
However, classical Greek city-states organized their militaries around close-combat by heavily-armed and -armored hoplites. Of course, the Greeks still used bows in combat, but for long periods of time they were identified as a weapon of barbarians or slaves. Like any real-world society, though, attitudes varied. In general, however, I think the Greeks and Romans held archery in lower esteem than some of the other cultures I referenced.
#42
Posté 05 septembre 2015 - 08:47
^ honestly this should replace the title card on the game packaging at this point.
The hero should be a mage the hero can't be a dwarf the hero should be an elf the hero can't be a rogue the hero can't side with this faction the hero should make this choice the hero should do this the hero should do that, etc, etc, etc. No. Let's just stop telling people what to do with their own game.
The hero is whoever you want it to be.
#43
Posté 05 septembre 2015 - 09:06
Show them this..

- themageguy et Scuttlebutt101 aiment ceci
#44
Posté 06 septembre 2015 - 02:28
#45
Posté 06 septembre 2015 - 03:05
If you play as Oliver Trevelyan, you have to flirt with every woman that you can, romance Laurel Lance Josie and then cheat on her with Sara Lance Yvette, because that's how Oliver is. Dorian can play the role of John Diggle.
#46
Posté 06 septembre 2015 - 03:39
Bows did feature in Greek mythology - Apollo and Artemis were famed archers, for example, as was Odysseus.
However, classical Greek city-states organized their militaries around close-combat by heavily-armed and -armored hoplites. Of course, the Greeks still used bows in combat, but for long periods of time they were identified as a weapon of barbarians or slaves. Like any real-world society, though, attitudes varied. In general, however, I think the Greeks and Romans held archery in lower esteem than some of the other cultures I referenced.
And as Nike said in The Beast Trilogy, 'snipers are assholes'. ![]()
#47
Posté 06 septembre 2015 - 03:43
Show them this..
Honeslty, why can't our armor look that cool? The Inquisitor hat is too small and the shoulder decorations aren't broad enough. The coat tails should be flashier.
#48
Posté 06 septembre 2015 - 04:40
That said, Cassandra aside, our most devout potential companions have been archers. I think the Inquisitor raining down death from above has plenty of thematic potential.
- Drasanil aime ceci
#49
Posté 06 septembre 2015 - 06:12
I simply do not mind anyone's Inquisitor(s). If that is what your Inquisitor was good at then that is that.
#50
Posté 06 septembre 2015 - 02:53
I will never call hero someone who....
What you call your own characters is your business. Your personal brand of idealized moral axis and lack of roleplaying creativity do not give you the right to make that call about anyone else's characters, though. The choices are in the game to be made - if a basic beige KISA is your only ideal of a hero, eh, enjoy that; but you don't get to tell everyone who deserves to be called a hero or not.
Again:
No. Let's just stop telling people what to do with their own game.






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