Aller au contenu

Photo

Anyone else dislike the ending of ME2 more than ME3? Spoilers, obviously.


  • Veuillez vous connecter pour répondre
71 réponses à ce sujet

#26
KaiserShep

KaiserShep
  • Members
  • 23 772 messages

What I really don't get.... why Husks and Human Reaper were all anatomically male....? The Collectors doesn't discriminate, they take females and children too. And wouldn't it be way easier to just clone humans rather than kidnapping hundred thousands of people just to use them as biological sludge.

 

Now I'm picturing husks made from children, that scurry about like the feelers from The Strain. I feel kinda sad it never happened now.



#27
KaiserShep

KaiserShep
  • Members
  • 23 772 messages

I think that the major points of Arrival should have been the ending of ME2. It arguably accomplishes more in the end than the actual suicide mission, since one reaper and just a couple of Collector ships wouldn't be able to take on the fleets of the galaxy head-on, especially after seeing what one tiny frigate could do to the Collectors. In the end, nothing that Shepard did throughout the game would have mattered because the reapers were right at the entrance to the galactic superhighway. 


  • caridounette, Vanilka et Rainbowhawk aiment ceci

#28
themikefest

themikefest
  • Members
  • 21 562 messages

How dare you give me these ideas? I would have loved that.

That's just one of many ideas I have if Bioware were to redo the trilogy



#29
Vanilka

Vanilka
  • Members
  • 1 193 messages

That's just one of many ideas I have if Bioware were to redo the trilogy

 

Is there a thread for that? If there isn't, there totally should be.



#30
themikefest

themikefest
  • Members
  • 21 562 messages

Is there a thread for that? If there isn't, there totally should be.

Ha.

 

If there is a thread, I haven't seen one. You could create one if you like.  Put it in the feedback and suggestions in the Mass Effect Franchise section. I'm sure folks would post something.


  • Vanilka aime ceci

#31
aoibhealfae

aoibhealfae
  • Members
  • 2 202 messages

Now I'm picturing husks made from children, that scurry about like the feelers from The Strain. I feel kinda sad it never happened now.

 

The Attack on Titan live action have its baby titan. They're all vicious too. Ah, the potential. 



#32
von uber

von uber
  • Members
  • 5 511 messages
A greatly expanded Arrival should have been the plot of me2.

In fact me2 should have ended with shep failing to stop their return, leading us nicely into me3.
  • Vanilka et fraggle aiment ceci

#33
Remix-General Aetius

Remix-General Aetius
  • Members
  • 2 184 messages

I still don't get how people cannot get the involvement of the Collectors? they are tools of the Reapers, and the Reapers took exception to Sovereign being taken down by Shepard, so they start the harvest process early by putting the Collectors up to it to handle the manual labor side of things.

 

since the Reapers apparently started their long journey from dark space to the Milky Way using FTL means, they were gonna take a while, so it's almost like they used the Collectors as a distraction.

 

what's so hard to understand?


  • Goodmongo aime ceci

#34
RanetheViking

RanetheViking
  • Members
  • 1 287 messages

No. I loved the ending of ME2 the best of them all. Seeing the poor old Collector General trying to hold it together after Harbingers "YOU HAVE FAILED. RELEASING CONTROL!"  and Shepard running for his life to get the hell out of there. Not to mention when you see the Reapers appearing out of Dark Space at the end.  Loved it, the Story, the combat, the 'Dirty Dozen' scenario, all of it.

 

And as to someone who said/asked why the Reapers were just waiting for the Collectors to finish their little project before making their way to our galaxy? Well I always assumed they headed towards the Milky Way as soon as Sovereign failed to open the Citadel Relay, but even at FTL it took them a while to get here.

 

 

* Assuming they would have to have a Relay in Dark Space to begin with and why they couldn't use it to transit to another 'Alpha' type Relay is another question.


  • Vanilka aime ceci

#35
von uber

von uber
  • Members
  • 5 511 messages
Harbinger was an awful character. Completely removed any sense of gravitas, menace or feeling of an ancient impenetrable race.
  • caridounette aime ceci

#36
Remix-General Aetius

Remix-General Aetius
  • Members
  • 2 184 messages

is there a thumbs down button anywhere?

 

yep, right here. share it around!

 

dislike-button.jpg



#37
Tim van Beek

Tim van Beek
  • Members
  • 199 messages

I still don't get how people cannot get the involvement of the Collectors? they are tools of the Reapers, and the Reapers took exception to Sovereign being taken down by Shepard, so they start the harvest process early by putting the Collectors up to it to handle the manual labor of things.

 

since the Reapers apparently started their long journey from dark space to the Milky Way using FTL means, they were gonna take a while, so it's almost like they used the Collectors as a distraction.

 

what's so hard to understand?

 

and

 

 

And as to someone who said/asked why the Reapers were just waiting for the Collectors to finish their little project before making their way to our galaxy? Well I always assumed they headed towards the Milky Way as soon as Sovereign failed to open the Citadel Relay, but even at FTL it took them a while to get here.

 

The way ME:2 shows it, the reapers start their journey to the galaxy after the collector base is destroyed. The arrival DLC shows that the reapers don't take long, but are in fact just a couple of days or weeks away to reach the Batarians and one of their relays. 

The way you put it, it makes much more sense, but that's not what is told in the game, is it?



#38
Remix-General Aetius

Remix-General Aetius
  • Members
  • 2 184 messages

The way ME:2 shows it, the reapers start their journey to the galaxy after the collector base is destroyed. The arrival DLC shows that the reapers don't take long, but are in fact just a couple of days or weeks away to reach the Batarians and one of their relays. The way you put it, it makes much more sense, but that's not what is told in the game, is it?

 

"even at FTL speeds, it could be months or years before they reach us" - according to Amanda Kenson. as far as the DLC itself goes, there is no set time distance between the destruction of the Collector base and the events of Arrival, which means this has no bearing on the ending cutscene of the Reapers approaching the galaxy.

 

even though there's indeed no in-game clarification, based on the in-game information it's logical to assume the Reapers started heading towards us long before the Collectors got their candy bums walloped.


  • Goodmongo aime ceci

#39
Goodmongo

Goodmongo
  • Members
  • 149 messages

What I really don't get.... why Husks and Human Reaper were all anatomically male....? 

 

I didn't see any appendages hanging out from their legs.  So what makes you think they are male?

 

As for going into dark space that doesn't work for the simple reason we have no clue WHERE to go.  No one knows where the Reapers are not to mention the Reapers FTL is much better then organics FTL.  And what would the mission be?  This is a lot worse than what they actually did.



#40
Goodmongo

Goodmongo
  • Members
  • 149 messages

I think that the major points of Arrival should have been the ending of ME2. It arguably accomplishes more in the end than the actual suicide mission, since one reaper and just a couple of Collector ships wouldn't be able to take on the fleets of the galaxy head-on, especially after seeing what one tiny frigate could do to the Collectors. In the end, nothing that Shepard did throughout the game would have mattered because the reapers were right at the entrance to the galactic superhighway. 

 

Have you not listened to the games?  One Reaper is left behind to take control of the Citadel by sending a message to the keepers.  Once the Reaper has control they shut down all mass relays so it doesn't matter how large a fleet the organics have.  The rest of the Reapers come to the Citadel.and then with the control of the relays take out the systems one by one.  Jarvik explained this in detail.

 

Now what happened is Sovereign sent that signal but the keepers ignored it.  So Sovereign had to get other help.  It got Saren and the geth and probably started the collectors up.  Now Sovereign is gone so they have to resort to plan B and C.  B is the collectors and C is the long slow trek in from dark space.  The reapers were NOT next to some galactic superhighway as you like to put it.



#41
Reorte

Reorte
  • Members
  • 6 592 messages

 

Now what happened is Sovereign sent that signal but the keepers ignored it.  So Sovereign had to get other help.  It got Saren and the geth and probably started the collectors up.  Now Sovereign is gone so they have to resort to plan B and C.  B is the collectors and C is the long slow trek in from dark space.  The reapers were NOT next to some galactic superhighway as you like to put it.

It didn't take them very long to get here so here, so they were either next to some galactic superhighway or are so fast that the relays, Citadel included (for the purpose of travel) aren't really that essential for them. Someone suggested Arrival should've been extended to be ME2, and from a logical point of view it makes sense. Plan A is the Citadel, plan B a backup relay that means they can't get full control as soon as they arrive, but in the end it's just a minor inconvenience for them. The Collectors just look pointless, and potentially dangerous since they give the galaxy an opportunity to learn more about the Reapers and whatever technology the Collectors have.


  • Vanilka aime ceci

#42
Tim van Beek

Tim van Beek
  • Members
  • 199 messages

"even at FTL speeds, it could be months or years before they reach us" - according to Amanda Kenson. as far as the DLC itself goes, there is no set time distance between the destruction of the Collector base and the events of Arrival, which means this has no bearing on the ending cutscene of the Reapers approaching the galaxy.

 

even though there's indeed no in-game clarification, based on the in-game information it's logical to assume the Reapers started heading towards us long before the Collectors got their candy bums walloped.

Right, the game does not set a fixed time between the arrival DLC and the destruction of the collector base. It would make the most sense to me to start the arrival DLC directly (or some weeks or something) after destroying the collector base, but that is not enforced. Then, the reapers are shown to start their voyage after the destruction of the collector base, but of course that does not necessary imply when that happens. 

 

I would argue that the narration has kept a strict chronological structure so far, so obviously players will assume that the reapers start after the suicide mission, but it's not like we see a clock or something ;) .

 

 

Now what happened is Sovereign sent that signal but the keepers ignored it.  So Sovereign had to get other help.  It got Saren and the geth and probably started the collectors up.  Now Sovereign is gone so they have to resort to plan B and C.  

According to the point made above, we can construct our head canon in a way that plan B and C are executed simultaneously and are not exclusive. But still: What is plan B, then? 



#43
KaiserShep

KaiserShep
  • Members
  • 23 772 messages

Have you not listened to the games?  One Reaper is left behind to take control of the Citadel by sending a message to the keepers.  Once the Reaper has control they shut down all mass relays so it doesn't matter how large a fleet the organics have.  The rest of the Reapers come to the Citadel.and then with the control of the relays take out the systems one by one.  Jarvik explained this in detail.
 
Now what happened is Sovereign sent that signal but the keepers ignored it.  So Sovereign had to get other help.  It got Saren and the geth and probably started the collectors up.  Now Sovereign is gone so they have to resort to plan B and C.  B is the collectors and C is the long slow trek in from dark space.  The reapers were NOT next to some galactic superhighway as you like to put it.


None of that matters. The reaper and the collectors must still launch an assault on the citadel to accomplish this, because they can't enter the station's relay thanks to the protheans. Why would I expect their chances of success being any greater than Sovereign and the geth, especially since the two-pronged assault launched by Saren through the conduit is no longer a possibility?

Just the same, their plan was stupid, because the reapers were going to arrive no matter what. And yes, they were right next to the relay network. If not for their careless idiocy and leaving wierd artifacts that give hints at their impending arrival, they would have successfully invaded the galaxy months before the events of ME3 took place.

#44
von uber

von uber
  • Members
  • 5 511 messages
Now what happened is Sovereign sent that signal but the keepers ignored it.  So Sovereign had to get other help.  It got Saren and the geth and probably started the collectors up.  Now Sovereign is gone so they have to resort to plan B and C.  B is the collectors and C is the long slow trek in from dark space. 

 

And Plan D is the catalyst just opens the bloody relay, and turns off the rest of the relay network.


  • Vanilka aime ceci

#45
RedCaesar97

RedCaesar97
  • Members
  • 3 833 messages

A greatly expanded Arrival should have been the plot of me2.

In fact me2 should have ended with shep failing to stop their return, leading us nicely into me3.

 

 

Not sure how I feel about this.

 

On the one hand, it makes perfect sense and would have made a great ending to the game.

 

On the other hand, it would leave Mass Effect 2 with a cliffhanger ending akin to Halo 2's ending. (Essentially nothing is resolved, and the plot picks up again in the next game. Rather disappointing.)

 

Personally, I thought the ME1 and ME2 endings handled trilogy installments pretty well, with a firm resolution to the main plot of the game, while opening up the possibilities for future installments.


  • Vanilka aime ceci

#46
Reorte

Reorte
  • Members
  • 6 592 messages

Not sure how I feel about this.

 

On the one hand, it makes perfect sense and would have made a great ending to the game.

 

On the other hand, it would leave Mass Effect 2 with a cliffhanger ending akin to Halo 2's ending. (Essentially nothing is resolved, and the plot picks up again in the next game. Rather disappointing.)

 

Personally, I thought the ME1 and ME2 endings handled trilogy installments pretty well, with a firm resolution to the main plot of the game, while opening up the possibilities for future installments.

Ending it at Arrival means we're not going to get curbstomped now. Work into the plot of the game the discovery of the means of taking out the Reapers (which really should've been somewhere in 2, with 3 about putting it in to practice) and whilst a bit of a cliffhanger it's also reasonably well-contained. You've still got a bit of inconsistency with ME1, which suggests the Reapers should be trapped after the events of that story, but on the other hand Shepard does talk about preparing for them, so perhaps it's not so bad. Perhaps the fight could've been taken to the Reapers.


  • Vanilka aime ceci

#47
nos_astra

nos_astra
  • Members
  • 5 047 messages

ME2's plot in relevancy was irrelevant. ME could have done well without the whole Collectors plot, but that would mean the other characters would need to be introduced differently, and the plot of ME2 would need to be different. Killing Shepard off for 2 years was already a sign of rushing the series forward.

Technically, they wouldn't have to be introduced at all.

Most of the characters serve no purpose. They don't offer insights, they don't disagree, you don't have to worry about what they think because they all love you and ultimately think all of your choices are awesome. No need to introduce wasted potential just for flavor or to have more mindless cheerleaders.

#48
RanetheViking

RanetheViking
  • Members
  • 1 287 messages

and

 

 
 

 

The way ME:2 shows it, the reapers start their journey to the galaxy after the collector base is destroyed. The arrival DLC shows that the reapers don't take long, but are in fact just a couple of days or weeks away to reach the Batarians and one of their relays. 

The way you put it, it makes much more sense, but that's not what is told in the game, is it?

Where you see the Reapers emerging from Dark Space into the light of our galactic corona/halo thingy, (whatever),  I assumed it was was inferring they were nearly on our doorstep. Just a stones throw away, so to speak,  Even Harby' says "We have your galaxy in sight!"

 

But this is what you get when you have different writers, multiple story lines and then chop and change.

 

It's like an errant frayed thread, if you pick at it too much it all comes undone.



#49
Jukaga

Jukaga
  • Members
  • 2 026 messages

Harbinger was an awful character. Completely removed any sense of gravitas, menace or feeling of an ancient impenetrable race.


Trollbinger was good for a laugh, disintegrating him mid taunt.

#50
themikefest

themikefest
  • Members
  • 21 562 messages

Harbinger was excellent. Too bad he only got a cameo in ME3 like the ME2 squadmates