What I'm saying is that they chose to alter it, but that itself wasn't because of MP. Previous patches have changed it in MP and not SP, so they could have done the same thing if they wanted to.
AFAIK none of the patches changed it in MP but not SP. The MP server does have the ability to override stats, which is how they do weekly balance changes. If they need something altered for MP that cannot be changed with the live updates, they have to put it in a patch.
Other SP changes are more or less to fix things that didn't work right. Flask of Lightning did not speed up AI controlled Sera, only affected time dilation when the Tempest was player controlled. EDIT: That should have said the upgrade (Quicksilver) did not speed up the rogue any more than the base version when she is not player controlled.
War Horn nerf is definitely because of Reaver in MP and the ability to bust nearly all of a Nightmare dragon's guard (or all of it with enough promotes and or MO).
Siege Breaker change is to make Legionaire killable.





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