Will those be unaffected or are they changed? Still stuck at work so can't check for myself yet ![]()
What about weapons/shields with Unbowed?
#1
Posté 04 septembre 2015 - 04:25
- Carbon_Bishop aime ceci
#2
Posté 04 septembre 2015 - 04:36
They should be unaffected.
- Silversmurf aime ceci
#3
Posté 04 septembre 2015 - 04:38
Ty Luke for the quick reply. Always a pleasure to see your frequent communications with us. ![]()
- Beerfish aime ceci
#4
Posté 04 septembre 2015 - 04:39
Ty Luke for the quick reply. Always a pleasure to see your frequent communications with us.
Sometimes just a coincidence that I happen to check right as you ask your questions BUT you're welcome none the less ![]()
#5
Posté 04 septembre 2015 - 02:57
livid does work like unbowed and made the Templar seem less than she was the animation is cooler but the performance is less
#6
Posté 04 septembre 2015 - 03:53
I don't see any difference in Livid other than the much longer cooldown. My lego has no promotion and at level 19. So I thought, with 50% damage increase I could kill things faster... So I went to Routine FC. It took me 50 minutes+ to clear it.
The Lego is invincible in Routine but can't kill anything. Round 4 was especially fun with dwarves. I think it took like 25 minutes. At one point, I weight down the attack key and went to make dinner.
I think Livid should have timer go back to the shorter one and increase damage output to like 300%!
You know not everyone has 1000 promotions...
#7
Posté 04 septembre 2015 - 03:55
I don't see any difference in Livid other than the much longer cooldown. My lego has no promotion and at level 19. So I thought, with 50% damage increase I could kill things faster... So I went to Routine FC. It took me 50 minutes+ to clear it.
The Lego is invincible in Routine but can't kill anything. Round 4 was especially fun with dwarves. I think it took like 25 minutes. At one point, I weight down the attack key and went to make dinner.
I think Livid should have timer go back to the shorter one and increase damage output to like 300%!
You know not everyone has 1000 promotions...
You took 50min in routine ![]()
SMH
#8
Posté 04 septembre 2015 - 03:58
I think Livid should have timer go back to the shorter one and increase damage output to like 300%!
You know not everyone has 1000 promotions...
Click on "Korbin is Livid" in my sig to see just how ridiculous livid was with its short cooldown.
Forget 300% damage, try 1000%.
#9
Posté 04 septembre 2015 - 04:01
You took 50min in routine
SMH
We all start from somewhere.
- Carbon_Bishop aime ceci
#10
Posté 04 septembre 2015 - 05:45
You took 50min in routine
SMH
Yup. I have all my Lego skills on defensive. My sword is a blue 198 damage longsword. I just started multiplayer a week ago with highest level being 19 no promotion yet. Whack, Whack, Whack, Whack, Whack, Revenge Blade (or whatever that calls). Repeat that about 200/300 times. I tried joinging Threatening a few times. It was hopeless if I solo it. I won't die but neither would the enemies. If I join a group in Threatening, the Lego is completely useless. Whack, Whack, Whack and every enemies around already dead either by the music guy or the silence sister. I just following around and crack the pots to pick up the gold.
- Beerfish et zambingo aiment ceci
#11
Posté 04 septembre 2015 - 07:54
Lunging Strike upgraded, Shield Bash upgraded, Payback Strike upgraded, and Shield Wall normal. Your legionnaire will play like Katari.
#12
Posté 04 septembre 2015 - 09:20
#13
Posté 04 septembre 2015 - 09:20
#14
Posté 04 septembre 2015 - 09:32
Lunging Strike upgraded, Shield Bash upgraded, Payback Strike upgraded, and Shield Wall normal. Your legionnaire will play like Katari.
Low promote/gear players should focus on defensive abilities with maybe one offensive (payback strike is my choice). Not taking walking fortress on any build is a mistake.
Cheers
#15
Posté 04 septembre 2015 - 09:41
Do the unbowed masterwork items actually work in MP? People are reporting they don't work in SP.
#16
Posté 04 septembre 2015 - 09:47
Do the unbowed masterwork items actually work in MP? People are reporting they don't work in SP.
They "work". When it procs, enemies around you will be interrupted/staggered but the guard generation is messed up, in that most of the time you'll receive no guard and sometimes you'll get 50% guard from one enemy.
#17
Posté 04 septembre 2015 - 09:48
With some light heal on kill stuff, this works fine for threatening, sans promotions or excellent gear. I'm fairly low promotes myself, and with a little practice this build is pretty potent. Plus its way more fun than being the pot boy.Low promote/gear players should focus on defensive abilities with maybe one offensive (payback strike is my choice). Not taking walking fortress on any build is a mistake.
Cheers





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