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What about weapons/shields with Unbowed?


16 réponses à ce sujet

#1
HelenCarnate

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Will those be unaffected or are they changed?  Still stuck at work so can't check for myself yet  :(


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#2
Luke Barrett

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They should be unaffected.


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#3
HelenCarnate

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Ty Luke for the quick reply.  Always a pleasure to see your frequent communications with us.  :D


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#4
Luke Barrett

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Ty Luke for the quick reply.  Always a pleasure to see your frequent communications with us.  :D

 

Sometimes just a coincidence that I happen to check right as you ask your questions BUT you're welcome none the less :)



#5
xsvTOYZ

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livid does work like unbowed and made the Templar  seem less than she was       the animation is cooler but the performance is less



#6
lcneed

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I don't see any difference in Livid other than the much longer cooldown.   My lego has no promotion and at level 19.  So I thought, with 50% damage increase I could kill things faster...   So I went to Routine FC.   It took me 50 minutes+ to clear it. :P   The Lego is invincible in Routine but can't kill anything.  Round 4 was especially fun with dwarves.   I think it took like 25 minutes.  At one point, I weight down the attack key and went to make dinner.

 

I think Livid should have timer go back to the shorter one and increase damage output to like 300%! ;)  You know not everyone has 1000 promotions...



#7
Silversmurf

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I don't see any difference in Livid other than the much longer cooldown.   My lego has no promotion and at level 19.  So I thought, with 50% damage increase I could kill things faster...   So I went to Routine FC.   It took me 50 minutes+ to clear it. :P   The Lego is invincible in Routine but can't kill anything.  Round 4 was especially fun with dwarves.   I think it took like 25 minutes.  At one point, I weight down the attack key and went to make dinner.

 

I think Livid should have timer go back to the shorter one and increase damage output to like 300%! ;)  You know not everyone has 1000 promotions...

 

You took 50min in routine  :blink:

 

SMH



#8
KalGerion_Beast

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I think Livid should have timer go back to the shorter one and increase damage output to like 300%! ;)  You know not everyone has 1000 promotions...

Click on "Korbin is Livid" in my sig to see just how ridiculous livid was with its short cooldown.  

Forget 300% damage, try 1000%.  



#9
Stev

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You took 50min in routine  :blink:

 

SMH

 

We all start from somewhere.


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#10
lcneed

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You took 50min in routine  :blink:

 

SMH

 

Yup. I have all my Lego skills on defensive.   My sword is a blue 198 damage longsword.   I just started multiplayer a week ago with highest level being 19 no promotion yet.   Whack, Whack, Whack, Whack, Whack, Revenge Blade (or whatever that calls).  Repeat that about 200/300 times.   I tried joinging Threatening a few times.  It was hopeless if I solo it.  I won't die but neither would the enemies.   If I join a group in Threatening, the Lego is completely useless.  Whack, Whack, Whack and every enemies around already dead either by the music guy or the silence sister.   I just following around and crack the pots to pick up the gold.


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#11
jerky

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Lunging Strike upgraded, Shield Bash upgraded, Payback Strike upgraded, and Shield Wall normal.  Your legionnaire will play like Katari.



#12
Xhal

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Unnaffected as in still broken on hakkon sword. It gives guard maybe once every 10 or 20 procs.

#13
zambingo

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Relatively newb here too, Icneed. I find concentrating on defense and taunt as a low promote Lego isn't a hindrance to a group. Same said for other classes. Focus hard on their role and the group can roll even with a low promotes player. Things get rough for us low promotes when we try to Leeroy maps like long timers.

#14
Carbon_Bishop

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Lunging Strike upgraded, Shield Bash upgraded, Payback Strike upgraded, and Shield Wall normal.  Your legionnaire will play like Katari.

Low promote/gear players should focus on defensive abilities with maybe one offensive (payback strike is my choice).  Not taking walking fortress on any build is a mistake.

 

Cheers



#15
capn233

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Do the unbowed masterwork items actually work in MP?  People are reporting they don't work in SP.



#16
Minuos

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Do the unbowed masterwork items actually work in MP?  People are reporting they don't work in SP.

 

They "work". When it procs, enemies around you will be interrupted/staggered but the guard generation is messed up, in that most of the time you'll receive no guard and sometimes you'll get 50% guard from one enemy.



#17
jerky

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Low promote/gear players should focus on defensive abilities with maybe one offensive (payback strike is my choice). Not taking walking fortress on any build is a mistake.

Cheers

With some light heal on kill stuff, this works fine for threatening, sans promotions or excellent gear. I'm fairly low promotes myself, and with a little practice this build is pretty potent. Plus its way more fun than being the pot boy.