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The Wardrobe does not change the formal outfit?


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23 réponses à ce sujet

#1
NRieh

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I've just finished downloading the new patch, and I think I'm missing something. 

 

Is it possible to alter both the casual outfit AND the formal one?

 

I thought the Wardrobe was supposed to give a customization for each different outfit, but looks like it only affects the current one. E.g. I'd really love to have those blue formals for the upcoming DLC or for the 'Wicked eyes..', but I'd prefer something different for the casual. I know  I can always change before the mission, but will it even work outside the 'home' area?  



#2
NRieh

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I took some time and I've performed some tests with the old saves, so you won't have to.

I can answer my own question now.

 

The Formal outfit in cut-scenes is NOT affected by the Wardrobe.

 

At least not in the 'Wicked eyes..'. I've changed, I've started the mission, and I had same old red outfits, both for the Inq and for my companions.

There's a tiny chance that Trespasser will respect the choice, but  more like we'll have to stick to our mods and\or tinted crafts. 

Unless it's a bug. I sure hope it is. I can't imagine someone adding custom formal attire skins, which can not actually be used in game itself. 



#3
BadgerladDK

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I suspect this is working as intended. The wardrobe is for your "slacking around Skyhold" outfit only. There's a category of clothes there called formal, but that's just a type description for the kind of clothes you find there. Same as the outerwear one with the coats doesn't mean you put it on when you go to Emprise de Lion.


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#4
Arakat

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I took some time and I've performed some tests with the old saves, so you won't have to.

I can answer my own question now.

 

The Formal outfit in cut-scenes is NOT affected by the Wardrobe.

 

At least not in the 'Wicked eyes..'. I've changed, I've started the mission, and I had same old red outfits, both for the Inq and for my companions.

There's a tiny chance that Trespasser will respect the choice, but  more like we'll have to stick to our mods and\or tinted crafts. 

Unless it's a bug. I sure hope it is. I can't imagine someone adding custom formal attire skins, which can not actually be used in game itself. 

 

Mike Laidlaw said on Twitter and in LadyInsanity's audio interview that you can wear only the red uniform in WEWH and the beginning of Trespasser. So basically, you're stuck with it in cutscenes.



#5
NRieh

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So basically, you're stuck with it in cutscenes.

Back to the mods then.  :(  

 

I was eager to get the legal replacement for those reds as much as I was expecting to get rid of the biege.  

 

(Oh, and I'd also say that this pic with the Inq wearing the blue formals in front of some orlesian chateau  is (kinda) misleading.) 


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#6
caradoc2000

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(Oh, and I'd also say that this pic with the Inq wearing the blue formals in front of some orlesian chateau  is (kinda) misleading.)

It may well be that you can use the wardrobe in whatever your new base will be, just not during the scenes in Halamshiral (or whatever place the DLC begins in).



#7
NRieh

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It may well be that you can use the wardrobe in whatever your new base will be, just not during the scenes in Halamshiral (or whatever place the DLC begins in).

It's like 'here's a cool sword. But you can only equip it anywhere outside the combat'.  :mellow:


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#8
BansheeOwnage

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It's like 'here's a cool sword. But you can only equip it anywhere outside the combat'.  :mellow:

I'm pretty disappointed about this too. I mean, if they had to choose, I'm glad they got rid of the beige. But they didn't have to choose. They knew a lot of people also didn't really like the Formal Attire, so why not give us the option to change it there?

 

And don't bring up that "Oh, they can't, it's too hard on the programming" thing. No. It isn't. The Skyhold outfit is different since it wants to show no matter what. But the Formal Attire is just an armour like any. Last playthrough, I got into my own armour at the ball by accident, just by skipping lines really fast and preventing the Formal Attire from loading. So clearly, it's an arbitrary limitation, not a programming one.

Spoiler

 

It's also ironic that you get its schematic after the ball. We should have gotten it before and tinted it to our liking. That would have been a huge improvement.

PjiJqI2.png

Just look at how much better that is already! Even if the outfit itself could be better, if I could just wear that maroon one my Quizzy has instead of the brick red, I would stop complaining.


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#9
caradoc2000

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*sigh*

I really hope DA4 will have a bald, naked protagonist, just to see

Spoiler


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#10
NRieh

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Just look at how much better that is already!

Wait. What am I looking at? A full set of tinted crafts, right? This outfit does look so great in deep dark blue\green.

 

 

And that's how I imagined my Trespasser cut-scenes, yeah...  :(

I've got mod like that, but I'm afraid to bug the DLC.



#11
Wulfram

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I assume the logic would be that the Formal Attire is more or less the Inquisition's dress uniform and thus the Inquisitor is stuck with it for formal occasions. But outside of formal occasions you can wear what you want.

#12
Arakat

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Back to the mods then.  :(  

 

I was eager to get the legal replacement for those reds as much as I was expecting to get rid of the biege.  

 

(Oh, and I'd also say that this pic with the Inq wearing the blue formals in front of some orlesian chateau  is (kinda) misleading.) 

 

I know, right? Well, I guess I should be happy I at least play on PC, even though the mods are such a hassle.

 

I assume the logic would be that the Formal Attire is more or less the Inquisition's dress uniform and thus the Inquisitor is stuck with it for formal occasions. But outside of formal occasions you can wear what you want.

 

The idea that the red uniform just is something Josephine/Leliana/Vivienne basically forced the Inquisitor to wear is kind of amusing, I admit that.



#13
Kantr

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I think for wicked eyes it's because you get the outfit during the plot. So hardly can tint it before hand



#14
Super Drone

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Why do people care about the costume for an hour-long portion of the game?



#15
Kantr

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Why do people care about the costume for an hour-long portion of the game?

If you delete the outfit anyway the first chance you get, it sends you back to your uniform (apparently)



#16
BansheeOwnage

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Wait. What am I looking at? A full set of tinted crafts, right? This outfit does look so great in deep dark blue\green.

 

 

And that's how I imagined my Trespasser cut-scenes, yeah...  :(

I've got mod like that, but I'm afraid to bug the DLC.

Yeah, I made a team with tinted Formal Attire for a mission.

 

I assume the logic would be that the Formal Attire is more or less the Inquisition's dress uniform and thus the Inquisitor is stuck with it for formal occasions. But outside of formal occasions you can wear what you want.

It goes against being the Inquisitor and general role-playing ability to not have a say in that though. I agree with Cassandra that formal armour would have been better, and honestly, anything less is utterly stupid considering we know there is an assassin here and likely backup. We should have at least been able to choose between a couple of outfits or colours.

 

I think for wicked eyes it's because you get the outfit during the plot. So hardly can tint it before hand

We could if they gave us the schematic beforehand...

 

Why do people care about the costume for an hour-long portion of the game?

Yes, why would we care about some role-play value being taken away from us for only an hour?! :rolleyes:



#17
frankf43

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Back to the mods then.  :(  

 

I was eager to get the legal replacement for those reds as much as I was expecting to get rid of the biege.  

 

(Oh, and I'd also say that this pic with the Inq wearing the blue formals in front of some orlesian chateau  is (kinda) misleading.) 

No it's not as we can change our outfit after the tribunal in Trespasser just not before we go to the Winter Palace.  



#18
Kantr

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Yeah, I just made a team with tinted Formal Attire for a mission.

 

It goes against being the Inquisitor and general role-playing ability to not have a say in that though. I agree with Cassandra that formal armour would have been better, and honestly, anything less is utterly stupid considering we know there is an assassin here and likely backup. We should have at least been able to choose between a couple of outfits or colours.

 

We could if they gave us the schematic beforehand...

 

Yes, why would we care about some role-play value being taken away from us for only an hour?! :rolleyes:

Are we talking about wicked eyes winter palace or trespasser winter palace?



#19
Arakat

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Are we talking about wicked eyes winter palace or trespasser winter palace?

 

Both.



#20
Kantr

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Both.

for wewh they'd have to rebuild the game. Seeing as you don't get the clothes until the mission and the schematic



#21
BansheeOwnage

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No it's not as we can change our outfit after the tribunal in Trespasser just not before we go to the Winter Palace.  

Apparently you have to arrive in that outfit in Trespasser, then can change out of it later.

 

for wewh they'd have to rebuild the game. Seeing as you don't get the clothes until the mission and the schematic

Not true. With the new Golden Nug, I can have the schematics for Formal Attire in Haven. Not to mention wearing armour or your Skyhold outfit in that mission doesn't break the game as you think it does. There is no magical cosmic limitation preventing us from wearing something better, only an arbitrary one placed by the developers.



#22
SurelyForth

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The Inquisition had to swing invitations to the Ball, and there's supposed to be some small amount of discretion involved in their mission. Showing up in full on armor would put everyone on edge and make it that much harder to get near Celene/have full run of the palace. Cassandra just wants armor because she's more comfortable in it and because she's a warrior, it's not the most logical tact to take considering the situation.

 

Ultimately, however, it comes down to this being BW's game and, thus, they prioritize the things they want to prioritize. Changing the outfit worn in a single mission is more than likely incredibly low on their list of stuff that matters, especially if the change mechanic is complicated under the hood. Which it very well could be, simply because of how it's an automatic update to the Inquisitor and Inner Circle. The appearance isn't initially pulled from something in the player inventory, or anything that we've touched, so we have no idea what kind of mechanism would be required to make that happen in the game. 

 

It's easy to sit here and say that it should work the way you want it to work because reasons, and that the devs' unwillingness to do the thing you want them to do is due to capriciousness or laziness. That's not the reality of the situation. It is, however, probably why they avoid this place like the plague. 



#23
NRieh

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We could if they gave us the schematic beforehand...

Well, we've got a golden nugg  sync by now, and that includes the Formal Attire, but it won't really help, because 1. the cinematics will remain the same no matter what 2. there's no way to change the advisors' looks anyway. 

 

 

Changing the outfit worn in a single mission is more than likely incredibly low on their list of stuff that matters

It's not just a single mission, not anymore, at least. And the upcoming DLC does not really seem to be just 'an hour-long portion of the game' (not that Winter Palace could fit that description either, but ok)

 

 Anyway, I know that we had never been directly promised any changes in our formals. And some 'simple' things are sometimes really complicated coding-wise. Still, it's a pity that this long-expected feature is much more useless than it seemed to be. 



#24
Kantr

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Apparently you have to arrive in that outfit in Trespasser, then can change out of it later.

 

Not true. With the new Golden Nug, I can have the schematics for Formal Attire in Haven. Not to mention wearing armour or your Skyhold outfit in that mission doesn't break the game as you think it does. There is no magical cosmic limitation preventing us from wearing something better, only an arbitrary one placed by the developers.

Yes but the game didn't have the golden nug originally. So they would have to re-do the cinematics to look at your custom tinted armour