I think within the BSN community people believe or want to believe that female protagonist in Bioware games are pretty even in popularity/player choice to that of the male hero. So when presented with official stats that shows that the male hero is overwhelmingly chosen over the female, people go into denial mode and plug their ears with their fingers and say, "lalalala I cant hear you!!!! Lalalalala"I Don't think i need t write a half a page to explain why listing to your own data is a good idea.
Singling me out with passive aggressive attacks dose suggest some emotional response
Reminder to Bioware
#101
Posté 06 septembre 2015 - 12:04
#102
Posté 06 septembre 2015 - 12:19
I think within the BSN community people believe or want to believe that female protagonist in Bioware games are pretty even in popularity/player choice to that of the male hero. So when presented with official stats that shows that the male hero is overwhelmingly chosen over the female, people go into denial mode and plug their ears with their fingers and say, "lalalala I cant hear you!!!! Lalalalala"
I have no issue with that. As while 51% of gamers are now female, I doubt the %s in games like Call of Duty are anywhere near that. Whether its the game type or the community I don't know though. Mass Effect has enough shooter elements where I'd expect the largest fan base to be male. Socialization of then genders would lead to that. Movie watching patterns show similar trends. But I don't see the point of this thread other than trying to get a reaction out of people. Has the pandering to the males in past games been inadequate would another 3 females in skimpy attire really have changed the game in a positive fashion for most men.(okay it would have made it better but proportionally to increasing other groups enjoyment by giving them close to the male pandering level?) There is a level of diminishing returns on things like this. Once you have it covered you have it covered, so adding more just isn't that big of a swing in how people look at it. While missing the basic level for other groups is very much noted.
#103
Posté 06 septembre 2015 - 12:29
I have no issue with that. As while 51% of gamers are now female,
For clarification this "fact" comes from the fact people are counting the likes of Angry birds, Candy Crush, and other inane crap like that. this statistic dose not representfor the core demographic who plays **** like mass effect, The witcher, Cod, Halo, Zelda, DMC, Ect. ect.
#104
Posté 06 septembre 2015 - 12:38
For clarification this "fact" comes from the fact people are counting the likes of Angry birds, Candy Crush, and other inane crap like that. this statistic dose not representfor the core demographic who plays **** like mass effect, The witcher, Cod, Halo, Zelda, DMC, Ect. ect.
I agree though less angrily. Which I alluded to with the women not playing CoD nearly as much. In the numbers they are talking about women very well may play on the Nintendo, xbox etc but it will be dance dance and not shoot someone in the face Armageddon,(love that movie, literally brings tears to my eyes) or mcstabbys adventures.
But its not a non-existent demographic or a statistically irrelevant one. 10-20% is hundreds of thousands of sales. Unless you can show that extra pandering to males will bump their sales by 1/2 a million or more it doesn't sound like a great plan. And its not like they aren't pandering at all. they cover their bases on fetish types for the men, the virgin, the bad girl etc.
If they were just doing the #s there probably some groups they could cut, though their would be political backlash which might cost them even more sales.
#105
Posté 06 septembre 2015 - 01:09
Because any company that is going to succeed isn't going to base their entire business model around trying to please raw data.
Wut? That's exactly what companies do.
- Majestic Jazz aime ceci
#106
Posté 06 septembre 2015 - 01:50
Wut? That's exactly what companies do.
Yeah sure that's definitely part of it. But at the end of the day as a dev I'm sure you still want to exercise your own creative input as well, otherwise what's the point then.
#107
Posté 06 septembre 2015 - 01:55
Then explain how come the data for Mass Effect 2 was virtually the same?
Look, just accept it, yes, women are becoming a larger and larger demographic in the gaming industry, but at the end of the day, it statistics (at least Mass Effect 2 and Mass Effect 3) shows that when given a choice, people would rather play as a male than a female. Does this mean that Bioware should eliminate the choice to play as a female? Hell no! I enjoy playing as a female in videogames and I am a male. Hell, in fact, I am getting ready to but up DAO again and play as a female Elf Mage. I would be HIGHLY upset if in MEA or in the new IP if we were forced to only play as a male. I am just saying that the male demographic remains the dominate demographic in the gaming industry.
I think people confuse BSN data with OVERALL data. Here at the Bioware forums Female Shepard, Female Hawke, and Female Inquisitor is very popular, even to the male characters. However BSN demographics does not represent the general demographics of those who buy and play Bioware games. This is what people forget. Step outside of the BSN bubble and you will see a different perspective.
Even most recently, it has been revealed that more peopled played with the male IQ than the female IQ.
Yet the number went from 18% female in ME3 to 32% female in Inquisition. The demographics for the series might very well be different (for one, I'm pretty sure a lot of guys prefer FPSs to RPGs), but it's still double the amount of female characters. That is fairly significant.
Besides, what is the point of all this exactly? Yes, more people play males characters. So what? What is being asked by the OP here? That males should therefore have more content? That females should have less content? That the games should be designed with male PCs in mind as a priority? Doesn,t seem like a good idea. Pandering doesn't become a good thing because it benefits you.
And you know, I'd rather Bioware make the game they want rather than religiously follow the almighty metrics. because that would mean we get no option to shoot Mordin or side with the Quarians for instance. And that would just make the game worse in the end.
#108
Posté 06 septembre 2015 - 01:59
I agree with the OP, let's make all the companions Liara in the next game. What's better than one Liara? a company of Liara.

- SlottsMachine, RedCardinal_N7 et Aesa aiment ceci
#109
Guest_Mon Chat_*
Posté 06 septembre 2015 - 01:59
Guest_Mon Chat_*
A lot of women also flock to bioware's games for the romances, which the media largely aims towards women as well, and are quite successful as a result.
- Lady Artifice aime ceci
#110
Posté 06 septembre 2015 - 02:13
I agree with the OP, let's make all the companions Liara in the next game. What's better than one Liara? a company of Liara.
Well if that would be her default facial expression I'd be down for that. Hahaha.
#111
Posté 06 septembre 2015 - 02:15
I have no issue with that. As while 51% of gamers are now female, I doubt the %s in games like Call of Duty are anywhere near that.
Interestingly, the new Call of Duty is prominently featuring playable female characters, as is Halo 5. Titanfall subtly included them in 2014, as did Halo: Reach in 2010.
So it would seem that enough women are playing these games that developers feel that they are worth catering to, or they feel enough women could be playing these games, or they feel that diverse content makes for better games.
- daveliam, Pasquale1234, WildOrchid et 4 autres aiment ceci
#112
Posté 06 septembre 2015 - 02:17
Then explain how come the data for Mass Effect 2 was virtually the same?
Look, just accept it, yes, women are becoming a larger and larger demographic in the gaming industry, but at the end of the day, it statistics (at least Mass Effect 2 and Mass Effect 3) shows that when given a choice, people would rather play as a male than a female. Does this mean that Bioware should eliminate the choice to play as a female? Hell no! I enjoy playing as a female in videogames and I am a male. Hell, in fact, I am getting ready to but up DAO again and play as a female Elf Mage. I would be HIGHLY upset if in MEA or in the new IP if we were forced to only play as a male. I am just saying that the male demographic remains the dominate demographic in the gaming industry.
I think people confuse BSN data with OVERALL data. Here at the Bioware forums Female Shepard, Female Hawke, and Female Inquisitor is very popular, even to the male characters. However BSN demographics does not represent the general demographics of those who buy and play Bioware games. This is what people forget. Step outside of the BSN bubble and you will see a different perspective.
Even most recently, it has been revealed that more peopled played with the male IQ than the female IQ.
Point, the first--which I previously would have guessed goes without saying--is that just because a statistical trend remained stable in the past does not automatically assure that it will retain stability for all of time.
I'm aware the fact that Bioware is exceptional in this regard. It's the reason I'm here in the first place.
Point, the second is that I've never doubted that male protagonists are easily the most selected, currently and probably enduringly. I simply assert that it does not automatically follow that existing in a state of stagnation--with no regard for potential development or cultivation of new customers--is a sound business model.
- daveliam, Pasquale1234, WildOrchid et 3 autres aiment ceci
#113
Posté 06 septembre 2015 - 03:05
My suggestion:
Heterosexual white males who feel they are not adequately represented by Bioware games should go play the hundreds of other games designed to pander specifically to white heterosexual males.
My other suggestion:
We should all avoid feeding whiny troll threads created by posters who are desperate for attention.
Just sayin'......
- sH0tgUn jUliA, Jeremiah12LGeek, Flog the Undying et 1 autre aiment ceci
#114
Posté 06 septembre 2015 - 03:08
Interestingly, the new Call of Duty is prominently featuring playable female characters, as is Halo 5. Titanfall subtly included them in 2014, as did Halo: Reach in 2010.
So it would seem that enough women are playing these games that developers feel that they are worth catering to, or they feel enough women could be playing these games, or they feel that diverse content makes for better games.
Totally is, even at the 18-20% put in the opening post that is about 1/2 million sales, and if they can bump that up to 30% like DA inquisition did that is another 1/4 million sales. With how much games cost to make you can't pass on those sales, and I highly doubt full pandering to males will give a significant boost in male sales to compensate for a corresponding loss of female sales.
#115
Posté 06 septembre 2015 - 03:17
- daveliam, Flog the Undying et Heathen Oxman aiment ceci
#116
Posté 06 septembre 2015 - 04:22
How much more pandering to males could Bio do, anyway? They already have a whole race that's one big pander.
Honestly, I don't see why they are given ANY pandering at all...as this informative video tells us...
#117
Posté 06 septembre 2015 - 04:32
Honestly, I don't see why they are given ANY pandering at all...as this informative video tells us...
Batarian propaganda if i've ever seen it
#118
Posté 06 septembre 2015 - 04:33
My suggestion:
Heterosexual white males who feel they are not adequately represented by Bioware games should go play the hundreds of other games designed to pander specifically to white heterosexual males.
My other suggestion:
We should all avoid feeding whiny troll threads created by posters who are desperate for attention.
Just sayin'......
What about me im black am i included in your not so subtle shpeel?
#119
Posté 06 septembre 2015 - 05:40
Kinda telling how a lot of people's minds went directly to romances from reading the OP. I was thinking more about the people who keep asking for the female main character to be the central focus of ME:A's advertising campaign, with the OP implying that females aren't that big a market group to focus as much attention on as the males.
#120
Posté 06 septembre 2015 - 05:45
Kinda telling how a lot of people's minds went directly to romances from reading the OP. I was thinking more about the people who keep asking for the female main character to be the central focus of ME:A's advertising campaign, with the OP implying that females aren't that big a market group to focus as much attention on as the males.
I was assuming all three.
#121
Posté 06 septembre 2015 - 01:54
We weren't the ones who beat Mordin with the stupid stick. Avoiding extermination by the Reapers just to be exterminated by the krogan would be kinda pointless.3.8% of people deserve to get shot
And don't pander to anyone, make the game you want to make. Please and thank you
#122
Posté 06 septembre 2015 - 02:13
What about me im black am i included in your not so subtle shpeel?
Yes.
- Aesa aime ceci
#123
Posté 06 septembre 2015 - 02:18
We weren't the ones who beat Mordin with the stupid stick. Avoiding extermination by the Reapers just to be exterminated by the krogan would be kinda pointless.
Yeah, I really liked Mordin's character in ME2: He acknowledged the moral problems with the genophage, but stated that as far as he was able to see,
the genophage was simply the lesser evil at this point in time.
In ME3 suddenly there are no questions, no doubts, no discussion about the possibility that the sudden and complete nullification of the genophage,
could be just as hasty destructive and dangerous as the original idea to uplift the Krogan and use them like attack dogs.
No discussion about the possibility of only partially curing changing the genophage in order to lower the insane Krogan birth rate.
Instead your options are: Either you let Mordin activate a biological time-bomb mainly because you wash your hands of the potential reprecussions,
or you shoot him. Because it's all about the cheap "feels".
#124
Posté 06 septembre 2015 - 02:47
#125
Posté 06 septembre 2015 - 02:47
Yeah, I really liked Mordin's character in ME2: He acknowledged the moral problems with the genophage, but stated that as far as he was able to see,
the genophage was simply the lesser evil at this point in time.
In ME3 suddenly there are no questions, no doubts, no discussion about the possibility that the sudden and complete nullification of the genophage,
could be just as hasty destructive and dangerous as the original idea to uplift the Krogan and use them like attack dogs.
No discussion about the possibility of only
partially curingchanging the genophage in order to lower the insane Krogan birth rate.
Instead your options are: Either you let Mordin activate a biological time-bomb mainly because you wash your hands of the potential reprecussions,
or you shoot him. Because it's all about the cheap "feels".
This behaviour can be explained, Mordin already had moral pressure at the moment of ME2. Listening stories of his krogan patients and watching them die just broke old camel's back.
- Aesa aime ceci





Retour en haut







