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I Wish DA could go back to this tone.


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#26
Meredydd

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Well some of us haven't played Baldur's gate. Well I did play The Dark Alliance but I'm not sure it counts :)

Yeah, Dragon Age: Origins is the first Bioware game I played. I don't regret anything.

I've also never played Baldur's Gate...please don't kill meh! 



#27
Rappeldrache

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Well some of us haven't played Baldur's gate. Well I did play The Dark Alliance but I'm not sure it counts :)

 

You don't have to play BG to know what you want and what a good PC-game should be like. ;) A lot of people feel better if they can tell others: You are not "worthy" because you don't know this and that. Thats just .... pfgrhfl :wacko:  .... stupid. I don't know Dark Alliance, was a sort of remake I think.

 

Baldurs Gate was a wonderful, great game at his time (!!). But it's soooo old now ... if you need examples take DA:O or (other) the latest RPG's .... not mummys like BG, please. ;)

 

 

 

PS: I played BG about 23.473 times and was VERY active with Mods and so on. But that means just nothing. I don't know more about roleplaying cause of this!

 

.



#28
Wolven_Soul

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Technically, yes. Also beyond her control, something she is literally forced into by monsters. So that's not really what I mean by 'good person going bad' and you're just misrepresenting my opinion. I'm aware that broodmothers were non-broodmothers before.

 

DAO has, technically, 'good person going bad' and 'existential despair', but it doesn't focus on it. It focuses on the fight for survival for a kingdom and ultimately Thedas, as that's what means the most in a Blight, and why Wardens are given such licence to take whatever means necessary against the Darkspawn. 

 

But I think Dragon Age can be more than that and I'm at least glad that Bioware seems to share that. Good person going bad can mean many more things than the blatant DAO examples of Darkspawn. And existential despair can mean many more things than a Blight.

 

I want these things included, and I even am among those complaining about the darkspawn being more clownish in DA2 and DAI compared to DAO, but I'm totally okay with exploring more tones in each game than just following the DAO tone exactly.

 

Oh I wasn't misrepresenting you, I knew exactly what you meant dude.  I was just making an argument for the sake of making an argument.  :P


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#29
Wolven_Soul

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Well some of us haven't played Baldur's gate. Well I did play The Dark Alliance but I'm not sure it counts :)

 

Nope, that don't count, and it should never be mentioned again, lol. :P



#30
Wolven_Soul

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You don't have to play BG to know what you want and what a good PC-game should be like. ;) A lot of people feel better if they can tell others: You are not "worthy" because you don't know this and that. Thats just .... pfgrhfl :wacko:  .... stupid. I don't know Dark Alliance, was a sort of remake I think.

 

Baldurs Gate was a wonderful, great game at his time (!!). But it's soooo old now ... if you need examples take DA:O or (other) the latest RPG's .... not mummys like BG, please. ;)

 

 

 

PS: I played BG about 23.473 times and was VERY active with Mods and so on. But that means just nothing. I don't know more about roleplaying cause of this!

 

.

 

Yeah, it's old, but it's still one of my all time favorite games and I could still have a lot of fun playing it today.



#31
Rappeldrache

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Yeah, it's old, but it's still one of my all time favorite games and I could still have a lot of fun playing it today.

 

Hope you use some mods like this here: http://weidu.org/main.html:)



#32
Realmzmaster

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Well some of us haven't played Baldur's gate. Well I did play The Dark Alliance but I'm not sure it counts :)

 

Dark Alliance was made by Snowblind Studios not Bioware. Dark Alliance also was not in the same vein as Baldur's Gate 1 & 2 more in the vein of a more complex Diablo



#33
Annos Basin

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I think DA2 and DAI had much more interesting stories, and visuals. DAO introduces some very interesting lore, characters and situations, but the badass battle motif didn't feel that special to me. Your character is pretty much forced to be metal (story may feel somehow odd otherwise) - dunno again why people praise so much about roleplay options in DAO compared to sequels.

 

However Bioware has been able to handle scenes with suspense excellently, It'd be nice to see some more of that. It's violence that isn't my cup of tea. Then again violence is something that happens in this setting, and it easily gives you something you wanna oppose, unless you want to relish it during evil playthroughs (I wonder how much diplomacy and badness are available in the future titles...). Hopelessness is just silly motif, why'd you wanna finish the game at all. I appreciated in DA2 and DAI how it was possible to find something your character can genuinely care about or think highly enough of. Much more stakes when you wish to protect it. (I don't mean LIs, they're adults who should take care of themselves. I meant moreso the world.) While I think added darkness there would had not been absolutely necessary, it wouldn't had worsened it or been out of place either. As long as it's (storywise) unrealistic violence enough to not directly remind players of the specific news that unfortunately happened the same day they play the game, and it's something more imaginative and thrilling instead, I'm game.

 

(Baw, I haven't played anything by Bioware before Dragon Age and Mass Effect! It's hard to imagine what it was like if it wasn't all like DAO and ME1.)



#34
thewatcheruatu

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I hate metal, but that was a cool trailer--had never seen it before. I don't have a problem with the tone of any of the games. They all feel like they have their own personalities, and I'm okay with that. 

 

With that said, I'm definitely ready for a return to a tone that's closer to Origins. Something a little scarier. More serious. Something that really requires the protagonist to get her sword bloody.



#35
Tielis

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I don't know what it is, but the DAO world just seems so much more "real" to me than the DAI world.  It's so strange, because the artwork in DAI looks so much more realistic.

 

Maybe it's that some of the cutscenes in DAO were just epic.  Riordan and the dragon, for instance.


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#36
Saphiron123

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Ah, back when dragon age wasn't a disney adventure with occasional nudity. When the Qunari weren't super understanding and had their own unique culture, when racism against elves was a part of the actual story, when blood splatter actually followed battles instead of light shows and fireworks, when wars were actually depicted in stories about war instead of just mentioned in passing...
 

I miss that time. Inquisition is so damned sanitary and PC. The witcher 3 is closer to origins in tone then inquisition will ever be.


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#37
FKA_Servo

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Ah, back when dragon age wasn't a disney adventure with occasional nudity. When the Qunari weren't super understanding and had their own unique culture, when racism against elves was a part of the actual story, when blood splatter actually followed battles instead of light shows and fireworks, when wars were actually depicted in stories about war instead of just mentioned in passing...
 

I miss that time. Inquisition is so damned sanitary and PC. The witcher 3 is closer to origins in tone then inquisition will ever be.

 

You're 0 for 6, there. I think you might be wrong about nearly everything you've posted. You're demonstrably wrong whenever you bring up any of your pet causes, for sure.


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#38
Super Drone

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Well, Blood Spatter did stay with you post-combat in DA:O. and there isn't really any blood in fights in DAI....



#39
FKA_Servo

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Well, Blood Spatter did stay with you post-combat in DA:O. and there isn't really any blood in fights in DAI....

 

But there's plenty of blood and grimness and darkness in the world at large - he's just not particularly interested in acknowledging it, because it doesn't support his erroneous conclusions.

 

It's true that the silly persistent gore during conversations was toned down (not completely eliminated), so I'll revise it to 0.25 for 6, if that seems more fair.


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#40
Andraste_Reborn

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I never thought I'd see the day that the trailer that almost literally broke the old Bioware forums - with people actually lamenting the death of the company and declaring DAO a betrayal, among other pejoratives in the vein of falling to live up to BG2 - would be remembered fondly.

 

Man, that was released right around the time I started lurking on the forums. I think it was actually one of the first Dragon Age things I saw. I am overcome with nostalgia!



#41
thats1evildude

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Duncan isn't dead though.

 

He most certainly is.

 

 

Well, Blood Spatter did stay with you post-combat in DA:O. and there isn't really any blood in fights in DAI....

 

I was constantly splattered with blood post-fights. In fact, I once tried switching back into my uniform at the Winter Palace because I didn't want to walk out into the ball covered in blood.

 

You did get less on your face, I admit, but there was still plenty on your armour and weapons.


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#42
Yaroub

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He most certainly is.

 

Prove it.

 

His death is not witnessed nor his body is found upon returning to Ostagar, Duncan's probably with mighty Hof in the far west on some grey ones business.



#43
FKA_Servo

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Prove it.
 
His death is not witnessed nor his body is found upon returning to Ostagar, Duncan's probably with mighty Hof in the far west on some grey ones business.


Is... this actually a thing?
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#44
Wolven_Soul

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Prove it.

 

His death is not witnessed nor his body is found upon returning to Ostagar, Duncan's probably with mighty Hof in the far west on some grey ones business.

 

Even if Duncan had survived Ostagar, Alistair hints that he had begun to hear the Calling.  So either way, he'd be dead by now.



#45
Paul E Dangerously

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If you don't see the body, he isn't dead. In fact, he's become a ghoul and is off digging up the next Archdemon so he can ride it into battle.

 

I just spoiled the twist of DA4 for all of you.


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#46
Lord Surinen

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I wish for the same. Oh, maybe sprinkle it with guts (considering combat mechanics, gore would be highly satisfying)



#47
Afro_Explosion

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Tevinter is a pretty dark place.

#48
Ryzaki

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Less Synth more Metal.

 

Oh god this horrible trailer. *vomits*


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#49
movieguyabw

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I don't actually think DAI's tone was too light.  You need peaks and valleys in order to keep people invested.  If every game had the same exact tone, things would get pretty boring quick IMO.


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#50
Lord Surinen

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I don't actually think DAI's tone was too light.  You need peaks and valleys in order to keep people invested.  If every game had the same exact tone, things would get pretty boring quick IMO.

What has a tone to do with 'boring'. Witcher did not venture into valley of clowns and series developed superbly. Good fantasy comes with darkness; bile of cut pregnant wenches and lamentations of drowning in blood peasants. Dirt, mud, some more blood dancing on the ******-gutted liver and shite stained fingernails.