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Don't Repeat ME3's ending


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#1
GeneralBacon339

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I hope Bioware has learned something from the end of the Shepard Trilogy.  In a game of choice.  Don't take the choice away.  Looking forward to seeing how the new game goes.

 

I wish they'd explain their choice for derailing the ending of ME3 as they did.  (It's like the ending wasn't a ME game.  It was more like a Deus Ex game).  Two word excuses don't explain anything :P


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#2
Zazzerka

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Okay, I'll pass it on to my friends at BioWare HQ.


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#3
ComedicSociopathy

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What are you talking about? You totally had choice in the ME 3 ending, remember?

 

Red crappy ending, blue crappy ending and green crappy ending. See, three totally different kinds of crap choices all for you. 

 

Thanks, Bioware. 


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#4
bauzabauza

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Yep some people in bioware need check this web site http://en.cdprojektred.com just for refence ñ_ñ
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#5
AlanC9

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What do you mean, specifically, by taking the choice away? We got four radically different endings -- three wins and one epic fail.


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#6
Feybrad

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Yep some people in bioware need check this web site http://en.cdprojektred.com just for refence ñ_ñ

 

No. Under no Circumstances. No.


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#7
GeneralBacon339

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What do you mean, specifically, by taking the choice away? We got four radically different endings -- three wins and one epic fail.

ME was about hope and success against all odds.  Not sacrifice.  ME 2 gave us the option to live or die based on our choices.  ME3 took that away.  "You Have to die.  But you get to pick the squishy color you leave behind.  RED!  BLUE!  or GREEN!" 

 

Now if i had to choose between which of those endings was best for the universe (this is me being unbias) I'd say blue was the best "World" state to leave the universe in.


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#8
AlanC9

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So it's all about Shepard dying in two of the three wins?

I do agree that ME3's ending is a mismatch with other choices in ME, except for maybe Virmire. Bio seems to have got the idea that ME was about making the tough decisions, when it was actually about avoiding them --that's what happens when you listen to your own propaganda, I guess
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#9
Jaquio

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I'd prefer to see storylines and endings that don't involve irrevocably changing the galaxy.  In other words, less spectacle creep.


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#10
Obadiah

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ME was about hope and success against all odds.  Not sacrifice.
...

Sacrifice is very prominent in the Mass Effect ending choices. ME1 had the Council, ME2 had the Normandy crew, and ME3 had Shepard.
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#11
Mcfly616

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ME was about hope and success against all odds.  Not sacrifice.  

 Your own subjective opinion. Nothing more.


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#12
KaiserShep

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ME was about hope and success against all odds.  Not sacrifice.  ME 2 gave us the option to live or die based on our choices.  ME3 took that away.  "You Have to die.  But you get to pick the squishy color you leave behind.  RED!  BLUE!  or GREEN!" 
 
Now if i had to choose between which of those endings was best for the universe (this is me being unbias) I'd say blue was the best "World" state to leave the universe in.


I dunno. I thought my favored ending had a fair amount of hope in it, at least post-EC.

#13
BabyPuncher

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More importantly, don't repeat Inquisition's ending.

 

Also, the problem really has nothing to do with choice. In fact, introducing 'choice' in the sense of allowing the player to avoid any sort of unpleasantness is horrible writing and game design.


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#14
The Antagonist

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I agree. The villains should win outright in ME:A


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#15
idawizard

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I just want closure for ME3. If it be in game explanation in Andromeda, so be it. But it pissed me off how they dropped the ball on ME3. Makes me nerves to even think about investing more time into a new character if Bioware is going to do it again.



#16
Killdren88

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I just want closure for ME3. If it be in game explanation in Andromeda, so be it. But it pissed me off how they dropped the ball on ME3. Makes me nerves to even think about investing more time into a new character if Bioware is going to do it again.


There are no pretentious "artist" on the helm of this game. We should be fine.
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#17
BabyPuncher

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There are no pretentious "artist" on the helm of this game. We should be fine.

 

Were those people on the helm on DA:I? Because that didn't seem to stop it from being worse written.


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#18
idawizard

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Personally i'm going to wait and see what the Andromeda gets in reviews and if Bioware dose not at least explain the ending of ME3 in the Andromeda game I will most likely not buy Andromeda. Some may say thats steep or a narrow sighted decision but, I was burned once and if Bioware will not give some closure or explanation to the trainwreck that was the ending of ME3 then there is no reason for me to trust their game making in Andromeda. Don't get me wrong I want to like Andromeda, but fool me once once shame on you fool me twice shame on me. 



#19
Dean_the_Young

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Personally i'm going to wait and see what the Andromeda gets in reviews and if Bioware dose not at least explain the ending of ME3 in the Andromeda game I will most likely not buy Andromeda. Some may say thats steep or a narrow sighted decision but, I was burned once and if Bioware will not give some closure or explanation to the trainwreck that was the ending of ME3 then there is no reason for me to trust their game making in Andromeda. Don't get me wrong I want to like Andromeda, but fool me once once shame on you fool me twice shame on me. 

 

Perhaps you missed the free download extended cut ending (and various DLC) which provided expanded explanations, opportunities for closure, and addressed most of the concerns of the loudest of the more reasonable complainants?


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#20
Zekka

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Truthfully, they should allow the player to lose due to their choices but in a way that makes sense. I wonder how people will feel if they put 20 - 50 hours in a game and still end up losing.


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#21
goishen

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I really wish that BioWare could implement a smart ignore function on their website.  Anything with the keywords in the title of ME3 + ending gets automatically ignored.  'Cause you know it's gonna be somebody bitching because he/she didn't like the endings 3.5 years later.


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#22
dreamgazer

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Yeah, here's hoping they go back to two colors of forced sacrificial endings instead of three.
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#23
Indigenous

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I hope Bioware has learned something from the end of the Shepard Trilogy.  In a game of choice.  Don't take the choice away.  Looking forward to seeing how the new game goes.

 

I wish they'd explain their choice for derailing the ending of ME3 as they did.  (It's like the ending wasn't a ME game.  It was more like a Deus Ex game).  Two word excuses don't explain anything :P

Are you so obsessed with hating ME3's ending that you are unable to reason? If there was no choice in the endings of Mass Effect 3 the next Mass Effect game would have been set in the Milky Way.


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#24
Cyonan

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I think one of the best things they can learn from the ME trilogy is to provide us with an enemy that is a powerful threat but not being built up as unstoppable gods.

 

I knew about 30 minutes into Mass Effect 1 that we were going to need some last minute space magic to beat the Reapers. They were writing themselves into a corner from the very start of the series with that.

 

Personally I would also prefer not having one big drastic choice at the end of it all but rather have the outcome be a culmination of everything I've done up to that point. I would say sort of like how The Witcher 3 did it, but in reality the ending you got was based on a handful of conversation choices with Ciri.

 

Personally i'm going to wait and see what the Andromeda gets in reviews and if Bioware dose not at least explain the ending of ME3 in the Andromeda game I will most likely not buy Andromeda. Some may say thats steep or a narrow sighted decision but, I was burned once and if Bioware will not give some closure or explanation to the trainwreck that was the ending of ME3 then there is no reason for me to trust their game making in Andromeda. Don't get me wrong I want to like Andromeda, but fool me once once shame on you fool me twice shame on me. 

 

No amount of explaining it is going to make it suck any less.

 

The only fix for the ME3 end would be to rewrite it completely.


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#25
Bucky

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I hope Bioware has learned something from the end of the Shepard Trilogy.

 

Whatever valid criticisms there were about the ending, I imagine what Bioware learned was to make safe endings that will likely neither offend or impress anyone.


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