Hi, I've been thinking about this idea for a grand total of 12 seconds so I'm pretty confident it will be great, and all the kinks have been worked out. So, like I did before Mass Effect 1 came out, I'm advocating that pistols be awesome. Because pistols ARE awesome and they should be treated as such.
Prologue/Intro: What's cool about wielding a pistol is the versatility. It's an extension of your arm/hand. So anything you can finger-point at, in any direction, at any angle, at any speed can be targeted with a pistol the same way and with similar efficiency.
So give us that versatility. In most games pistols are just a weak rifle, functioning in the same way. That's wrong. Pistols / Auto-rifles / Sniper-rifles / Shotguns are fundamentally different in their usage. You don't scroll across the battlefield with a pistol, you just point at something that you want a hole in and shoot.
I say: let the pistol auto-target enemies and/or body parts. Possibly like the tagging mechanic of Red Dead Redemption. Or point and click firing with a mouse, or a gun peripheral.
So, as you can see in the below picture, there are 5 badguys. Using a rifle, you must spray across a swathe of them, beginning in the center of the screen (targeting reticule). Using a PISTOL all of these targets are immediately available. You wanna shoot the middle guy's face, then shoot the leg of the hiding guy, then jump over to the guy on the far right? Fudge it, you do want you want 'cuz you're pistolizing right now and you don't give a fuuuuddge.

References: Virtua Cop, Time Crisis, Resident Evil 4 (Wii), Die Hard
Anti-references: Hand-cannons, Call of Duty
Edit: Hand-cannons are not dumb, I put them there because it doesn't help imagine the situation I'm trying to convey, which is a quick versatile attitude. Hand-cannons personify a one-and-done mentality.





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