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DAI is done, how do you feel about that?


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140 réponses à ce sujet

#1
The Night Haunter

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So now that we've all had a few days to process the news that DAI is not going to get any future content updates (sad that there is no full sized xpac, they were much better than DLC and better priced as well, we need some developers to return to that format) it is time to talk about how we all feel about that.

 

Personally I am happy. DAI was better than DA2 (imo), but not as good as I hoped it would be. So if Bioware follows the current format (getting better game to game, now that we are passed DA2/ME2 slumps) then DA4 (hopefully not named DA4, instead Dragon Age: Title) should be even better than DAI, and the sooner we get it the better!

 

Of course Bioware is famous for over correcting, so I presume DA4 will be incredibly linear (to correct the open world detriment of DAI), but full of awesome cut scenes and dialogue.

 

But anyway I know many are disappointed that DAI support is ending so lets get some discussion going about the benefits/detriments of this move.


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#2
Eelectrica

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The final? patch sorted a number of issues for me.
I'm going to remain optimistic for the next game as molding the FB engine would have taken a lot of resources that can hopefully be redirected elsewhere *cough* quest design *cough*

Not being shackled to old gen should help too. who knows how much time was lost getting things to work on those because of a decision from on high.

The trespasser DLC could provide an indication of the way the designers are thinking for next game. Only so much they can accomplish in a DLC though.
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#3
Andreas Amell

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Relief.  :)



#4
madzilla84

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For me it will really depend on what the DLC is like on Tuesday - if it's a really sad ending, that may well end up souring my experience, which would be a shame as I love the game as it is to pieces. If it isn't, though, then I imagine I'll be pretty happy with it.

 

But yeah, sad to think there'll be no new adventures with my Inquisitor and crew after this.


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#5
Arshei

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Now, time to wait at least 4 years for the next Dragon age.


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#6
Lazarillo

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Well, I can't say for sure until I hear about what happens in Trespasser on Tuesday.  But that said, generally pretty good.  The game was not without its faults, but it's mostly been a good ride.  I do hope they plan to do at least one more patch of fixes and such as there's at least one major bug I can think of off the top of my head that I'd hate to see go unfixed for all time.

 

I do hope that whenever they get around to the next game in the series, they do a better job with resolving plot threads than just dumping a mess of them, though, and hoping that keeps everyone hyped for the next one.  Cliffhangers don't really work when it's 4+ years between resolutions.



#7
The Night Haunter

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Now, time to wait at least 4 years for the next Dragon age.

Well DAI was only 3 years after the last piece of DA2 content, and that was with a huge engine transition. So I'd be surprised if DA4 takes longer than 3 years (and 2 years is fairly reasonable, lower than that would sacrifice quality)


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#8
Lazarillo

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Well DAI was only 3 years after the last piece of DA2 content, and that was with a huge engine transition. So I'd be surprised if DA4 takes longer than 3 years (and 2 years is fairly reasonable, lower than that would sacrifice quality)

 

There have also been comments by the Devs to the effect that Inquisition was fast tracked, though.  And with both the new Mass Effect and the untitled game they're working on, I wouldn't expect another Dragon Age any sooner than late 2018 at the earliest.



#9
DarkKnightHolmes

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It was alright. Hopefully they'll drop old gen by then so there is less limits.



#10
The Night Haunter

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It was alright. Hopefully they'll drop old gen by then so there is less limits.

It would be incredibly odd if they hadn't dropped prev gen by then. I'm pretty sure MEA will have already dropped 360/ps3.

 

I just hope they take all the feedback about DAI and use it to create a better DA4. And I really hope they start wrapping up some damn plot threads, its been 3 games and not only do we have more questions than we started with, but most of the questions we had from the beginning are still unanswered.



#11
The Night Haunter

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There have also been comments by the Devs to the effect that Inquisition was fast tracked, though.  And with both the new Mass Effect and the untitled game they're working on, I wouldn't expect another Dragon Age any sooner than late 2018 at the earliest.

To be honest, considering we have 4-5 images of the new IP and that is it I would be surprised if that game comes out before 2018, and MEA seems on track for a 2016 holiday release, so that leaves 2017 open for DA4 (potentially).



#12
Avejajed

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I'm hella depressed. Thanks for reminding me.
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#13
Yriss

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Semi-disappointed that it's ending so quickly, but rather excited to try out the final DLC. And also feeling hopeful for the next installment.

 

I guess... all the feels?


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#14
Avejajed

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Semi-disappointed that it's ending so quickly, but rather excited to try out the final DLC. And also feeling hopeful for the next installment.

I guess... all the feels?


Quick, where's the Aaryn Flynn gif when you need it.

#15
ArianaGBSA

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Edit: Moving since it took long to be approved and no one read ._.



#16
OdanUrr

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Looking back on it, I feel that they probably should've gone for fewer areas better intertwined with the main plot, similar to how it worked in DA:O. Like I said on VSN, I don't need all my RPGs to be massive in scale, especially not if it is to the detriment of the main story. In the case of DA:I I feel as if the story was diluted due to that very scale and the tons of busy-work side quests (shard hunting, really?) only contributed to that. I was also disappointed at Skyhold's overall sameness over time. Why couldn't they have implemented something similar to AC2 where you can unlock and upgrade new buildings in your villa? I beat the game and there are still massive gaps in my defenses! There's also an issue I have with using numbers to show how powerful and influential you are. It happened in ME3 with war assets and here again with the power/influence gauges. I don't particularly like this approach since it's rather meaningless. What does having 80 Power / 20 Influence mean? Nothing really. What I guess I'm saying is I'd rather see the world around me change in response to my power/influence, something more reactive and under the hood that the player can't boil down to simple arithmetic.

 

It's not all bad though. Companion characterization was among the strongest across the three games and I can confidently state all VAs knocked it out of the park. It's possible there may have been too many companions but I won't complain much since I wouldn't have had the chance to meet them otherwise. I will, however, suggest that a smaller team might help tighten the bonds between characters in the future. While areas were aplenty they were wonderfully varied, all of them beautiful, and some of them with weather effects I hope we'll get to see more of in DA4. Speaking of varied, please put more effort into NPC characters. While definitely better than in DA2 I'm afraid the thought did occur to me that they were clones of each other with slightly different hairstyles (this is painfully evident in cutscenes).

 

Another strong point? The flow of cutscenes and gameplay at the end of Act I. I was particularly impressed by the Herald's lone journey over the mountains. I wanted to see more of that. However, too much of a good thing, you know? There are so many cutscenes around this point only to be followed by a massive drought as you explore half a dozen hubs until the next set. I realize I'm bringing up cutscenes quite a lot. It took me a bit to realize why I like them so much and I came to the conclusion that it's because it gives characters more freedom. In cutscenes, even NPCs have more freedom to move, to act, to express themselves, to show emotions, more than they normally would ingame. This makes them feel more alive and, in turn, makes the game feel more alive. I feel that in DA:I there was too much seeing NPCs standing still and issuing quests to you (or simply chat with you) with the same deadpan expression. Carefully crafted cutscenes around these side quests could help with that.

 

I could probably write more but hopefully this does for now.


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#17
atlantico

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I'm disappointed, because I genuinely hoped Bioware would make a proper PC interface for this game, make an inventory worth a damn and just polish and improve the game, rather than adding more content and call it a day. So, too bad so sad, I've never regretted a Bioware purchase before DA:I.


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#18
ApostleinTriumph

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It was a fun ride, I definitely enjoyed it. Although there are things to criticize, the game has been really fun for me for the past year, and I think out of 3 games I spent more time with DAI than others.


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#19
Akrabra

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It has been great. I really enjoyed the game, so much that if Trespasser is amazing it will be my favourite game in the series. There is ofc alot of work to be done on a sequel, mostly side content. Bring on the future.



#20
chrstnmonks

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Disappointed because of the issues that will be left unresolved. Such as bugs, pc interface, plot threads  and such. Worried that they will do an over correct next game and misread player feedback again. Happy because I can now shelve it and maybe return to it one day in the future



#21
Andreas Amell

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Now, time to wait at least 4 years for the next Dragon age.

Until then I'm looking forward to finally watching the end of Arslan Senki and next year's release of Dishonored 2. 'It's always good to see a familiar face'.



#22
JeffZero

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The new IP will launch prior to DA4, I'd say. We haven't seen much at all because marketing hasn't gone into it, that's all. Plenty's been going on over there behind-the-scenes, based on tweets over the past couple of years. It's like Andromeda -- been in development for some time, but there's a tight marketing leash. Publishers are generally aiming for that now, as opposed to several years of unending hype that can ultimately result in hype-exhaustion.

 

I do think DA4 is going to be a mid-2018 or so product, however. 2016 for MEA, 2017 for the new IP, 2018 for DA4 -- a really good run on the current gen.



#23
Bluto Blutarskyx

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So long as I have midgets vs mascots on high def unrated and at least ten bottles of solid absinthe in my house I really don't care.

#24
Lord Gunsmith 90

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When one journey ends another begins.


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#25
pdusen

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It's been fun.