I'm not a fan of changing Unbowed to Livid. On the Lego it's not so bad but that was my one source of gaining Guard for my sweet, sweet Templar babby. Even if I swapped my Superb Stamina Amulet for the cool down amulet the difference would be less than 5 seconds which is big but keeps me from WomboCombo-ing, which entertains me to no end, as much. In short, Biovar give me my Unbowed back or I'm gonna stomp my feet through the house and refuse to eat my vegetables. Also, I want a Drufallo rogue character.
I'm livid!
Rozpoczęty przez
Jugger nuggss
, wrz 07 2015 09:03
#1
Napisano 07 wrzesień 2015 - 09:03
- Kalas Magnus, hellbiter88, Courtnehh i 3 innych osób lubią to
#2
Napisano 08 wrzesień 2015 - 05:36
1: Luke doesn't talk about 9/10th of changes
2: Nerfes don't need to be explained unless a class ends up broken (not the case here)
3: I hear there was an unholy combination with Bolters and cooldown reduction so there's a good reason to take that away
1. Some of the changes I didn't mention may make sense tomorrow when Trespasser goes live ![]()
2. While they don't need to be explained I try to when I can - some of the time they just slip my mind, other times it's something from an SP change that I wasn't privy to.
3. Definitely not because of this. And on that note, bolters will be back on wave 4 perilous/nightmare hopefully by this Friday.
- Silversmurf, sonofbarak, Jay P i 1 inna osoba lubią to





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